Mindmaster Chaos Visions: Spidey vs Mooseman vs Limited

L

Limited

Guest
Cast Infernal Harvest, returning two Swamps to my hand, dealing one damage to Spideys Lion and one damage to the Nekrataal.

If it resolves (gaining 1 life, Spidey losing three), I'll replay a Swamp and be done.
 

Spiderman

Administrator
Staff member
It resolves, I got nothing.

Untap, upkeep, Done.

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(U) Urborg Mindsucker (2/2, B, sac ~: target opponent discards a card at random. Play this only as a sorcery)
(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion
RFG:

Mooseman: 9
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(T) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
~Phased out~Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)
(U) Jamuraan Lion (3/1, W, tap: Target creature cannot block this turn)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(UUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/3 flying G: +0/+1 ueot)
(U) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 
L

Limited

Guest
During Moose's turn, I'll use my Lion on Spidey's Panther Warriors.
 

Mooseman

Isengar Tussle
Phase in winds.
untap.upkeep,
Attack Spiderman with my lion.
I did attack Limited last time, so it's onlty fair...... :eek:
responses/blocks?


Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(U) Urborg Mindsucker (2/2, B, sac ~: target opponent discards a card at random. Play this only as a sorcery)
(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion
RFG:

Mooseman: 9
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)
(U) Jamuraan Lion (3/1, W, tap: Target creature cannot block this turn)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(UUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/3 flying G: +0/+1 ueot)
(U) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 

Spiderman

Administrator
Staff member
Yeah, but Limited seems to be winning... *And* I didn't attack you last turn when you were all tapped, I thought you'd return the favor.

Block with the Mindsucker.
 
L

Limited

Guest
untap.upkeep (paying 2 to untap my Lion)

Attack Mooseman with my Lion.

Blocks? Responses?

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion, Urborg Mindsucker
RFG:

Mooseman: 9
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker, Jamuraan Lion
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(TUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/2 flying G: +0/+1 ueot)
(T) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 
L

Limited

Guest
I wish I could.
Moose, you take three.

I'm done.

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion, Urborg Mindsucker
RFG:

Mooseman: 6
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker, Jamuraan Lion
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(TUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/2 flying G: +0/+1 ueot)
(T) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 

Spiderman

Administrator
Staff member
Yep, it looks like Limited has the upper hand.

Untap, upkeep, Done.

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion, Urborg Mindsucker
RFG:

Mooseman: 6
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker, Jamuraan Lion
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(TUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/2 flying G: +0/+1 ueot)
(T) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 

Mooseman

Isengar Tussle
Winds phase out
done

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion, Urborg Mindsucker
RFG:

Mooseman: 6
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
~Phased out~Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker, Jamuraan Lion
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(TUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/2 flying G: +0/+1 ueot)
(T) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 
L

Limited

Guest
Untap, upkeep (pay 2)

Attack Moose with Lion. You down to three?

Done.

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion, Urborg Mindsucker
RFG:

Mooseman: 3?
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
~Phased out~Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker, Jamuraan Lion
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(TUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/2 flying G: +0/+1 ueot)
(T) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 

Spiderman

Administrator
Staff member
Sorry, I missed when Limited said done. :rolleyes:

Untap, upkeep, I'll let you live, Done.

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion, Urborg Mindsucker
RFG:

Mooseman: 3?
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
~Phased out~Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker, Jamuraan Lion
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(TUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/2 flying G: +0/+1 ueot)
(T) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, Done.

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion, Urborg Mindsucker
RFG:

Mooseman: 3?
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
~Phased out~Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker, Jamuraan Lion
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(TUU) 3x Island
(TU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/2 flying G: +0/+1 ueot)
(T) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 
L

Limited

Guest
Winds phased in right?

Untap, upkeep

Attack Moose with Lion (you die?)

Done

Spidey: 7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mt x2
(U,U) Island x2

(T) Pygmy Hippo (2/2, whenever ~ attacks and is not blocked, I may have defending player tap lands for mana abilities and empty mana pool. If I do, ~ deals no combat dmg this turn and at the beginning of my postcombat phase I add X mana to my mana pool, where X is the amount of mana emptied from my opponent)
(U) Panther Warriors (6/3)

Graveyard: Funeral Charm, Raging Gorilla, Infantry Veteran, Knight of Valor, Man-o-War, Knight of the Mists, Brass-Talon Chimera, Nekrataal, Jamuraan Lion, Urborg Mindsucker
RFG:

Mooseman: 0?
Hand: 1
In Play:

(UUU) Plains
(U) Mountain
(U) Swamp
(UU) Island
(UU) Forest
(U) Karoo (T:W and colorless)

Dream Tides (Creatures do not untap during their controllers' untap phase.
Each nongreen creature's controller may pay an additional 2 during his or her upkeep to untap that creature.)
Katabatic Winds (Phasing. Creatures with flying cannot attack, block, or use any ability that includes tap in the activation cost.)

(T) Bull Elephant (4/4)

Graveyard: Funeral Charm, Tar Pit Warrior, Sun Clasp, Quirion Ranger, Keeper of Kookus, Resistance Fighter, Knight of the Mists, Feral Instinct, Urborg Mindsucker, Jamuraan Lion
RFG:

Limited: 11
Hand: 2
In Play:

(UU) 2x Plains
(UUU) 3x Island
(UU) 2x Swamp
(UU) 2x Mountain
(U) Forest

Gossamer Chains [Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn]

(U) Kyscu Drake (2/2 flying G: +0/+1 ueot)
(T) Jamuraan Lion (3/1, W, T: target creature can't block this turn)

Graveyard: Tremor, Tempest Drake, Dark Priviledge, Rock Slide, Hope Charm, Keeper of Kookus, Firestorm Hellkite, Hearth Charm, Death Watch, Infernal Harvest
RFG:
 
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