Mindmaster Fallen Empires: Spidey vs Mooseman

Mooseman

Isengar Tussle
Doh..... You are just to quick

Of course it's heads

I wonder what the effect of going first has on the outcome of the game?
 

Spiderman

Administrator
Staff member
You can go back and analyze our past games :)

Good luck!

Plains
Icatian Javelineer

Done

Spidey: 20
Hand: 15
In Play:

(T) Plains

(S) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*

Graveyard:
RFG:

Mooseman: 20
Hand: 16
In Play:

Graveyard;
RFG:
 

Mooseman

Isengar Tussle
Swamp, go

Spidey: 20
Hand: 15
In Play:

(T) Plains

(S) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*

Graveyard:
RFG:

Mooseman: 20
Hand: 16
In Play:

(U) Swamp


Graveyard;
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Attack for 1

Forest
Elvish Hunter

Done

Spidey: 20
Hand: 14
In Play:

(T) Plains
(T) Forest

(T) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(S) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)

Graveyard:
RFG:

Mooseman: 19
Hand: 16
In Play:

(U) Swamp


Graveyard;
RFG:
 

Mooseman

Isengar Tussle
Why am I here?
Swamp
Order of the Ebon Hand

Done

Spidey: 20
Hand: 14
In Play:

(T) Plains
(T) Forest

(T) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(S) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)

Graveyard:
RFG:

Mooseman: 19
Hand: 15
In Play:

(TT) Swamp


(S) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)


Graveyard;
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Swamp
Armor Thrull

Done

Spidey: 20
Hand: 13
In Play:

(T) Plains
(T) Forest
(T) Swamp

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(S) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)

Graveyard:
RFG:

Mooseman: 19
Hand: 15
In Play:

(TT) Swamp

(S) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

Forest
Armor Thrull

Done

Spidey: 20
Hand: 13
In Play:

(T) Plains
(T) Forest
(T) Swamp

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(S) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)

Graveyard:
RFG:

Mooseman: 19
Hand: 15
In Play:

(TT) Swamp
(T) Forest

(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(S) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Swamp
Mindstab Thrull
Icatian Infantry

Done

Spidey: 20
Hand: 11
In Play:

(T) Plains
(T) Forest
(T,T) Swamp x2

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(S) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(S) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 14
In Play:

(TT) Swamp
(T) Forest

(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(S) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

MT
Orcish Veteren
Done

Spidey: 20
Hand: 11
In Play:

(T) Plains
(T) Forest
(T,T) Swamp x2

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(S) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(S) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 13
In Play:

(UT) Swamp
(T) Mountain
(T) Forest

(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(S) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

MT
Dwarven Soldiers
Necrite
Done

Spidey: 20
Hand: 9
In Play:

(T) Plains
(U) Forest
(U,U) Swamp x2
(T) Mountain

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(S) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(S) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)

Graveyard:
RFG:

Mooseman: 19
Hand: 13
In Play:

(UT) Swamp x2
(T) Mountain
(T) Forest

(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(S) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)


Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

Ruins of Trokair

Initiates of the Ebon Hand
Initiates of the Ebon Hand
Done

Spidey: 20
Hand: 9
In Play:

(T) Plains
(U) Forest
(U,U) Swamp x2
(T) Mountain

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(S) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(S) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)

Graveyard:
RFG:

Mooseman: 19
Hand: 10
In Play:

(TT) Swamp x2
(U) Mountain
(U) Forest
(T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(S) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(S) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Plains
Icatian Priest
Elvish Scout
Goblin War Drums
Icatian Infantry

Done

Spidey: 20
Hand: 6
In Play:

(T,T) Plains x2
(T) Forest
(T,T) Swamp x2
(T) Mountain

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)
(S) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
(S) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
(S) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 10
In Play:

(TT) Swamp x2
(U) Mountain
(U) Forest
(T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(S) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(S) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)


Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

MT
Brassclaw Orcs
Icatian Infantry

Done

Spidey: 20
Hand: 6
In Play:

(T,T) Plains x2
(T) Forest
(T,T) Swamp x2
(T) Mountain

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)
(S) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
(S) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
(S) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 8
In Play:

(UT) Swamp x2
(UT) Mountain
(T) Forest
(T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(S) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(S) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Forest
Spore Flower

Done

Spidey: 20
Hand: 5
In Play:

(U,U) Plains x2
(T,T) Forest x2
(U,U) Swamp x2
(U) Mountain

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn)

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)
(U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
(U) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 8
In Play:

(UT) Swamp x2
(UT) Mountain
(T) Forest
(T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)


(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(S) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(S) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

Forest
Goblin War Drums
Thorn Thallid

Done

Spidey: 20
Hand: 5
In Play:

(U,U) Plains x2
(T,T) Forest x2
(U,U) Swamp x2
(U) Mountain

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn)

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)
(U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
(U) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 6
In Play:

(UT) Swamp x2
(TT) Mountain
(TT) Forest
(T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)

(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
(S) Thorn Thallid (2/2 "During your upkeep, put a spore counter on Thorn Thallid.
0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target."


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
I was wondering if any of us had some Thallids...

Untap, upkeep - spore ctr

Mt

Done

Spidey: 20
Hand: 5
In Play:

(U,U) Plains x2
(U,U) Forest x2
(U,U) Swamp x2
(U.U) Mountain x2

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *1 spore ctr*

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)
(U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
(U) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 6
In Play:

(UT) Swamp x2
(TT) Mountain x2
(TT) Forest x2
(T) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)

(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
(S) Thorn Thallid (2/2 "During your upkeep, put a spore counter on Thorn Thallid.
0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target."

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep - spore ctr

Forest
Night Soil


Done

Spidey: 20
Hand: 5
In Play:

(U,U) Plains x2
(U,U) Forest x2
(U,U) Swamp x2
(U.U) Mountain x2

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *1 spore ctr*

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)
(U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
(U) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 5
In Play:

(UU) Swamp x2
(UT) Mountain x2
(UTT) Forest x2
(U) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)


(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target." ~1 cntr~

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep - spore ctr

Plains

Done

Spidey: 20
Hand: 4
In Play:

(U,U,U) Plains x3
(U,U) Forest x2
(U,U) Swamp x2
(U.U) Mountain x2

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *1 spore ctr*

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)
(U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
(U) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 5
In Play:

(UU) Swamp x2
(UT) Mountain x2
(UTT) Forest x3
(U) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)


(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target." ~1 cntr~

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep - spore ctr

Forest

Done

Spidey: 20
Hand: 4
In Play:

(U,U,U) Plains x3
(U,U) Forest x2
(U,U) Swamp x2
(U.U) Mountain x2

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Spore Flower (At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: Prevent all combat dmg that would be dealt this turn) *1 spore ctr*

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap step)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Mindstab Thrull (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, defending player discards three cards)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Dwarven Soldier (2/1, Whenever ~ blocks or becomes blocked by one or more Orcs, ~ gets +0/+2 ueot)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It may not be regened)
(U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)
(U) Elvish Scout (1/1, G, T: Untap target attacking creature I control. Prevent all combat dmg dealt to and dealt by it this turn)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)

Graveyard:
RFG:

Mooseman: 19
Hand: 5
In Play:

(UU) Swamp x2
(UU) Mountain x2
(UUUU) Forest x3
(U) Ruins of Trokair (CIP tapped. T: Add W T: Sac add WW)

Goblin War Drums (Each creature I control can't be blocked except by two or more creatures)
Night Soil (1: Remove two creatures in any graveyard from the game to put a Saproling token into play. Treat this token as a 1/1 green creature.)


(U) Order of the Ebon Hand (2/1, Pro-white BB: +1/+0 until end of turn B: First strike until end of turn)
(U) Armor Thrull (1/3, T, Sac ~: Put a +1/+2 ctr on target creature)
(U) Orcish Veteren (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Initiates of the Ebon Hand (1/1, 1: Add B If 4 or more is spent in this way during one turn, bury ~ at end of turn. Play this ability as a mana source.)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot. 1: ~ gains first strike ueot)
(U) Brassclaw Orcs (3/2, ~ cannot be assigned to block any creature with power 2 or greater)
(U) Thorn Thallid (2/2, During your upkeep, put a spore counter on Thorn Thallid. 0: Remove three spore counters from Thorn Thallid to have it deal 1 damage to any target." ~2 cntr~

Graveyard:
RFG:
 
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