Mindmaster Fallen Empires: Spidey vs Mooseman

Discussion in 'Mindmaster Games' started by Spiderman, Aug 2, 2007.

  1. Mooseman Isengar Tussle

    No block
    before damage goes on stack
    BGG - Spore Cloud

    At EOT I'll create as many saporlings as I can with Night Soil.
  2. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    No responses. I believe it's four Saprolings (2 of my creatures and 6 of yours).
  3. Mooseman Isengar Tussle

    Untap, upkeep, Forest
    Play Dwarven Catapult R + 9
    Responses?



    Spidey: 20
    Hand: 3
    In Play:

    (T,T,U,U) Plains x4
    (T,U) Forest x2
    (U,U) Swamp x2
    (T,U) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *3 spore ctr*

    (U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
    (U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (T) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
    (U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
    (U) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
    (T) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

    Graveyard: Dwarven Catapult
    RFG: Necrite, Icatian Infantry

    Mooseman: 17
    Hand: 2
    In Play:

    (TT) Swamp x2
    (TT) Mountain x2
    (UTTTTT) Forest x6
    (T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)
    (U) Havenwood Battleground (CIP tapped. T: Add G T: Sac add GG)

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)

    Graveyard: Order of the Ebon Hand
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry,
  4. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Man, what is this? Mirror match? :)

    Pay WWB to give my Priest +1/+1.
    Pay GB and tap the Hunter and target the first Saproling token.
  5. Mooseman Isengar Tussle

    Attack with 3 token and orcs


    Spidey: 20
    Hand: 3
    In Play:

    (T,T,U,U) Plains x4
    (T,U) Forest x2
    (U,U) Swamp x2
    (T,U) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *3 spore ctr*


    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (T) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)


    Graveyard: Dwarven Catapult, Icatian Infantry, Elvish Scout, Dwarven Soldier, Icatian Javelineer, Elvish Hunter
    RFG: Necrite, Icatian Infantry

    Mooseman: 17
    Hand: 2
    In Play:

    (TT) Swamp x2
    (TT) Mountain x2
    (UTTTTT) Forest x6
    (T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)
    (U) Havenwood Battleground (CIP tapped. T: Add G T: Sac add GG)

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (T) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (T) Saporling Token (1/1)*
    (T) Saporling Token (1/1)
    (T) Saporling Token (1/1)
    (T) Saporling Token (1/1)

    Graveyard: Order of the Ebon Hand
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry,
  6. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Just as a note, my Hunter doesn't actually tap the first Saproling token.

    Both of my guys block one Saproling.
  7. Mooseman Isengar Tussle

    Then that Saporling is not tapped.
    you take 6
    Sac the Battleground and tap G to pay for Thelonite Druid


    Spidey: 14
    Hand: 3
    In Play:

    (T,T,U,U) Plains x4
    (T,U) Forest x2
    (U,U) Swamp x2
    (T,U) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *3 spore ctr*


    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (T) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)


    Graveyard: Dwarven Catapult, Icatian Infantry, Elvish Scout, Dwarven Soldier, Icatian Javelineer, Elvish Hunter
    RFG: Necrite, Icatian Infantry

    Mooseman: 17
    Hand: 1
    In Play:

    (TT) Swamp x2
    (TT) Mountain x2
    (TTTTTT) Forest x6
    (T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (T) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (U) Saporling Token (1/1)*
    (T) Saporling Token (1/1)
    (T) Saporling Token (1/1)
    (S) Thelonite Druid (1/1, 1G, T: Sac a creature to turn all your forests into 2/3 creatures until end of turn. )



    Graveyard: Order of the Ebon Hand, Havenwood Battleground
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry
  8. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Nice.

    Untap, upkeep - add a spore ctr

    Attack with the Mindstab Thrull
    Responses/blocks?

    Spidey: 14
    Hand: 3
    In Play:

    (U,U,U,U) Plains x4
    (U,U) Forest x2
    (U,U) Swamp x2
    (U,U) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *3 spore ctr*


    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (T) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)


    Graveyard: Dwarven Catapult, Icatian Infantry, Elvish Scout, Dwarven Soldier, Icatian Javelineer, Elvish Hunter
    RFG: Necrite, Icatian Infantry

    Mooseman: 17
    Hand: 1
    In Play:

    (TT) Swamp x2
    (TT) Mountain x2
    (TTTTTT) Forest x6
    (T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (T) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (U) Saporling Token (1/1)*
    (T) Saporling Token (1/1)
    (T) Saporling Token (1/1)
    (S) Thelonite Druid (1/1, 1G, T: Sac a creature to turn all your forests into 2/3 creatures until end of turn. )

    Graveyard: Order of the Ebon Hand, Havenwood Battleground
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry
  9. Mooseman Isengar Tussle

    The Thrull didn't untap this turn due to Spore Cloud.
  10. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    oops, I was thinking it was like Spore Flower.

    In that case, forget the attack.
    Soul Exchange, removing the Mindstab Thrull and returning the Necrite to play
    Brassclaw Orcs

    Done

    Spidey: 14
    Hand: 1
    In Play:

    (U,U,U,U) Plains x4
    (T,U) Forest x2
    (T,T) Swamp x2
    (T,T) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *4 spore ctr*

    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
    (S) Necrite (4/4 due to ctr, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It cannot be regened) *1 +2/+2 ctr*
    (S) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)

    Graveyard: Dwarven Catapult, Icatian Infantry, Elvish Scout, Dwarven Soldier, Icatian Javelineer, Elvish Hunter, Soul Exchange
    RFG: Necrite, Icatian Infantry, Mindstab Thrull

    Mooseman: 17
    Hand: 1
    In Play:

    (TT) Swamp x2
    (TT) Mountain x2
    (TTTTTT) Forest x6
    (T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (T) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (U) Saporling Token (1/1)*
    (T) Saporling Token (1/1)
    (T) Saporling Token (1/1)
    (S) Thelonite Druid (1/1, 1G, T: Sac a creature to turn all your forests into 2/3 creatures until end of turn. )

    Graveyard: Order of the Ebon Hand, Havenwood Battleground
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry
  11. Mooseman Isengar Tussle

    untap, upkeep
    Orcish Veteren

    Done

    Spidey: 14
    Hand: 1
    In Play:

    (U,U,U,U) Plains x4
    (T,U) Forest x2
    (T,T) Swamp x2
    (T,T) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *4 spore ctr*

    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
    (S) Necrite (4/4 due to ctr, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It cannot be regened) *1 +2/+2 ctr*
    (S) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)

    Graveyard: Dwarven Catapult, Icatian Infantry, Elvish Scout, Dwarven Soldier, Icatian Javelineer, Elvish Hunter, Soul Exchange
    RFG: Necrite, Icatian Infantry, Mindstab Thrull

    Mooseman: 17
    Hand: 0
    In Play:

    (TT) Swamp x2
    (UT) Mountain x2
    (UUUUUU) Forest x6
    (U) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Thelonite Druid (1/1, 1G, T: Sac a creature to turn all your forests into 2/3 creatures until end of turn. )
    (S) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)


    Graveyard: Order of the Ebon Hand, Havenwood Battleground
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry
  12. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep - add spore ctr

    Attack with the Brassclaw Orcs
    Responses/blocks?

    Spidey: 14
    Hand: 1
    In Play:

    (U,U,U,U) Plains x4
    (U,U) Forest x2
    (U,U) Swamp x2
    (U,U) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *5 spore ctr*

    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
    (U) Necrite (4/4 due to ctr, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It cannot be regened) *1 +2/+2 ctr*
    (T) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)

    Graveyard: Dwarven Catapult, Icatian Infantry, Elvish Scout, Dwarven Soldier, Icatian Javelineer, Elvish Hunter, Soul Exchange
    RFG: Necrite, Icatian Infantry, Mindstab Thrull

    Mooseman: 17
    Hand: 0
    In Play:

    (TT) Swamp x2
    (UT) Mountain x2
    (UUUUUU) Forest x6
    (U) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Thelonite Druid (1/1, 1G, T: Sac a creature to turn all your forests into 2/3 creatures until end of turn. )
    (S) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)


    Graveyard: Order of the Ebon Hand, Havenwood Battleground
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry
  13. Mooseman Isengar Tussle

  14. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    You take 3.

    Mindstab Thrull

    Done

    Spidey: 14
    Hand: 0
    In Play:

    (U,U,U,U) Plains x4
    (U,U) Forest x2
    (T,T) Swamp x2
    (T,U) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *5 spore ctr*

    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
    (U) Necrite (4/4 due to ctr, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It cannot be regened) *1 +2/+2 ctr*
    (T) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (S) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)

    Graveyard: Dwarven Catapult, Icatian Infantry, Elvish Scout, Dwarven Soldier, Icatian Javelineer, Elvish Hunter, Soul Exchange
    RFG: Necrite, Icatian Infantry, Mindstab Thrull

    Mooseman: 14
    Hand: 0
    In Play:

    (TT) Swamp x2
    (UT) Mountain x2
    (UUUUUU) Forest x6
    (U) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Thelonite Druid (1/1, 1G, T: Sac a creature to turn all your forests into 2/3 creatures until end of turn. )
    (S) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)

    Graveyard: Order of the Ebon Hand, Havenwood Battleground
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry
  15. Mooseman Isengar Tussle

    Unotap, upkeep,
    Attack with everything but the Druid


    Spidey: 14
    Hand: 0
    In Play:

    (U,U,U,U) Plains x4
    (U,U) Forest x2
    (T,T) Swamp x2
    (T,U) Mountain x2

    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *5 spore ctr*

    (U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
    (U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
    (U) Necrite (4/4 due to ctr, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It cannot be regened) *1 +2/+2 ctr*
    (T) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (S) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)

    Graveyard: Dwarven Catapult, Icatian Infantry, Elvish Scout, Dwarven Soldier, Icatian Javelineer, Elvish Hunter, Soul Exchange
    RFG: Necrite, Icatian Infantry, Mindstab Thrull

    Mooseman: 14
    Hand: 0
    In Play:

    (TT) Swamp x2
    (UT) Mountain x2
    (UUUUUU) Forest x6
    (U) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


    Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
    Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)

    (U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Saporling Token (1/1)
    (U) Thelonite Druid (1/1, 1G, T: Sac a creature to turn all your forests into 2/3 creatures until end of turn. )
    (S) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)

    Graveyard: Order of the Ebon Hand, Havenwood Battleground
    RFG:Thorn Thallid, Armor Thrull, Orcish Veteran, Initiates of the Ebon Hand x2, Icatian Infantry
  16. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Necrite and Armor Thrull block the Orcs
    Priest and Mindstab Thrull block the Veteran.
    Saproling are unblocked.
  17. Mooseman Isengar Tussle

    I'll assign damage to the armor thrull and the priest
  18. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Pay WWWWGG to pump up my Priest to 3/3.
    Sac the Thrull to put a ctr on my Orcs.
  19. Mooseman Isengar Tussle

    I think that will do it.

    I concede this one.... the Spore Flower kept me from using the druid.
    good game
    on to the next set?
  20. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Whew, that was a close one. Good game! I thought I had you with my Catapult until you pulled out yours AND the Druid. Thank goodness for the Spore Flower.

    Yep, onto... Mirage?

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