Mindmaster Shadowmoor: Spidey vs Mooseman

Discussion in 'Mindmaster Games' started by Spiderman, Dec 22, 2008.

  1. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Crap. And I don't know why I didn't attack with him last turn :rolleyes:

    Edit: Saw hand
  2. Mooseman Isengar Tussle

    Discard the rootcutter and
    Attack with Cavaliers
    Block/Response?



    Spidey: 20
    Hand: 8
    In Play:

    (T,T) Swamp x2
    (T) Forest
    (T) Plains
    (T) Mt
    (T) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (U) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (U) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (S) Grim Poppet (1/1 due to ctrs, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)

    Graveyard: Wanderbrine Rootcutters
    RFG:

    Mooseman: 16
    Hand: 10
    In Play:

    (TT) Plains
    (T) Island
    (T) Swamp
    (UU) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )


    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (5/6 Vigilance)~Shielded~

    Graveyard: Safehold Sentry
    RFG:
  3. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I forgot to put my ctrs on my Poppet, but remove all of them to put -1/-1 ctrs on your Cavalier, doing one at a time so each resolves before the next one.
  4. Mooseman Isengar Tussle

    OK It's a 2/3 now
  5. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    That's all I have before dmg.
  6. Mooseman Isengar Tussle

    Did you block?
  7. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I don't think I can - your guy has flying, right?
  8. Mooseman Isengar Tussle

    Oh Yeah...:eek:
    Done



    Spidey: 18
    Hand: 8
    In Play:

    (T,T) Swamp x2
    (T) Forest
    (T) Plains
    (T) Mt
    (T) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (U) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (U) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (S) Grim Poppet (4/4 due to ctrs, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)

    Graveyard: Wanderbrine Rootcutters
    RFG:

    Mooseman: 16
    Hand: 10
    In Play:

    (TT) Plains
    (T) Island
    (T) Swamp
    (UU) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )


    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (2/3 Vigilance)~Shielded~~3 -1/-1 cntrs~

    Graveyard: Safehold Sentry
    RFG:
  9. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I'll tap my Medic to prevent one, so I just take 1 (down to 19)

    Untap, upkeep

    Attack with the Cohort, Raiders, and Poppet

    Responses/blocks?

    Spidey: 19
    Hand: 8
    In Play:

    (U,U) Swamp x2
    (U) Forest
    (U) Plains
    (U) Mt
    (U) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (T) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (T) Grim Poppet (4/4, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)

    Graveyard: Wanderbrine Rootcutters
    RFG:

    Mooseman: 16
    Hand: 10
    In Play:

    (TT) Plains
    (T) Island
    (T) Swamp
    (UU) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )

    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (2/3 Vigilance)~Shielded~~3 -1/-1 cntrs~

    Graveyard: Safehold Sentry
    RFG:
  10. Mooseman Isengar Tussle

    Block the 4/4 with my 2/3
  11. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Dmg on stack? Dmg resolves?
  12. Mooseman Isengar Tussle

  13. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    So you take 6 from the others.

    Forest
    Lurebound Scarecrow, choosing white

    Done

    Spidey: 19
    Hand: 7
    In Play:

    (T,U) Swamp x2
    (T,U) Forest x2
    (T) Plains
    (U) Mt
    (U) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (T) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (T) Grim Poppet (4/4, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)
    (S) Lurebound Scarecrow (4/4, As ~ CIP, choose a color [WHITE]. When I control no permanents of the chosen color, sac ~)

    Graveyard: Wanderbrine Rootcutters
    RFG:

    Mooseman: 10
    Hand: 10
    In Play:

    (TT) Plains
    (T) Island
    (T) Swamp
    (UU) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )

    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (2/3 Vigilance)~Shielded~~3 -1/-1 cntrs~

    Graveyard: Safehold Sentry
    RFG:
  14. Mooseman Isengar Tussle

    UU,
    Swamp
    Attack with Flier for 2
    Ashenmoor Cohort

    Done

    Spidey: 17
    Hand: 7
    In Play:

    (T,U) Swamp x2
    (T,U) Forest x2
    (T) Plains
    (U) Mt
    (U) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (T) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (T) Grim Poppet (4/4, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)
    (S) Lurebound Scarecrow (4/4, As ~ CIP, choose a color [WHITE]. When I control no permanents of the chosen color, sac ~)

    Graveyard: Wanderbrine Rootcutters
    RFG:

    Mooseman: 10
    Hand: 8
    In Play:

    (TU) Plains
    (T) Island
    (TT) Swamp
    (UT) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )

    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (2/3 Vigilance)~Shielded~~3 -1/-1 cntrs~
    (S) Ashenmoor Cohort (5/4 Ashenmoor Cohort gets +1/+1 as long as you control another black creature)


    Graveyard: Safehold Sentry, River's Grasp
    RFG:
  15. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Tap the Medic to prevent 1

    Untap, upkeep

    Attack with the Poppet and Scarecrow
    Responses/blocks?

    Spidey: 18
    Hand: 7
    In Play:

    (U,U) Swamp x2
    (U,U) Forest x2
    (U) Plains
    (U) Mt
    (U) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (U) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (U) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (T) Grim Poppet (4/4, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)
    (T) Lurebound Scarecrow (4/4, As ~ CIP, choose a color [WHITE]. When I control no permanents of the chosen color, sac ~)

    Graveyard: Wanderbrine Rootcutters
    RFG:

    Mooseman: 10
    Hand: 8
    In Play:

    (TU) Plains
    (T) Island
    (TT) Swamp
    (UT) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )

    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (2/3 Vigilance)~Shielded~~3 -1/-1 cntrs~
    (S) Ashenmoor Cohort (5/4 Ashenmoor Cohort gets +1/+1 as long as you control another black creature)

    Graveyard: Safehold Sentry, River's Grasp
    RFG:
  16. Mooseman Isengar Tussle

    Block Poppit with Cavs
    Block Scarecrow with CoHort
  17. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Dmg on stack? Dmg resolves?
  18. Mooseman Isengar Tussle

    Looks like it
  19. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    So you lose the Cohort and I lose the Scarecrow

    Plains

    Done

    Spidey: 18
    Hand: 7
    In Play:

    (U,U) Swamp x2
    (U,U) Forest x2
    (U,U) Plains x2
    (U) Mt
    (U) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (U) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (U) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (T) Grim Poppet (4/4, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)

    Graveyard: Wanderbrine Rootcutters, Lurebound Scarecrow
    RFG:

    Mooseman: 10
    Hand: 8
    In Play:

    (TU) Plains
    (T) Island
    (TT) Swamp
    (UT) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )

    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (2/3 Vigilance)~Shielded~~3 -1/-1 cntrs~

    Graveyard: Safehold Sentry, River's Grasp, Ashenmoor Cohort
    RFG:
  20. Mooseman Isengar Tussle

    UU
    MT
    Boggart Arsonists
    Done


    Spidey: 18
    Hand: 7
    In Play:

    (U,U) Swamp x2
    (U,U) Forest x2
    (U,U) Plains x2
    (U) Mt
    (U) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (U) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (U) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (T) Grim Poppet (4/4, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)

    Graveyard: Wanderbrine Rootcutters, Lurebound Scarecrow
    RFG:

    Mooseman: 10
    Hand: 7
    In Play:

    (UU) Plains
    (U) Island
    (TT) Swamp
    (T) Mountain
    (UT) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )

    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (2/3 Vigilance)~Shielded~~3 -1/-1 cntrs~
    (S) Boggart Arsonists (2/1, Plainswalk. 2R, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.)


    Graveyard: Safehold Sentry, River's Grasp, Ashenmoor Cohort
    RFG:

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