I didn't increase my cards in hand last turn, so I have 4 cards in hand.
Untap, upkeep, Draw
Swamp
Spiritmonger
Done
Spiderman 2
Hand: 3
Libray: 42
In play:
(T,T,T) Swamp x3
(T,T) Forest x2
(T) Tainted Wood (T: Add 1 to my mana pool. T: Add B or G to my mana pool. Play this only if I control a Swamp)
(U) Thawing Glaciers (1, T: Search my library for a basic land card, put that card into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owner'shand when it loses substance)
(S) Spiritmonger (6/6, When ~ deals dmg to a creature, put a +1/+1 ctr on ~. B: Regen ~. G: ~ becomes the color of my choice ueot)
GY: Demonic Tutor, Vhati il-Dal, Death Pulse, Pernicious Deed, Matsu-Tribe Sniper, Krovikan Rot, Diabolic Edict
RFG:
MM 19
Hand:2
Libray: 44
In play:
(UT) Plains x2
(T) Mountain
(T) Plateau (L, T:R OR W)
(T) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
(T) Mogg War Marshal (1/1, Echo, When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play.)
GY Lightning Bolt, Mountan x2, Ib Halfheart, Goblin Tactician, Goblin Grenade, Goblin War Drums, Goblin Baloon Brigade, Goblin Matron, Ghitu Encampment
RFG: