Build-A-Deck v2: Spidey vs Mooseman

Discussion in 'Games Run By CPA Members' started by Spiderman, Jan 2, 2008.

  1. Spiderman CPA Man in Tights, Dopey Administrative Assistant

  2. Mooseman Isengar Tussle

    Ha.... It's tails

    Forbidding Watchtower, go

    Spiderman 20
    Hand:7
    Libray: ?
    In play:

    GY;
    RFG:

    MM 20
    Hand:6
    Libray: 54
    In play:

    (T) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)


    GY;
    RFG:
  3. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Good luck!

    Untap, upkeep, Draw

    Swamp

    Done

    Spiderman 20
    Hand: 7
    Libray: 52
    In play:

    (U) Swamp

    GY;
    RFG:

    MM 20
    Hand:6
    Libray: 54
    In play:

    (T) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)


    GY;
    RFG:
  4. Mooseman Isengar Tussle

    Untap, upkeep, Draw

    Mountain
    Goblin Balloon Brigade

    Done

    Spiderman 20
    Hand: 7
    Libray: 52
    In play:

    (U) Swamp

    GY;
    RFG:

    MM 20
    Hand:5
    Libray: 53
    In play:

    (T) Mountain
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)

    (S) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)



    GY;
    RFG:
  5. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Forest

    Done

    Spiderman 20
    Hand: 7
    Libray: 51
    In play:

    (U) Swamp
    (U) Forest

    GY;
    RFG:

    MM 20
    Hand:5
    Libray: 53
    In play:

    (T) Mountain
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)

    (S) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)



    GY;
    RFG:
  6. Mooseman Isengar Tussle

    Untap, upkeep, Draw

    Mountain
    Goblin War Drums
    Attack with goblin BB
    Done

    Spiderman 19
    Hand: 7
    Libray: 51
    In play:

    (U) Swamp
    (U) Forest

    GY;
    RFG:

    MM 20
    Hand:4
    Libray: 52
    In play:

    (TT) Mountain x2
    (T) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)



    GY;
    RFG:
  7. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Swamp
    Matsu-Tribe Sniper

    Done

    Spiderman 19
    Hand: 6
    Libray: 50
    In play:

    (T,U) Swamp x2
    (T) Forest

    (S) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)

    GY;
    RFG:

    MM 20
    Hand:4
    Libray: 52
    In play:

    (TT) Mountain x2
    (T) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)

    GY;
    RFG:
  8. Mooseman Isengar Tussle

    Untap, upkeep, Draw
    Ghitu Encampment
    attack with Goblin BB

    Done

    Spiderman 18
    Hand: 6
    Libray: 50
    In play:

    (T,U) Swamp x2
    (T) Forest

    (S) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)

    GY;
    RFG:

    MM 20
    Hand:4
    Libray: 51
    In play:

    (UU) Mountain x2
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (T) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)

    GY;
    RFG:
  9. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Forest
    Vhati il-Dal

    Done

    Spiderman 18
    Hand: 5
    Libray: 49
    In play:

    (T,T) Swamp x2
    (T,T) Forest x2

    (U) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)
    (S) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

    GY;
    RFG:

    MM 20
    Hand:4
    Libray: 51
    In play:

    (UU) Mountain x2
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (T) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)

    GY;
    RFG:
  10. Mooseman Isengar Tussle

    dang.....
    Untap, upkeep, draw
    Plains
    Goblin matron
    Getting Ib Halfheart, Goblin Tactician

    Done

    Spiderman 18
    Hand: 5
    Libray: 49
    In play:

    (T,T) Swamp x2
    (T,T) Forest x2

    (U) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)
    (S) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

    GY;
    RFG:

    MM 20
    Hand:4
    Libray: 49
    In play:

    (T) Plains
    (UT) Mountain x2
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (T) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (U) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)
    (S) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)

    GY;
    RFG:
  11. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Demonic Tutor

    Done

    Spiderman 18
    Hand: 6
    Libray: 47
    In play:

    (T,U) Swamp x2
    (T,U) Forest x2

    (U) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)
    (U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

    GY: Demonic Tutor
    RFG:

    MM 20
    Hand:4
    Libray: 49
    In play:

    (T) Plains
    (UT) Mountain x2
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (T) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (U) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)
    (S) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)

    GY;
    RFG:
  12. Mooseman Isengar Tussle

    Untap, upkeep, Draw
    MT
    Ib Halfheart, Goblin Tactician
    Attack with Goblin BB and Matron
    Block?

    Spiderman 18
    Hand: 6
    Libray: 47
    In play:

    (T,U) Swamp x2
    (T,U) Forest x2

    (U) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)
    (U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

    GY: Demonic Tutor
    RFG:

    MM 20
    Hand:3
    Libray: 48
    In play:

    (T) Plains
    (UTT) Mountain x3
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (T) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)
    (T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
    (S) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

    GY;
    RFG:
  13. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    No block, take it.
  14. Mooseman Isengar Tussle

    Done

    Spiderman 16
    Hand: 6
    Libray: 47
    In play:

    (T,U) Swamp x2
    (T,U) Forest x2

    (U) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)
    (U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

    GY: Demonic Tutor
    RFG:

    MM 20
    Hand:3
    Libray: 48
    In play:

    (T) Plains
    (UTT) Mountain x3
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (T) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)
    (T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
    (S) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

    GY;
    RFG:
  15. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Tainted Wood

    Done

    Spiderman 16
    Hand: 6
    Libray: 46
    In play:

    (U,U) Swamp x2
    (U,U) Forest x2
    (U) Tainted Wood (T: Add 1 to my mana pool. T: Add B or G to my mana pool. Play this only if I control a Swamp)

    (U) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)
    (U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

    GY: Demonic Tutor
    RFG:

    MM 20
    Hand:3
    Libray: 48
    In play:

    (T) Plains
    (UTT) Mountain x3
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (T) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)
    (T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
    (S) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

    GY;
    RFG:
  16. Mooseman Isengar Tussle

    Untap, upkeep, Draw

    Plateau

    Attack with Goblin BB and Matron
    Block/Response?


    Spiderman 16
    Hand: 6
    Libray: 46
    In play:

    (U,U) Swamp x2
    (U,U) Forest x2
    (U) Tainted Wood (T: Add 1 to my mana pool. T: Add B or G to my mana pool. Play this only if I control a Swamp)

    (U) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)
    (U) Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)

    GY: Demonic Tutor
    RFG:

    MM 20
    Hand:3
    Libray: 46
    In play:

    (U) Plains
    (UUU) Mountain x3
    (U) Plateau (L, T:R OR W)
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (U) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)
    (T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
    (U) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

    GY;
    RFG:
  17. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    During Declare Attackers, I will tap all but the Tainted Wood to cast Death Pulse on Ib.
    Responses? Resolves?
  18. Mooseman Isengar Tussle

    Lightning bolt your Vhati il-Dal
    Response?
  19. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Nope.

    I no longer have 2 creatures, so cannot block. Take it.
  20. Mooseman Isengar Tussle

    Sack 2 mts to create 2 goblin tokens
    damage resolves?
    If so, I'm done



    Spiderman 12
    Hand: 5
    Libray: 46
    In play:

    (T,T) Swamp x2
    (T,T) Forest x2
    (U) Tainted Wood (T: Add 1 to my mana pool. T: Add B or G to my mana pool. Play this only if I control a Swamp)

    (U) Matsu-tribe Sniper (1/1, T: ~ deals 1 dmg to target creature with flying. Whenever ~ deals dmg to a creature, tap that creature and it doesn't untap during its controller's next untap step)

    GY: Demonic Tutor, Vhati il-Dal, Death Pulse
    RFG:

    MM 20
    Hand:3
    Libray: 46
    In play:

    (U) Plains
    (U) Mountain x3
    (U) Plateau (L, T:R OR W)
    (U) Forbidding Watchtower ( T: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.)
    (U) Ghitu Encampment (T: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. This creature still counts as a land.)

    Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

    (T) Goblin Balloon Brigade (1/1, {R}: Goblin Balloon Brigade gains flying until end of turn.)
    (T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
    (S) Goblin Token (1/1)
    (S) Goblin Token (1/1)

    GY Lightning Bolt, Mountan x2, Ib Halfheart, Goblin Tactician
    RFG:

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