Mime Time (1WB) Enchantment When Mime Time comes into play, choose a player. During that player's upkeep, s/he gains 2 life. If that player uses words to communicate, sacrifice Mime Time and that choose artifacts, lands, creatures, or enchantments. That player sacrifices all permanents of the chosen type. "Oh, look. He's walking against the f***ing wind. Hooray. Get my pickaxe."