FFA 2

  • Thread starter Azreal the Soulmaster
  • Start date
T

train

Guest
Spidey - you do realize that just for you - I'll be running some ground seals in my G/W/B deck...;)

Then I have to get around them...:rolleyes:
 
A

Azreal the Soulmaster

Guest
Kill my monkeys will you spidey!

Untap. Draw. Play another 'Derm. End turn.

you and my derms must have a chat later:D

Az: 22
Hand: 0
In Play: {Fst, Fst, Fst, Isd}(T), LS, LS, TT},Pouncing Jaguar(2/2, echo), Blastoderm(5/5, can't be targetted, fading 3)(2), 'Derm(5/5, no targetting, fading 3(3), Seal of Removal(sac to bounce a creature)
Graveyard: Gaea's Skyfolk, Thorn Elemental, Repulse, Seal of Strength, Simian Grunts
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts

train: 12
Hand: 5
In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forest, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1)
Graveyard:
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 1
In Play: Swampx4(all T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), Carrion Beetlesx2 (1/1, 2B, T: remove up to three cards from target graveyard), Wall of Souls (0/4, when dealt combat dmg, deal equal amt to target player), Nekrataal (2/1 first strike)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones
RFG: Terror, Diabolic Edict, Planar Void
 
T

train

Guest
Untap, upkeep, draw, play forest and centaur glade, done...

Az: 22
Hand: 0
In Play: {Fst, Fst, Fst, Isd}(T), LS, LS, TT},Pouncing Jaguar(2/2, echo), Blastoderm(5/5, can't be targetted, fading 3)(2), 'Derm(5/5, no targetting, fading 3(3), Seal of Removal(sac to bounce a creature)
Graveyard: Gaea's Skyfolk, Thorn Elemental, Repulse, Seal of Strength, Simian Grunts
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts

train: 12
Hand: 4
In Play: Rith's Grove(R,G,W)(T), Darigaaz's Caldera(G,R,B)(T), Swampx2(TT), Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1)(T), Centaur Glade(GG2 - put a 3/3 green centaur into play)
Graveyard:
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 1
In Play: Swampx4(all T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), Carrion Beetlesx2 (1/1, 2B, T: remove up to three cards from target graveyard), Wall of Souls (0/4, when dealt combat dmg, deal equal amt to target player), Nekrataal (2/1 first strike)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones
RFG: Terror, Diabolic Edict, Planar Void
 

Spiderman

Administrator
Staff member
You had the only legal targets. And I thought one was coming for a chat for sure last turn :)

Untap, draw, Magma Mine, Done.

Az: 22
Hand: 0
In Play: {Fst, Fst, Fst, Isd}(T), LS, LS, TT},Pouncing Jaguar(2/2, echo), Blastoderm(5/5, can't be targetted, fading 3)(2), 'Derm(5/5, no targetting, fading 3(3), Seal of Removal(sac to bounce a creature)
Graveyard: Gaea's Skyfolk, Thorn Elemental, Repulse, Seal of Strength, Simian Grunts
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts

train: 12
Hand: 4
In Play: Rith's Grove(R,G,W)(T), Darigaaz's Caldera(G,R,B)(T), Swampx2(TT), Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1)(T), Centaur Glade(GG2 - put a 3/3 green centaur into play)
Graveyard:
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 1
In Play: Swampx4(T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), Carrion Beetlesx2 (1/1, 2B, T: remove up to three cards from target graveyard), Wall of Souls (0/4, when dealt combat dmg, deal equal amt to target player), Nekrataal (2/1 first strike), Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones
RFG: Terror, Diabolic Edict, Planar Void
 
A

Azreal the Soulmaster

Guest
Sorry about the delay guys, my keyboard of all things went up so I had to buy a new one.

Anyway, I'll untap. Draw. Sac my seal to bounce Spideys Wall del Sol. and then I'll cast a repulse(speaking of which there should be one already in my graveyard, must've overlooked that) on Spidey's Nekrataal. Draw my Card. and proceed to turn my 'derms and jaguar sideways toward spidey's direction.

Az: 22
Hand: 1
In Play: Fst, {Fst, Fst, Isd}(T), LS, LS, TT,Pouncing Jaguar(2/2, echo)(T), Blastoderm(5/5, can't be targetted, fading 3)(1)(T), 'Derm(5/5, no targetting, fading 3(2)(T), Graveyard: Gaea's Skyfolk, Thorn Elemental, Repulse, Seal of Strength,Repulse, Simian Grunts, Seal of Removal, Repulse
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts

train: 12
Hand: 4
In Play: Rith's Grove(R,G,W)(T), Darigaaz's Caldera(G,R,B)(T), Swampx2(TT), Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1)(T), Centaur Glade(GG2 - put a 3/3 green centaur into play)
Graveyard:
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 3
In Play: Swampx4(T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), Carrion Beetlesx2 (1/1, 2B, T: remove up to three cards from target graveyard), Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones
RFG: Terror, Diabolic Edict, Planar Void
 
T

train

Guest
Tap a forest and a plains to diabolic edict Az...

though I'd prefer to save me - This buys me another turn...:rolleyes:
 
T

train

Guest
you had to leave the non-targetables didn't you!...;)

Hey - it buys me another turn...;)
 
T

train

Guest
I'mn actually surprised you blocked spidey... unless you've got other plans...:cool:
 
A

Azreal the Soulmaster

Guest
I'll play some Skyfolk then be done.

Az: 22
Hand: 1
In Play: {Fst,Fst, Fst, Isd, LS}(T), LS, TT, Skyfolk(2/2, flying), Blastoderm(5/5, can't be targetted, fading 3)(1)(T), 'Derm(5/5, no targetting, fading 3(2)(T), Graveyard: Gaea's Skyfolk, Thorn Elemental, Repulse, Seal of Strength,Repulse, Simian Grunts, Seal of Removal, Repulse. Jaguar
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts

train: 12
Hand: 4
In Play: Rith's Grove(R,G,W)(T), Darigaaz's Caldera(G,R,B)(T), Swampx2(TT), Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1)(T), Centaur Glade(GG2 - put a 3/3 green centaur into play)
Graveyard:
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 3
In Play: Swampx4(T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2
RFG: Terror, Diabolic Edict, Planar Void
 

Spiderman

Administrator
Staff member
I had to block, otherwise I'd be done to 2, or 7 if just 1. Either way, that's getting a little too low for me.

When damage is on the stack, I'll use one Beetle to remove the Grunts, Skyfolk, and the Thorn Elemental from Az's graveyard.

Az: 22
Hand: 1
In Play: {Fst,Fst, Fst, Isd, LS}(T), LS, TT, Skyfolk(2/2, flying), Blastoderm(5/5, can't be targetted, fading 3)(1)(T), 'Derm(5/5, no targetting, fading 3(2)(T)
Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Pouncing Jaguar
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk

train: 12
Hand: 4
In Play: Rith's Grove(R,G,W)(T), Darigaaz's Caldera(G,R,B)(T), Swampx2(TT), Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1)(T), Centaur Glade(GG2 - put a 3/3 green centaur into play)
Graveyard:
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 3
In Play: Swampx4(all T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2
RFG: Terror, Diabolic Edict, Planar Void
 
T

train

Guest
untap, upkeep, draw, play diamond valley, and done...

Az: 22
Hand: 1
In Play: {Fst,Fst, Fst, Isd, LS}(T), LS, TT, Skyfolk(2/2, flying), Blastoderm(5/5, can't be targetted, fading 3)(1)(T), 'Derm(5/5, no targetting, fading 3(2)(T)
Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Pouncing Jaguar
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk

train: 12
Hand: 3
In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T)
Graveyard: Diabolic Edict
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 3
In Play: Swampx4(all T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2
RFG: Terror, Diabolic Edict, Planar Void
 

Spiderman

Administrator
Staff member
Untap, Draw, Dark Ritual, Wall of Souls, Nekrataal killing the Skyfolk, Done.

Az: 22
Hand: 1
In Play: {Fst,Fst, Fst, Isd, LS}(T), LS, TT, Blastoderm(5/5, can't be targetted, fading 3)(1)(T), 'Derm(5/5, no targetting, fading 3(2)(T)
Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Pouncing Jaguar, Gaea's Skyfolk
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk

train: 12
Hand: 3
In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T)
Graveyard: Diabolic Edict
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 1
In Play: Swampx4(all T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Wall of Souls (0/4, when dealt combat dmg, deal equal amt to target player), Nekrataal (2/1, first strike)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual
RFG: Terror, Diabolic Edict, Planar Void
 
A

Azreal the Soulmaster

Guest
Untap, remove counters, Draw. Play Jorael. Attack Spidey with both 'Derms. Done after that.
Az: 22
Hand: 0
In Play: {Fst,Fst, Fst, Isd, LS}(T), LS, TT, Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), Blastoderm(5/5, can't be targetted, fading 3)(0)(T), 'Derm(5/5, no targetting, fading 3(1)(T)
Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Pouncing Jaguar, Gaea's Skyfolk
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk

train: 12
Hand: 3
In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T)
Graveyard: Diabolic Edict
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 1
In Play: Swampx4(all T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player), Wall of Souls (0/4, when dealt combat dmg, deal equal amt to target player), Nekrataal (2/1, first strike)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual
RFG: Terror, Diabolic Edict, Planar Void
 

Spiderman

Administrator
Staff member
Well, block one with the Wall and the other with my Nekrataal. When the Wall's ability triggers, deal the damage to Az.

Az: 17
Hand: 0
In Play: {Fst,Fst, Fst, Isd, LS}(T), LS, TT, Jolrael, Empress of Beasts(3/3,2G, T, Discard two cards from my hand: Until EOT, all lands target player controls are 3/3 critters), Blastoderm(5/5, can't be targetted, fading 3)(0)(T), 'Derm(5/5, no targetting, fading 3(1)(T)
Graveyard: Repulse, Seal of Strength,Repulse, Seal of Removal, Repulse, Pouncing Jaguar, Gaea's Skyfolk
RFG: Seal of Strength, Giant Growth, Pouncing Jaguar, Gaea's Skyfolk, Blastoderm, simian Grunts, Thorn Elemental, Simian Grunts, Gaea's Skyfolk

train: 12
Hand: 3
In Play: Rith's Grove(R,G,W), Darigaaz's Caldera(G,R,B), Swampx2, Plains, Forestx2, Pulse of Llanowar(tap basic - it prod. other color instead), Library of Alexandria(T, Draw if 7 cards in hand, T add 1), Centaur Glade(GG2 - put a 3/3 green centaur into play), Diamond Valley(T, Sac Cre: gain life of sac's T)
Graveyard: Diabolic Edict
RFG: Humble, Enlightened Tutor, Abyssal Gatekeeper, Disenchant, Worldly Tutor, StP, Abyssal Gatekeeper, Humble, Sleight of Mind, Disenchant, Yavimaya Elder

Spidey: 12
Hand: 1
In Play: Swampx4(all T), Mind Stone (T: 1 colorless, T, sac: draw a card), Bad Moon (red creatures get +1/+1), (Magma Mine (4: put a pressure mine ctr; T, sac: deal dmg equal to # of ctrs to target creature or player)
Graveyard: Festering Goblin, Wall of souls, Diabolic Edict, Erg Raiders, Phyrexian Furnace, Dark Ritual, Stalking Stones, Carrion Beetlesx2, Dark Ritual, Wall of Souls, Nekrataal
RFG: Terror, Diabolic Edict, Planar Void
 
A

Azreal the Soulmaster

Guest
okay. I'm done after the attack. I had to get rid of that wall, even if it meant taking 5 damage.
 
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