Mindmaster Chaos Fallen Empires: Spidey vs Limited vs Mooseman

Spiderman

Administrator
Staff member
No blocking the Thallid :)

Before damage is on the stack, I'll remove three spore ctrs from my Thorn Thallid to ping the Hand.
 

Mooseman

Isengar Tussle
You take 8 and I think the board is like this.
Done
As long as we keep going at each other Limited will win..... hmmmmmm

Limited: 18
Hand: 10
In Play:

(UUUU) 4x Plains
(UU) 2x Island
(TTU) 3x Swamp
(U) Mountain

Breeding Pit [Upkeep: BB. At the end of your turn, put a 0/1 Thrull token into play]
13x (U) Thrull Token (0/1)
(S) Thrull Token (0/1)

(U) Initiates of the Ebon Hand (1/1) [1: Add B to your manapool. If you spend more than BBB in this way, sacrifice ~]
(U) Necrite (2/2) [If unblocked, sac it to destroy target nonblack creature]
(U) Armor Thrull (1/2) [T, Sac: Put a +1/+2 counter on target creature]
(U) Order of Leitbur (2/1) [Protection from Black. WW:+1/+0 ueot. W: First Strike ueot]

Graveyard: Combat Medic, Dwarven Catapult

Spiderman:7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Forest x2
(T,T) Island x2
(U,U) Swamp x2
(T,U) Mt x2

Tidal Flats (UU: For each attacking creature without flying, its controller may pay 1. If he doesn't, creatures you control blocking that creature gain first strike ueot)
Goblin Kited (R: Target creature I control with toughness 2 or less gains flying ueot. Flip a coin aeot. If I lose the flip, sac the creature)

(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap phase)
(U) Farrelite Priest (1/3, 1: Add W to my mana pool. AEOT, if this ability has been played 4 or more times, sac ~)
(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *2 spore ctr*

Graveyard:Necrite, Vodalian Soldier,Icatian Javelineers,Basal Thrull, Orcish Spy, Goblin Chirurgeon, Goblin Chirurgeon, Goblin Grenade

Mooseman: 19
Hand: 3
In Play:

(TT) Plains
(TT) Island
(U) Swamp
(T) Mountain
(UUUT) Forest
(T) Svyelunite Temple (T: Add U. T: Sac add UU)
(U) Ebon Stronghold (T: Add B. T: Sac add BB)

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Goblin Chirurgeon (0/2, 0:sac a goblin to regen target creature)
(U) Combat Medic (0/2, 1W: Prevent 1 damage to any player or creature.)
(T) Orcish Veteran (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(T) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *4 spore ctr*
(U) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *1 spore ctr*
(T) Seasinger (0/1 Merfolk, Bury Seasinger if you control no islands.
T: Gain control of a target creature if its controller controls at least one island. You lose control of target creature if Seasinger leaves play, if you lose control of Seasinger, or if Seasinger becomes untapped. You may choose not to untap Seasinger as normal during your untap phase.)
(T) Order of the Ebon Hand (2/1, Prowhite BB: +1/+0 until end of turn B: First strike until end of turn)

Graveyard: Orcish Spy, Dwarven Soldier, Goblin Chirurgeon
 

Ransac

CPA Trash Man
You forget... you're playing Fallen Empires. Out of those ten cards, there is a great probability that there is absolutely nothing useful in them.


Ransac, cpa trash man
 
L

Limited

Guest
Untap, Upkeep, Done.

Limited: 18
Hand: 9
In Play:

(UUUU) 4x Plains
(UU) 2x Island
(TTU) 3x Swamp
(U) Mountain

Breeding Pit [Upkeep: BB. At the end of your turn, put a 0/1 Thrull token into play]
14x (U) Thrull Token (0/1)
(S) Thrull Token (0/1)

(U) Initiates of the Ebon Hand (1/1) [1: Add B to your manapool. If you spend more than BBB in this way, sacrifice ~]
(U) Necrite (2/2) [If unblocked, sac it to destroy target nonblack creature]
(U) Armor Thrull (1/2) [T, Sac: Put a +1/+2 counter on target creature]
(U) Order of Leitbur (2/1) [Protection from Black. WW:+1/+0 ueot. W: First Strike ueot]

Graveyard: Combat Medic, Dwarven Catapult

Spiderman:7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Forest x2
(T,T) Island x2
(U,U) Swamp x2
(T,U) Mt x2

Tidal Flats (UU: For each attacking creature without flying, its controller may pay 1. If he doesn't, creatures you control blocking that creature gain first strike ueot)
Goblin Kited (R: Target creature I control with toughness 2 or less gains flying ueot. Flip a coin aeot. If I lose the flip, sac the creature)

(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap phase)
(U) Farrelite Priest (1/3, 1: Add W to my mana pool. AEOT, if this ability has been played 4 or more times, sac ~)
(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *2 spore ctr*

Graveyard:Necrite, Vodalian Soldier,Icatian Javelineers,Basal Thrull, Orcish Spy, Goblin Chirurgeon, Goblin Chirurgeon, Goblin Grenade

Mooseman: 19
Hand: 3
In Play:

(TT) Plains
(TT) Island
(U) Swamp
(T) Mountain
(UUUT) Forest
(T) Svyelunite Temple (T: Add U. T: Sac add UU)
(U) Ebon Stronghold (T: Add B. T: Sac add BB)

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Goblin Chirurgeon (0/2, 0:sac a goblin to regen target creature)
(U) Combat Medic (0/2, 1W: Prevent 1 damage to any player or creature.)
(T) Orcish Veteran (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(T) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *4 spore ctr*
(U) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *1 spore ctr*
(T) Seasinger (0/1 Merfolk, Bury Seasinger if you control no islands.
T: Gain control of a target creature if its controller controls at least one island. You lose control of target creature if Seasinger leaves play, if you lose control of Seasinger, or if Seasinger becomes untapped. You may choose not to untap Seasinger as normal during your untap phase.)
(T) Order of the Ebon Hand (2/1, Prowhite BB: +1/+0 until end of turn B: First strike until end of turn)

Graveyard: Orcish Spy, Dwarven Soldier, Goblin Chirurgeon
 

Spiderman

Administrator
Staff member
EOT my Hunter keeps the Seasinger locked down.

Untap, upkeep - gain a spore ctr

Remove 3 spore ctrs to deal a point of dmg to the Seasinger. Responses?

Limited: 18
Hand: 9
In Play:

(UUUU) 4x Plains
(UU) 2x Island
(TTU) 3x Swamp
(U) Mountain

Breeding Pit [Upkeep: BB. At the end of your turn, put a 0/1 Thrull token into play]
14x (U) Thrull Token (0/1)
(S) Thrull Token (0/1)

(U) Initiates of the Ebon Hand (1/1) [1: Add B to your manapool. If you spend more than BBB in this way, sacrifice ~]
(U) Necrite (2/2) [If unblocked, sac it to destroy target nonblack creature]
(U) Armor Thrull (1/2) [T, Sac: Put a +1/+2 counter on target creature]
(U) Order of Leitbur (2/1) [Protection from Black. WW:+1/+0 ueot. W: First Strike ueot]

Graveyard: Combat Medic, Dwarven Catapult

Spiderman:7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Forest x2
(U,U) Island x2
(U,U) Swamp x2
(U,U) Mt x2

Tidal Flats (UU: For each attacking creature without flying, its controller may pay 1. If he doesn't, creatures you control blocking that creature gain first strike ueot)
Goblin Kited (R: Target creature I control with toughness 2 or less gains flying ueot. Flip a coin aeot. If I lose the flip, sac the creature)

(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap phase)
(U) Farrelite Priest (1/3, 1: Add W to my mana pool. AEOT, if this ability has been played 4 or more times, sac ~)
(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *0 spore ctr*

Graveyard:Necrite, Vodalian Soldier,Icatian Javelineers,Basal Thrull, Orcish Spy, Goblin Chirurgeon, Goblin Chirurgeon, Goblin Grenade

Mooseman: 19
Hand: 3
In Play:

(TT) Plains
(TT) Island
(U) Swamp
(T) Mountain
(UUUT) Forest
(T) Svyelunite Temple (T: Add U. T: Sac add UU)
(U) Ebon Stronghold (T: Add B. T: Sac add BB)

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Goblin Chirurgeon (0/2, 0:sac a goblin to regen target creature)
(U) Combat Medic (0/2, 1W: Prevent 1 damage to any player or creature.)
(T) Orcish Veteran (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(T) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *4 spore ctr*
(U) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *1 spore ctr*
(TT) Seasinger (0/1 Merfolk, Bury Seasinger if you control no islands.
T: Gain control of a target creature if its controller controls at least one island. You lose control of target creature if Seasinger leaves play, if you lose control of Seasinger, or if Seasinger becomes untapped. You may choose not to untap Seasinger as normal during your untap phase.)
(T) Order of the Ebon Hand (2/1, Prowhite BB: +1/+0 until end of turn B: First strike until end of turn)

Graveyard: Orcish Spy, Dwarven Soldier, Goblin Chirurgeon
 

Spiderman

Administrator
Staff member
Done.

Limited: 18
Hand: 9
In Play:

(UUUU) 4x Plains
(UU) 2x Island
(TTU) 3x Swamp
(U) Mountain

Breeding Pit [Upkeep: BB. At the end of your turn, put a 0/1 Thrull token into play]
14x (U) Thrull Token (0/1)
(S) Thrull Token (0/1)

(U) Initiates of the Ebon Hand (1/1) [1: Add B to your manapool. If you spend more than BBB in this way, sacrifice ~]
(U) Necrite (2/2) [If unblocked, sac it to destroy target nonblack creature]
(U) Armor Thrull (1/2) [T, Sac: Put a +1/+2 counter on target creature]
(U) Order of Leitbur (2/1) [Protection from Black. WW:+1/+0 ueot. W: First Strike ueot]

Graveyard: Combat Medic, Dwarven Catapult

Spiderman:7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Forest x2
(U,U) Island x2
(U,U) Swamp x2
(U,U) Mt x2

Tidal Flats (UU: For each attacking creature without flying, its controller may pay 1. If he doesn't, creatures you control blocking that creature gain first strike ueot)
Goblin Kited (R: Target creature I control with toughness 2 or less gains flying ueot. Flip a coin aeot. If I lose the flip, sac the creature)

(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap phase)
(U) Farrelite Priest (1/3, 1: Add W to my mana pool. AEOT, if this ability has been played 4 or more times, sac ~)
(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *0 spore ctr*

Graveyard:Necrite, Vodalian Soldier,Icatian Javelineers,Basal Thrull, Orcish Spy, Goblin Chirurgeon, Goblin Chirurgeon, Goblin Grenade

Mooseman: 19
Hand: 3
In Play:

(TT) Plains
(TT) Island
(U) Swamp
(T) Mountain
(UUUT) Forest
(T) Svyelunite Temple (T: Add U. T: Sac add UU)
(U) Ebon Stronghold (T: Add B. T: Sac add BB)

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Combat Medic (0/2, 1W: Prevent 1 damage to any player or creature.)
(T) Orcish Veteran (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(T) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *4 spore ctr*
(U) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *1 spore ctr*
(TT) Seasinger (0/1 Merfolk, Bury Seasinger if you control no islands.
T: Gain control of a target creature if its controller controls at least one island. You lose control of target creature if Seasinger leaves play, if you lose control of Seasinger, or if Seasinger becomes untapped. You may choose not to untap Seasinger as normal during your untap phase.)
(T) Order of the Ebon Hand (2/1, Prowhite BB: +1/+0 until end of turn B: First strike until end of turn)

Graveyard: Orcish Spy, Dwarven Soldier, Goblin Chirurgeon, Goblin Chirurgeon
 

Mooseman

Isengar Tussle
Untap, upkeep (spores), Attack Spidey with Hand
Blocks

Limited: 18
Hand: 9
In Play:

(UUUU) 4x Plains
(UU) 2x Island
(TTU) 3x Swamp
(U) Mountain

Breeding Pit [Upkeep: BB. At the end of your turn, put a 0/1 Thrull token into play]
14x (U) Thrull Token (0/1)
(S) Thrull Token (0/1)

(U) Initiates of the Ebon Hand (1/1) [1: Add B to your manapool. If you spend more than BBB in this way, sacrifice ~]
(U) Necrite (2/2) [If unblocked, sac it to destroy target nonblack creature]
(U) Armor Thrull (1/2) [T, Sac: Put a +1/+2 counter on target creature]
(U) Order of Leitbur (2/1) [Protection from Black. WW:+1/+0 ueot. W: First Strike ueot]

Graveyard: Combat Medic, Dwarven Catapult

Spiderman:7
Hand: 3
In Play:

(U,U) Plains x2
(U,U) Forest x2
(U,U) Island x2
(U,U) Swamp x2
(U,U) Mt x2

Tidal Flats (UU: For each attacking creature without flying, its controller may pay 1. If he doesn't, creatures you control blocking that creature gain first strike ueot)
Goblin Kited (R: Target creature I control with toughness 2 or less gains flying ueot. Flip a coin aeot. If I lose the flip, sac the creature)

(U) Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap phase)
(U) Farrelite Priest (1/3, 1: Add W to my mana pool. AEOT, if this ability has been played 4 or more times, sac ~)
(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *0 spore ctr*

Graveyard:Necrite, Vodalian Soldier,Icatian Javelineers,Basal Thrull, Orcish Spy, Goblin Chirurgeon, Goblin Chirurgeon, Goblin Grenade

Mooseman: 19
Hand: 3
In Play:

(UU) Plains
(UU) Island
(U) Swamp
(U) Mountain
(UUUU) Forest
(U) Svyelunite Temple (T: Add U. T: Sac add UU)
(U) Ebon Stronghold (T: Add B. T: Sac add BB)

Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)

(U) Combat Medic (0/2, 1W: Prevent 1 damage to any player or creature.)
(U) Orcish Veteran (2/2, Cannot be assigned to block any white creature of power greater than 1. R: First strike until end of turn)
(U) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *5 spore ctr*
(U) Feral Thallid (6/3, my upkeep: put spore counter on ~. 0:remove 3 spore counters, regen ~) *2 spore ctr*
(T) Seasinger (0/1 Merfolk, Bury Seasinger if you control no islands.
T: Gain control of a target creature if its controller controls at least one island. You lose control of target creature if Seasinger leaves play, if you lose control of Seasinger, or if Seasinger becomes untapped. You may choose not to untap Seasinger as normal during your untap phase.)
(T) Order of the Ebon Hand (2/1, Prowhite BB: +1/+0 until end of turn B: First strike until end of turn)

Graveyard: Orcish Spy, Dwarven Soldier, Goblin Chirurgeon, Goblin Chirurgeon
 
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