FFA 2

Discussion in 'Games Run By CPA Members' started by Azreal the Soulmaster, Sep 1, 2003.

  1. train The Wildcard!!!...

    At the end of Az's turn - make 2 centaurs...

    Untap, upkeep, draw, done...

    Az: 17
    Hand: 0
    In Play: {Fst,Fst, Fst, Isd, LS}(T), LS, TT, Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), Blastoderm(5/5, can't be targetted, fading 3)(0)(T), 'Derm(5/5, no targetting, fading 3(1)(T)
    Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Pouncing Jaguar, Gaea's Skyfolk
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk

    train: 12
    Hand: 4
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur
    Graveyard: Diabolic Edict
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

    Spidey: 12
    Hand: 1
    In Play: Swampx4(all T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal
    RFG: Terror, Diabolic Edict, Planar Void
  2. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, Draw, Swamp, Withered Wretch, Done.

    Az: 17
    Hand: 0
    In Play: {Fst,Fst, Fst, Isd, LS}(T), LS, TT, Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), Blastoderm(5/5, can't be targetted, fading 3)(0)(T), 'Derm(5/5, no targetting, fading 3(1)(T)
    Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Pouncing Jaguar, Gaea's Skyfolk
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk

    train: 12
    Hand: 4
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur
    Graveyard: Diabolic Edict
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

    Spidey: 12
    Hand: 0
    In Play: Swampx5(2 T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Withered Wretch (2/2, 1: remove target card from graveyard)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal
    RFG: Terror, Diabolic Edict, Planar Void
  3. Azreal the Soulmaster Sorrow's Rhapsody

    Untap. Sac one derm. Draw. attack Spidey(I feel bad, like i'm picking on him:( ) Done after attack.

    Az: 17
    Hand: 1
    In Play: Fst,Fst, Fst, Isd, LS, LS, TT, Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), 'Derm(5/5, no targetting, fading 3(0)(T)
    Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk

    train: 12
    Hand: 4
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur
    Graveyard: Diabolic Edict
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

    Spidey: 12
    Hand: 0
    In Play: Swampx5(2 T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Withered Wretch (2/2, 1: remove target card from graveyard)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal
    RFG: Terror, Diabolic Edict, Planar Void
  4. train The Wildcard!!!...

    I'm guessing spidey has a spell or the wretch is biting the not so big one...

    there should be an instant that lets you end the opponent's turn before they get to their attack phase...

    right spidey?!...;)
  5. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Nope, no spells here (hand is 0).

    I'll block with the Wretch. When dmg is on the stack, I'll activate his ability four time to get rid of train's Edict and Az's three creatures.

    Az: 17
    Hand: 1
    In Play: Fst,Fst, Fst, Isd, LS, LS, TT, Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), 'Derm(5/5, no targetting, fading 3(0)(T)
    Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm

    train: 12
    Hand: 4
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 12
    Hand: 0
    In Play: Swampx5(all T), Mind Stone (T: 1 colorless, T, sac: draw a card)(T), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch
    RFG: Terror, Diabolic Edict, Planar Void
  6. train The Wildcard!!!...

    I'll make 2 centaurs and then sac1 to gain 3... end Az's turn...

    Untap, upkeep, draw, done...

    Az: 17
    Hand: 1
    In Play: Fst,Fst, Fst, Isd, LS, LS, TT, Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), 'Derm(5/5, no targetting, fading 3(0)(T)
    Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm

    train: 15
    Hand: 5
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur, 3/3 centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 12
    Hand: 0
    In Play: Swampx5(all T), Mind Stone (T: 1 colorless, T, sac: draw a card)(T), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch
    RFG: Terror, Diabolic Edict, Planar Void
  7. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Just keeping me in the game?

    Untap, Draw, Withered Wretch, Done.

    Az: 17
    Hand: 1
    In Play: Fst,Fst, Fst, Isd, LS, LS, TT, Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), 'Derm(5/5, no targetting, fading 3(0)(T)
    Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm

    train: 15
    Hand: 5
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur, 3/3 centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 12
    Hand: 0
    In Play: Swampx5(2 T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Withered Wretch (2/2, 1: remove target card from graveyard)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch
    RFG: Terror, Diabolic Edict, Planar Void
  8. train The Wildcard!!!...

    I'm not keeping you in the game... per say...I'm just not trying to get rid of you... It's like that "play not to lose, though not playing to win" thing...

    I'm amassing an army(gaining life) before homey over there decides to overrun... Jolrael is mean like that...
  9. Azreal the Soulmaster Sorrow's Rhapsody

    Draw. sac derm. Discard Unsummon and Lonely Sandbar, target myself. attack Spidey with 4 3/3 land dudes. Done after attack.

    Az: 17
    Hand: 0
    In Play: {Fst,Fst, Fst, Isd, LS, LS, TT,}(T) Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), 'Derm(5/5, no targetting, fading 3(0)(T)
    Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Unsummon, LS
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm

    train: 15
    Hand: 5
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur, 3/3 centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 12
    Hand: 0
    In Play: Swampx5(2 T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Withered Wretch (2/2, 1: remove target card from graveyard)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch
    RFG: Terror, Diabolic Edict, Planar Void
  10. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    At declaration of combat, I'll sac the Mind Stone to draw a card.

    Which lands are attacking?

    Az: 17
    Hand: 0
    In Play: {Fst,Fst, Fst, Isd, LS, LS, TT,}(T) Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters)
    Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Blastoderm, Unsummon, LS
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm

    train: 15
    Hand: 5
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur, 3/3 centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 12
    Hand: 1
    In Play: Swampx5(3 T), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Withered Wretch (2/2, 1: remove target card from graveyard)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch, Mind Stone
    RFG: Terror, Diabolic Edict, Planar Void
  11. Azreal the Soulmaster Sorrow's Rhapsody

    2 forests and an Island aren't attacking.
  12. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    All right, my Wretch will block the TT.
  13. Azreal the Soulmaster Sorrow's Rhapsody

    I'm done after the attack. I think I posted that above. the wretch dies and spidey takes 9.
  14. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Okay, after damage is on the stack, I'll activate the Wretch twice to remove Az's Blastoderm and a Repulse.

    train's up.

    Az: 17
    Hand: 0
    In Play: {Fst,Fst, Fst, Isd, LS, LS, TT,}(T) Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters)
    Graveyard: Seal of Strength,Repulse, Seal of Removal, Repulse, Unsummon, LS
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastodermx2, Repulse

    train: 15
    Hand: 5
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur, 3/3 centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 3
    Hand: 1
    In Play: Swampx5(all T), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch, Mind Stone, Withered Wretch
    RFG: Terror, Diabolic Edict, Planar Void
  15. train The Wildcard!!!...

    EOT - Sac a centaur, gain 3, make 2 centaurs...

    Untap, upkeep, draw, done...

    Az: 17
    Hand: 0
    In Play: {Fst,Fst, Fst, Isd, LS, LS, TT,}(T) Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters)
    Graveyard: Seal of Strength,Repulse, Seal of Removal, Repulse, Unsummon, LS
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastodermx2, Repulse

    train: 18
    Hand: 6
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur, 3/3 centaur, 3/3 Centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 3
    Hand: 1
    In Play: Swampx5(all T), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch, Mind Stone, Withered Wretch
    RFG: Terror, Diabolic Edict, Planar Void
  16. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, Draw, Nekrataal killing Jolrael, Done.

    Az: 17
    Hand: 0
    In Play: {Fst,Fst, Fst, Isd, LS, LS, TT,}(T)
    Graveyard: Seal of Strength,Repulse, Seal of Removal, Repulse, Unsummon, LS, Jolrael-Empress of Beasts
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastodermx2, Repulse

    train: 18
    Hand: 6
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur, 3/3 centaur, 3/3 Centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 3
    Hand: 1
    In Play: Swampx5(4 T), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Nekrataal (2/1, first strike)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch, Mind Stone, Withered Wretch
    RFG: Terror, Diabolic Edict, Planar Void
  17. train The Wildcard!!!...

  18. Azreal the Soulmaster Sorrow's Rhapsody

    Untap. Draw. Play an Island. Done.

    Az: 17
    Hand: 0
    In Play: {Fst,Fst, Fst, Isd, Isd, LS, LS, TT,}(T)
    Graveyard: Seal of Strength,Repulse, Seal of Removal, Repulse, Unsummon, LS, Jolrael-Empress of Beasts
    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastodermx2, Repulse

    train: 18
    Hand: 6
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur, 3/3 centaur, 3/3 Centaur
    Graveyard:
    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 3
    Hand: 1
    In Play: Swampx5(4 T), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Nekrataal (2/1, first strike)
    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch, Mind Stone, Withered Wretch
    RFG: Terror, Diabolic Edict, Planar Void
  19. train The Wildcard!!!...

    Make 2 sac 1 for 3, untap, upkeep, draw, tap library to draw, play a Nantuko Monastery,

    Attack Az with 2 Centaurs, Spidey with 2 centaurs, done...

    Az: 17?
    Hand: 0
    In Play: Fst,Fst, Fst, Isd, Isd, LS, LS, TT,

    Graveyard: Seal of Strength,Repulse, Seal of Removal, Repulse, Unsummon, LS, Jolrael-Empress of Beasts

    RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk, Pouncing Jaguar, Gaea's Skyfolk, Blastodermx2, Repulse

    train: 21
    Hand: 7
    In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B),
    Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1)(T), Nantuko Monastery(T: Colorless, Threshold - GW:4/4 FS until EoT), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T) , 3/3 Centaur, 3/3 Centaur(T), 3/3 centaur(T), 3/3 Centaur(T), 3/3 centaur(T)

    Graveyard:

    RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder, Diabolic Edict

    Spidey: 3?
    Hand: 1
    In Play: Swampx5(4 T), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Nekrataal (2/1, first strike)

    Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal, Withered Wretch, Mind Stone, Withered Wretch

    RFG: Terror, Diabolic Edict, Planar Void
  20. Azreal the Soulmaster Sorrow's Rhapsody

    well I've no responses, so I take six.

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