My Hunter blocks a Thallid... and I die to the rest
Man, I'm so dopey... I forgot I had a Feral Thallid and didn't get an extra Forest for him
Good luck guys!
Limited: 18
Hand: 9
In Play:
(UUUU) 4x Plains
(UU) 2x Island
(TTU) 3x Swamp
(U) Mountain
Breeding Pit [Upkeep: BB. At the end of your turn, put a 0/1 Thrull token into play]
15x (U)
Thrull Token (0/1)
(S)
Thrull Token (0/1)
(U)
Initiates of the Ebon Hand (1/1) [1: Add B to your manapool. If you spend more than BBB in this way, sacrifice ~]
(U)
Necrite (2/2) [If unblocked, sac it to destroy target nonblack creature]
(U)
Armor Thrull (1/2) [T, Sac: Put a +1/+2 counter on target creature]
(U)
Order of Leitbur (2/1) [Protection from Black. WW:+1/+0 ueot. W: First Strike ueot]
Graveyard: Combat Medic, Dwarven Catapult, Order of the Ebon Hand
Mooseman: 19
Hand: 3
In Play:
(UU) Plains
(TT) Island
(T) Swamp
(U) Mountain
(UUUU) Forest
(U) Svyelunite Temple (T: Add U. T: Sac add UU)
(U) Ebon Stronghold (T: Add B. T: Sac add BB)
Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)
(U)
Combat Medic (0/2, 1W: Prevent 1 damage to any player or creature.)
(T)
Orcish Veteran (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(T)
Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *6 spore ctr*
(T)
Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *3 spore ctr*
(T)
Seasinger (0/1 Merfolk, Bury Seasinger if you control no islands.
T: Gain control of a target creature if its controller controls at least one island. You lose control of target creature if Seasinger leaves play, if you lose control of Seasinger, or if Seasinger becomes untapped. You may choose not to untap Seasinger as normal during your untap phase.)
(S)
Farrelite Priest (1/3, 1: Add W to my mana pool. AEOT, if this ability has been played 4 or more times, sac ~)
Graveyard: Orcish Spy, Dwarven Soldier, Goblin Chirurgeon, Goblin Chirurgeon