Mindmaster Shadowmoor: Spidey vs Mooseman

Discussion in 'Mindmaster Games' started by Spiderman, Dec 22, 2008.

  1. Spiderman CPA Man in Tights, Dopey Administrative Assistant

  2. Mooseman Isengar Tussle

    Heads it is.....
  3. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Good luck!

    Swamp
    Heap Doll

    Done

    Spidey: 20
    Hand: 14
    In Play:

    (T) Swamp

    (S) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)

    Graveyard:
    RFG:

    Mooseman: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:
  4. Mooseman Isengar Tussle

    UGH....
    Forest

    Done

    Spidey: 20
    Hand: 14
    In Play:

    (T) Swamp

    (S) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)

    Graveyard:
    RFG:

    Mooseman: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard:
    RFG:
  5. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep

    Attack for 1
    Forest
    Devoted Druid

    Done

    Spidey: 20
    Hand: 13
    In Play:

    (T) Swamp
    (T) Forest

    (T) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (S) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)

    Graveyard:
    RFG:

    Mooseman: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard:
    RFG:
  6. Mooseman Isengar Tussle

    Untap, upkeep
    Plains
    Safehold Sentry

    Done

    Spidey: 20
    Hand: 13
    In Play:

    (T) Swamp
    (T) Forest

    (T) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (S) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)

    Graveyard:
    RFG:

    Mooseman: 19
    Hand: 14
    In Play:

    (T) Plains
    (T) Forest


    (S) Safehold Sentry (2/2 2W, N: Safehold Sentry gets +0/+2 until end of turn. (N is the untap symbol.))

    Graveyard:
    RFG:
  7. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep

    Plains
    Ballynock Cohort

    Done

    Spidey: 20
    Hand: 12
    In Play:

    (T) Swamp
    (T) Forest
    (T) Plains

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (S) Ballynock Cohort (2/2, First Strike, ~ gets +1/+1 as long as I control another white creature)

    Graveyard:
    RFG:

    Mooseman: 19
    Hand: 14
    In Play:

    (T) Plains
    (T) Forest


    (S) Safehold Sentry (2/2 2W, N: Safehold Sentry gets +0/+2 until end of turn. (N is the untap symbol.))

    Graveyard:
    RFG:
  8. Mooseman Isengar Tussle

    Untap, upkeep
    Island
    Devoted Druid
    done


    Spidey: 20
    Hand: 12
    In Play:

    (T) Swamp
    (T) Forest
    (T) Plains

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (S) Ballynock Cohort (2/2, First Strike, ~ gets +1/+1 as long as I control another white creature)

    Graveyard:
    RFG:

    Mooseman: 19
    Hand: 13
    In Play:

    (T) Plains
    (U) Island
    (T) Forest


    (U) Safehold Sentry (2/2 2W, N: Safehold Sentry gets +0/+2 until end of turn. (N is the untap symbol.))
    (S) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)

    Graveyard:
    RFG:
  9. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Copycat.

    Untap, upkeep

    Mt
    Barrenton Medic
    Attack with the Cohort
    Responses/blocks/take it?

    Spidey: 20
    Hand: 11
    In Play:

    (T) Swamp
    (T) Forest
    (T) Plains
    (T) Mt

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (S) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)

    Graveyard:
    RFG:

    Mooseman: 19
    Hand: 13
    In Play:

    (T) Plains
    (U) Island
    (T) Forest


    (U) Safehold Sentry (2/2 2W, N: Safehold Sentry gets +0/+2 until end of turn. (N is the untap symbol.))
    (S) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)

    Graveyard:
    RFG:
  10. Mooseman Isengar Tussle

  11. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    That's 3 and I'm done.

    Spidey: 20
    Hand: 11
    In Play:

    (T) Swamp
    (T) Forest
    (T) Plains
    (T) Mt

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (S) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)

    Graveyard:
    RFG:

    Mooseman: 16
    Hand: 13
    In Play:

    (T) Plains
    (U) Island
    (T) Forest


    (U) Safehold Sentry (2/2 2W, N: Safehold Sentry gets +0/+2 until end of turn. (N is the untap symbol.))
    (S) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)

    Graveyard:
    RFG:
  12. Mooseman Isengar Tussle

    UU, Swamp
    Sygg, River Cutthroat
    Done

    Spidey: 20
    Hand: 11
    In Play:

    (T) Swamp
    (T) Forest
    (T) Plains
    (T) Mt

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (S) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)

    Graveyard:
    RFG:

    Mooseman: 16
    Hand: 13
    In Play:

    (T) Plains
    (U) Island
    (T) Forest


    (U) Safehold Sentry (2/2 2W, N: Safehold Sentry gets +0/+2 until end of turn. (N is the untap symbol.))
    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (S) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))

    Graveyard:
    RFG:
  13. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep

    Attack with the Cohort
    Responses/blocks/take it?

    Spidey: 20
    Hand: 11
    In Play:

    (U) Swamp
    (U) Forest
    (U) Plains
    (U) Mt

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (U) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)

    Graveyard:
    RFG:

    Mooseman: 16
    Hand: 13
    In Play:

    (T) Plains
    (U) Island
    (T) Forest


    (U) Safehold Sentry (2/2 2W, N: Safehold Sentry gets +0/+2 until end of turn. (N is the untap symbol.))
    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (S) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))

    Graveyard:
    RFG:
  14. Mooseman Isengar Tussle

    Block with Sentry
  15. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    First strike dmg on stack? First strike dmg resolves?
  16. Mooseman Isengar Tussle

    Yeah yeah..... it was a chump block
  17. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Right.

    Island
    Mudbrawler Raiders
    Wanderbrine Rootcutters

    Done

    Spidey: 20
    Hand: 9
    In Play:

    (T) Swamp
    (T) Forest
    (T) Plains
    (T) Mt
    (T) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (S) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (S) Wanderbrine Rootcutters (3/3, ~ can't be blocked by green creatures)

    Graveyard:
    RFG:

    Mooseman: 16
    Hand: 13
    In Play:

    (T) Plains
    (U) Island
    (T) Forest

    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (S) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))

    Graveyard: Safehold Sentry
    RFG:
  18. Mooseman Isengar Tussle

    I seem to be missing a swamp???

    UU, Plains
    Wilt-Leaf Cavaliers w/Shield of the Oversoul
    Done

    Spidey: 20
    Hand: 9
    In Play:

    (T) Swamp
    (T) Forest
    (T) Plains
    (T) Mt
    (T) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (T) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (S) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (S) Wanderbrine Rootcutters (3/3, ~ can't be blocked by green creatures)

    Graveyard:
    RFG:

    Mooseman: 16
    Hand: 10
    In Play:

    (TT) Plains
    (T) Island
    (T) Swam[p
    (T) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )


    (T) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (S) Wilt-Leaf Cavaliers (5/6 Vigilance)~Shielded~

    Graveyard: Safehold Sentry
    RFG:
  19. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Nice.

    Untap, upkeep

    Swamp
    Grim Poppet

    Done

    Spidey: 20
    Hand: 8
    In Play:

    (T,T) Swamp x2
    (T) Forest
    (T) Plains
    (T) Mt
    (T) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (U) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (U) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (U) Wanderbrine Rootcutters (3/3, ~ can't be blocked by green creatures)
    (S) Grim Poppet (1/1 due to ctrs, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)

    Graveyard:
    RFG:

    Mooseman: 16
    Hand: 10
    In Play:

    (TT) Plains
    (T) Island
    (T) Swam[p
    (T) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )


    (T) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (S) Wilt-Leaf Cavaliers (5/6 Vigilance)~Shielded~

    Graveyard: Safehold Sentry
    RFG:
  20. Mooseman Isengar Tussle

    Whoa...... nice one

    Untap, upkeep
    Forest
    River's Grasp On the Rootcutters
    Let's see that hand......



    Spidey: 20
    Hand: 8
    In Play:

    (T,T) Swamp x2
    (T) Forest
    (T) Plains
    (T) Mt
    (T) Island

    (U) Heap Doll (1/1, Sac ~: Remove target card in a graveyard from the game)
    (T) Devoted Druid (0/2, T: Add G to my mana pool. Put a -1/-1 ctr on ~: Untap ~)
    (U) Ballynock Cohort (3/3 due to Medic, First Strike, ~ gets +1/+1 as long as I control another white creature)
    (U) Barrenton Medic (0/4, T: Prevent the next 1 dmg that would be dealt to target creature or player this turn. Put a -1/-1 ctr on ~: Untap ~)
    (U) Mudbrawler Raiders (3/3, ~ can't be blocked by blue creatures)
    (U) Wanderbrine Rootcutters (3/3, ~ can't be blocked by green creatures)
    (S) Grim Poppet (1/1 due to ctrs, ~ CIP with 3 -1/-1 ctrs on it. Remove a -1/-1 ctr from ~: Put a -1/-1 ctr on another target creature)

    Graveyard:
    RFG:

    Mooseman: 16
    Hand: 10
    In Play:

    (TT) Plains
    (T) Island
    (T) Swamp
    (UU) Forest

    Shield of the Oversoul (As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say ""destroy"" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. )


    (U) Devoted Druid (0/2 T: Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.)
    (U) Sygg, River Cutthroat (1/3 At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.))
    (U) Wilt-Leaf Cavaliers (5/6 Vigilance)~Shielded~

    Graveyard: Safehold Sentry
    RFG:

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