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  1. Oversoul

    D&D: Horror on the Hill: Beginnings

    *Cugel will search the body of the hobgoblin for anything unusual.*
  2. Oversoul

    D&D: Horror on the Hill: Beginnings

    *Cugel will open the cell door and pursue the hobgoblin once Si'Nat has shot it if the shot isn't fatal. No need to let him alert anyone else of our location.*
  3. Oversoul

    Warhammer Quest: Starting Out

    The number of skeletons isn't quite clear because they're still leaving the room and you can't get a very good look while fighting them. You can see that there are at least six of them, though. Apparently, two zombies in the room to the east took offense to Dorgath's remark and are shambling...
  4. Oversoul

    Been outta country...

    A ha! You admit that I am me.
  5. Oversoul

    Warhammer Quest: Starting Out

    Hahaha, very funny. Anyway, I forgot to say that last turn the power phase was 5, but nothing was going on anyway. The power phase is 6 for this turn. Skeleton warriors claw themselves out of the earth to attack the living. They wield rusty swords and axes, and mouldering remnants of armor...
  6. Oversoul

    Comedic Horror Movies

    That's quite a high standard you've got there. Evil Dead 2 is awesome. Speaking of horror/comedy and Sam Raimi movies, I was pleasantly surprised to see that the recent Drag Me to Hell is reminiscent of the Evil Dead series. While it doesn't pack as much intensely bizarre hilarity as Evil Dead...
  7. Oversoul

    Warhammer Quest: Starting Out

    Carrow dons the helm and nothing seems to happen, although he does possibly look more stylish... The Warriors open the stout wooden door and enter a long corridor with doors along the sides. All of the doors seem to be wide open already, but no one can get a good look at the rooms they lead...
  8. Oversoul

    Ken Nagle pushing for one of the most powerful cards to be reprinted!!!!!

    I don't know. I mean, the game has changed a lot since the days of Dwarven Pony. Crazy as it seems, it might not be the powerhouse we once knew it to be.
  9. Oversoul

    D&D: Horror on the Hill: Beginnings

    To be clear, I was having Cugel wait in ambush and motion for the rest of the party to do the same. Effectively the same as Wilhelm's plan if the bugbears don't actually check the cell, and since they couldn't see or hear us and them opening the door would be rather obvious to us, we should have...
  10. Oversoul

    Been outta country...

    A: Impossible. All of my tentacles use the same genes. If it had been a genetic programming error, then all of my tentacles would be messed up. It would have to be some sort of epigenetic/developmental problem. And furthermore, uh...LOOK, AN EAGLE! *Oversoul rips out the curly pig tail and...
  11. Oversoul

    Warhammer Quest: Starting Out

    Dorgath ascertains that the helm is elven. Kelgar can tell that it is magical, probably designed to protect the wearer. But because the helm is designed for elf heads, it may not be suitable for anyone in the party besides Carrow...
  12. Oversoul

    Been outta country...

    I messed up? I don't see any scars, nor any live clones... *3versoul runs up behind Oversoul and kicks trips him, then runs away.* Alright, but I still don't see any scars.
  13. Oversoul

    Warhammer Quest: Starting Out

    Despite the power phase of 1, Kelgar actually succeeds in casting a blessing for this turn. Frankly, if I were him, I would be using Vanquish almost all of the time too (for now anyway, since he can gain other good blessings as he levels up) and that seems to be what he's going with. Let me know...
  14. Oversoul

    Been outta country...

    How do you know it wasn't the clone that committed seppuku?
  15. Oversoul

    Been outta country...

    I seem to have survived it.
  16. Oversoul

    Warhammer Quest: Starting Out

    The crypt is indeed clearly visible from the road. The large door in the entrance is wide open. Carrow and Throg both notice several sets of fresh footprints leading into the crypt. The tracks mostly look human, but there are a few prints that are too large for human feet. The Warriors enter the...
  17. Oversoul

    D&D: Horror on the Hill: Beginnings

    We can see them through the cell door? If we move, can we make it so that they can't see us without opening the door? If so, Cugel will prepare to ambush the bugbears and signal for the others to do the same.
  18. Oversoul

    Warhammer Quest: Starting Out

    Aylafi attempts to identify the wand, but concludes that he has no idea what it does. He is not versed in the ways of magic. However, he does turn out to be an experienced priest of Sigmar. Although not a fighter, he does impart some knowledge to Kelgar, adding a rare blessing to his Holy Book...
  19. Oversoul

    Warhammer Quest: Starting Out

    The power phase is 3 for this turn. Dorgath throws one end of the rope up to Carrow and Kelgar. Both Dorgath and Throg easily scale the wall with the aid of the rope. The journey back out is uneventful. You return to the village and present to the elders the minotaur head. They immediately give...
  20. Oversoul

    CCHoF Casual Game

    How many people do we have? I figured we'd do multiplayer, but either way works...
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