Untap, upkeep, Draw
Sengir Vampire
Thawing Glaciers (giving you one)
Done
On your turn I'll cause Mom to attack with the Imp.
Spidey: 19
Hand: 3
Library: 47
In Play:
(T,T) Forest x2
(T,T) Swamp x2
(T) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owners hand when it loses substance)
(T) Vine Trellis (0/4, Defender, T: Add G to my mana pool)
(U) Ebony Treefolk (3/3, BG: ~ gains +1/+1 ueot)
(U) Taunting Elf (0/1, All creatures able to block ~ do so)
(U) Nettling Imp (1/1, T: Target non-Wall creature without summoning sickness attacks this turn if able. AEOT, if it didn't attack, destroy it. Play this ability only on Ransac's turn before attackers are declared)
(S) Sengir Vampire (4/4, flying, Whenever a creature dealt dmg by ~ this turn is put into a graveyard, put a +1/+1 ctr on ~)
Graveyard:
RFG:
Ransac: 21
Hand: 2
Library: 49
In Play:
(T) Scrubland (B/W)
(TT) Plains
(T) Tainted Field (T: add 1. T: if you control a swamp, add B/W)
(T) Swamp
(U) Soul Warden (1/1, whenever another creature comes into play, I gain 1 life.)
(U) Mother of Runes (1/1, T: Target creature gains protection from the color of your choice until end of turn.)
(S) Blinding Angel (2/4, flying, Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)
Graveyard: Vampiric Tutor
RFG: