Ouch
Untap, upkeep (mutation trigger on the stack, I respond by giving the tortoise +1/+1 with the wolf).
Mountain
Attack for three with the Tortoise.
Moorish Cavalry (yes, #2)
Sandals of Abdallah.
Done
Modus Pwnens: 10
Hand: 4
In Play:
(T, T) Mountain
(T) Island
(T) Forest
(T, T) Swamp
(T, T) Plains
Oubliette (When Oubliette comes into play, remove target creature and all Auras attached to it from the game. Note the number and kind of counters that were on that creature.
When Oubliette leaves play, return the removed card to play under its owner's control tapped with the noted number and kind of counters on it. If you do, return the removed Aura cards to play under their owner's control attached to that permanent.) *Efreet*
Fishliver Oil (Enchanted Creature has Islandwalk)
Unstable Mutation (Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.)
Sandals of Abdallah (2, T Target creature gains islandwalk until end of turn. When that creature is put into a graveyard from play this turn, destroy Sandals of Abdallah.)
(T) Giant Tortoise (3/3, ~ gets +0/+3 as long as it's untapped) *oiled* *mutated*
(T) Wyluli Wolf (1/1, T: Target creature gets +1/+1 until end of turn.)
(U) Rukh Egg (0/3,When Rukh Egg is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play at end of turn.)
(S) Moorish Cavalry (3/3, trample)
Graveyard: Brass Man, Moorish Cavalry, Stone-Throwing Devils, Bottle of Suleiman
RFG:
Spiderman: 4
Hand: 5
In Play:
(U) Mt
(T,T) Island x2
(T,T) Swamp x2
(U,U) Plains x2
(U) Forest
Bottle of Suleiman (1, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 Djinn artifact creature token with flying into play.)
(U) Kird Ape (2/3, ~ gets +1/+2 as long as I control a Forest)
(U) Giant Tortoise (1/4, ~ gets +0/+3 as long as it's untapped)
(T) War Elephant (2/2, banding, trample)
(U) Old Man of the Sea (2/3, I may choose not to untap ~ during my untap step. T: Gain control of target creature whose power is less than or equal to ~ as long as ~ remains tapped and its power remains equal to or greater than target creature's power)
(U) Kird Ape (2/3, ~ gets +1/+2 as long as I control a Forest)
(U) Stone-Throwing Devils (1/1, first strike)
(S) Dandan (4/1, ~ can't attack unless defending player controls an Island. When I control no Islands, sac ~)
(S) Hasran Ogress (3/2, Whenever ~ attacks, it deals 3 dmg to me unless I pay 2)
Graveyard: Moorish Cavalry
RFG: Serendib Efreet