UU
MT
Boggart Arsonists
Done
Spidey: 18
Hand: 7
In Play:
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Plains x2
(U) Mt
(U) Island
(U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
(U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
(U) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
(U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
(U) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
(T) Grim Poppet (4/4, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)
Graveyard: Wanderbrine Rootcutters, Lurebound Scarecrow
RFG:
Mooseman: 10
Hand: 7
In Play:
(UU) Plains
(U) Island
(TT) Swamp
(T) Mountain
(UT) Forest
Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )
(U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
(U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
(U) Wilt-Leaf Cavaliers (2/3 Vigilance)~Shielded~~3 -1/-1 cntrs~
(S) Boggart Arsonists (2/1, Plainswalk. 2R, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.)
Graveyard: Safehold Sentry, River's Grasp, Ashenmoor Cohort
RFG: