R
Rakarth
Guest
I hope you people realise I'm gonna be posting decks on here almost constantly
Ok, so this one basically attempts to abuse the Wee Dragonauts ability, +2/0 for every sorcery or instant I play until end of turn.
When I play it, if it's not stopped quickly then it will plow through life points as all the spells are aimed at being really cheap but useful as well. Pyromatics and Train of Thought with replicate and Grapeshot with the storm ability mean that I can play one spell and and replicate it once then get another two copies free with the Grapeshot so 5 instants right there giving them +10/0 in one go. I once got this and a Psychotic Fury for double strike and aimed for the dome
However, if the Dragonauts get countered or killed them I'm pretty much out. Vedalken Aethermage gets the Dragonauts out quick and Magnivore has always proved itself useful when he gets down as there are enough sorceries to warrant it I feel.
But I'm posting cause I want to know if there's anything that can be done to improve this deck. It's probably not the best mechanic to build a deck around but this is what I like doing, building fun decks and when they win it's so much more satisfying
10 Island
10 Mountain
2 Izzet Boilerworks
4 Wee Dragonauts
2 Frazzle
4 Pyromatics
1 Magnivore
4 Psychotic Fury
2 Train of Thought
4 Gigadrowse
2 Counsel of the Soratami
1 Magma Jet
1 Dead/Gone
3 Volcanic Hammer
3 Vedalken Aethermage
2 Mystic Speculation
3 Grapeshot
1 Blaze
1 Schismotivate
Sideboard:
2 Flowstone Embrace
1 Unnatural Speed
1 Stun
2 Telling Time
1 Peer Through Depths
2 Surveilling Sprite
1 Vedalen Aethermage
4 Runeboggle
1 Izzet Boilerworks
Rakarth
Ok, so this one basically attempts to abuse the Wee Dragonauts ability, +2/0 for every sorcery or instant I play until end of turn.
When I play it, if it's not stopped quickly then it will plow through life points as all the spells are aimed at being really cheap but useful as well. Pyromatics and Train of Thought with replicate and Grapeshot with the storm ability mean that I can play one spell and and replicate it once then get another two copies free with the Grapeshot so 5 instants right there giving them +10/0 in one go. I once got this and a Psychotic Fury for double strike and aimed for the dome
However, if the Dragonauts get countered or killed them I'm pretty much out. Vedalken Aethermage gets the Dragonauts out quick and Magnivore has always proved itself useful when he gets down as there are enough sorceries to warrant it I feel.
But I'm posting cause I want to know if there's anything that can be done to improve this deck. It's probably not the best mechanic to build a deck around but this is what I like doing, building fun decks and when they win it's so much more satisfying
10 Island
10 Mountain
2 Izzet Boilerworks
4 Wee Dragonauts
2 Frazzle
4 Pyromatics
1 Magnivore
4 Psychotic Fury
2 Train of Thought
4 Gigadrowse
2 Counsel of the Soratami
1 Magma Jet
1 Dead/Gone
3 Volcanic Hammer
3 Vedalken Aethermage
2 Mystic Speculation
3 Grapeshot
1 Blaze
1 Schismotivate
Sideboard:
2 Flowstone Embrace
1 Unnatural Speed
1 Stun
2 Telling Time
1 Peer Through Depths
2 Surveilling Sprite
1 Vedalen Aethermage
4 Runeboggle
1 Izzet Boilerworks
Rakarth