Spiderman said:
Limited just became dangerous if he has a way to use those Thrulls...
even if he doesn't, I can't get to him.....
Untap, upkeep
Plains
Combat Medic
Done
Limited: 18
Hand: 11
In Play:
(UUT) 3x Plains
(TT) 2x Swamp
(T) Mountain
Breeding Pit [Upkeep: BB. At the end of your turn, put a 0/1 Thrull token into play]
(S)
Thrull Token (0/1)
(U)
Initiates of the Ebon Hand (1/1) [1: Add B to your manapool. If you spend more than BBB in this way, sacrifice ~]
(U)
Order of Leitbur (2/1) [Protection from Black. WW:+1/+0 ueot. W: First Strike ueot]
(U)
Necrite (2/2) [If unblocked, sac it to destroy target nonblack creature]
(U)
Armor Thrull (1/2) [T, Sac: Put a +1/+2 counter on target creature]
Graveyard:
Spiderman:18
Hand: 10
In Play:
(U,U) Plains x2
(U) Forest
(T) Island
(T,T) Swamp x2
Tidal Flats (UU: For each attacking creature without flying, its controller may pay 1. If he doesn't, creatures you control blocking that creature gain first strike ueot)
(U)
Icatian Javelineers (1/1, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 Javelin ctr*
(U)
Elvish Hunter (1/1, 1G, T: Target creature doesn't untap during its controller's next untap phase)
(U)
Farrelite Priest (1/3, 1: Add W to my mana pool. AEOT, if this ability has been played 4 or more times, sac ~)
(U)
Vodalian Soldier (1/2)
(S)
Necrite (2/2, If unblocked, sac it to destroy target nonblack creature)
Graveyard:
Mooseman: 19
Hand: 9
In Play:
(T) Plains
(T) Mountain
(UU) Forest
(U) Svyelunite Temple (T: Add U. T: Sac add UU)
(U) Ebon Stronghold (T: Add B. T: Sac add BB)
Elven Fortress (1G: Target blocking creature gets +0/+1 until end of turn.)
(U)
Orcish Spy (1/1, T: Look at the top three cards of target player's library and return them in the same order.)
(U)
Dwarven Soldier (2/1, If Dwarven Soldier blocks or is blocked by any Orcs, it gets +0/+2 until end of turn.)
(U)
Goblin Chirurgeon (0/2, 0:sac a goblin to regen target creature)
(S)
Combat Medic (0/2, 1W: Prevent 1 damage to any player or creature.)
Graveyard: