Tribal Game 4

M

mythosx

Guest
Untap upkeep draw...

play an island. tap 6 to play two prodigal sorcerers. done...

DarthFerret: 22
Hand: 3
Library:43
In Play:

(U) Desert (1colorless, or tap to deal 1 damage to an attacking critter after it deals it's damage)
(T) Dwarven Hold (5 Counters)
(T) Mountain
(T) High Market (T:1 ; T: sac a critter to get a life)
(U,U) Forgotten Cave
(U) Hammerheim (T:R , T: Critter loses landwalk ability)
(U) Shivan Gorge (T:1 2R,T: Deal 1 Dmg to each opponent)

(U) Skizzik (5/3, Trample, Haste)

Graveyard: Magmasaur, Cinder Elemental, Earthquake, Fork, Spark Elemental, Fireball, Spark Elemental
RFG:

Limited: 20
Hand: 5
Library: 42
In Play:

(TT) 2x Boros Garrison
(U) Mountain
(UU) 2x Plains

(T) Ekundu Cyclops (3/4 if a creature i control attacks, EC must attack)
(T) Sunhome Enforcer (2/4 - 1R: +1/+0 ueot. Spiritlink)
(S) Jotun Owl Keeper (3/3 cu: W/U. If ~ is put into a graveyard, I get Birds)

Graveyard: Sunhome Enforcer, Jotun Owl Keeper, Bloodrock Cyclops, Jotun Owl Keeper, Desolation Giant
RFG:

Mooseman: 15
Hand: 3
Library: 33
In Play:

(UUUUUUUUUUU) 11x Forest
(U) Gaea's Cradle , (Legendary Land (T: Add G to your mana pool for each creature you control.)

(U) Seton, Krosan Protector (2/2, Creature - Centaur Druid Legend (Tap an untapped Druid you control: Add G to your mana pool.)


Graveyard:Forest, Skyshroud Claim, Crop Rotation, Thriss: Nantuko Primus, Muscle Burst, Yavimaya Elder, Werebear, Kamahl Fist of Krosa, Hermit Druid, Seton, Krosan Protector, Werebear
RFG:

mythosx: 18
Hand: 2
Library: 40 (this was a quick count. Ill make sure tonight)
In Play:

(TTTTTTUUUUU) Island x11

(U) Arcanis the Omnipotent (Legendary Creature - Wizard)(3/4, T: Draw three cards. UU2: Return Arcanis the Omnipotent to its owner's hand.)
(U) Voidmage Prodigy (Creature - Human Wizard)(2/1, UU, Sacrifice a Wizard: Counter target spell.
Morph (You may play this face down as a 2/2 creature for . Turn it face up any time for its morph cost.))
(U) Information Dealer (Creature - Wizard)(1/1, T: Look at the top X cards of your library, where X is the number of Wizards in play, then put them back in any order.)
(S) Prodigal Sorcerer (Creature - Human Wizard)(1/1, T: Prodigal Sorcerer deals 1 damage to target creature or player.)
(S) Prodigal Sorcerer (Creature - Human Wizard)(1/1, T: Prodigal Sorcerer deals 1 damage to target creature or player.)

Graveyard: Spell Snare, Spell Snare, Azami Lady of Scrolls, Temporal Adept, Hisoka's Guard, Aphetto Alchemist, Zuran Spellcaster, Suq'Ata Firewalker, Zuran Spellcaster, Information Dealer
RFG:

Oversoul: 10
Hand: 2
Library: 43
In Play:
-(U) Saprazzan Skerry (1 counter; T, remove a counter: UU)
-(T, T, T, T, T, T) Island x6
-Mind over Matter (discard a card: tap or untap something)
-(U) Chrome Mox (imprinting Daring Apprentice; T: U)
-(S; 1/1) Zuran Spellcaster (T: 1 damage to something)

Graveyard: Zuran Spellcaster, Prodigal Sorcerer, Suq'Ata Firewalker, Island
RFG:

Spiderman: 14
Hand: 6
Library: 44
In Play:

Night Dealings (Whenever a source you control deals dmg to another player, put that many theft ctrs on ~. 2BB, remove X theft ctrs from ~: Search your library for a nonland card w/converted mana cost X, reveal it, and put it in your hand. Then shuffle your library) * 1 theft ctr *

(U) Rix Maadi, Dungeon Palace (T: Add 1 to your mana pool. 1BR, T: Each player discards a card. Use this ability only when you can play a sorcery)
(U,U,U,U) Swamp x4

(U) Ravenous Rats (1/1)

Graveyard: Ravenous Rats, Nezumi Shortfang, Nezumi Shortfang, Nezumi Cutthroat
RFG:[/QUOTE]
 

Oversoul

The Tentacled One
EOT, tap my Zuran Spellcaster to hit the Voidmage Prodigy (not that it will matter if the face-down guy is another Prodigy--morph is so annoying). I hate to kill a fellow wizard, but it's my last chance and I figure I'm going to lose anyway...

Responses?
 
M

mythosx

Guest
tap my information dealer to rearrange the top 6 of my library.
 

Spiderman

Administrator
Staff member
My guess is that mythosx rearranges the top 6 cards of his library and then the Prodigy dies and you can take your turn :)
 
L

Limited

Guest
I also got nothing.. but I think Oversoul is just waiting to see if Mythosx is done.
 

Oversoul

The Tentacled One
Untap, upkeep, draw, Curiosity on my Zuran Spellcaster. Responses?

DarthFerret: 22
Hand: 3
Library:43
In Play:

(U) Desert (1colorless, or tap to deal 1 damage to an attacking critter after it deals it's damage)
(T) Dwarven Hold (5 Counters)
(T) Mountain
(T) High Market (T:1 ; T: sac a critter to get a life)
(U,U) Forgotten Cave
(U) Hammerheim (T:R , T: Critter loses landwalk ability)
(U) Shivan Gorge (T:1 2R,T: Deal 1 Dmg to each opponent)

(U) Skizzik (5/3, Trample, Haste)

Graveyard: Magmasaur, Cinder Elemental, Earthquake, Fork, Spark Elemental, Fireball, Spark Elemental
RFG:

Limited: 20
Hand: 5
Library: 42
In Play:

(TT) 2x Boros Garrison
(U) Mountain
(UU) 2x Plains

(T) Ekundu Cyclops (3/4 if a creature i control attacks, EC must attack)
(T) Sunhome Enforcer (2/4 - 1R: +1/+0 ueot. Spiritlink)
(S) Jotun Owl Keeper (3/3 cu: W/U. If ~ is put into a graveyard, I get Birds)

Graveyard: Sunhome Enforcer, Jotun Owl Keeper, Bloodrock Cyclops, Jotun Owl Keeper, Desolation Giant
RFG:

Mooseman: 15
Hand: 3
Library: 33
In Play:

(UUUUUUUUUUU) 11x Forest
(U) Gaea's Cradle , (Legendary Land (T: Add G to your mana pool for each creature you control.)

(U) Seton, Krosan Protector (2/2, Creature - Centaur Druid Legend (Tap an untapped Druid you control: Add G to your mana pool.)


Graveyard:Forest, Skyshroud Claim, Crop Rotation, Thriss: Nantuko Primus, Muscle Burst, Yavimaya Elder, Werebear, Kamahl Fist of Krosa, Hermit Druid, Seton, Krosan Protector, Werebear
RFG:

mythosx: 18
Hand: 2
Library: 40 (this was a quick count. Ill make sure tonight)
In Play:

(TTTTTTUUUUU) Island x11

(U) Arcanis the Omnipotent (Legendary Creature - Wizard)(3/4, T: Draw three cards. UU2: Return Arcanis the Omnipotent to its owner's hand.)
Morph (You may play this face down as a 2/2 creature for . Turn it face up any time for its morph cost.))
(U) Information Dealer (Creature - Wizard)(1/1, T: Look at the top X cards of your library, where X is the number of Wizards in play, then put them back in any order.)
(S) Prodigal Sorcerer (Creature - Human Wizard)(1/1, T: Prodigal Sorcerer deals 1 damage to target creature or player.)
(S) Prodigal Sorcerer (Creature - Human Wizard)(1/1, T: Prodigal Sorcerer deals 1 damage to target creature or player.)

Graveyard: Spell Snare, Spell Snare, Azami Lady of Scrolls, Temporal Adept, Hisoka's Guard, Aphetto Alchemist, Zuran Spellcaster, Suq'Ata Firewalker, Zuran Spellcaster, Information Dealer, Voidmage Prodigy
RFG:

Oversoul: 10
Hand: 2
Library: 42
In Play:
-(U) Saprazzan Skerry (1 counter; T, remove a counter: UU)
-(T, T, T, T, T, T) Island x6
-Mind over Matter (discard a card: tap or untap something)
-(U) Chrome Mox (imprinting Daring Apprentice; T: U)
-(S; 1/1) Zuran Spellcaster (T: 1 damage to something)
-Curiosity? (enchanting Zuran Spellcaster--hopefully)

Graveyard: Zuran Spellcaster, Prodigal Sorcerer, Suq'Ata Firewalker, Island
RFG:

Spiderman: 14
Hand: 6
Library: 44
In Play:

Night Dealings (Whenever a source you control deals dmg to another player, put that many theft ctrs on ~. 2BB, remove X theft ctrs from ~: Search your library for a nonland card w/converted mana cost X, reveal it, and put it in your hand. Then shuffle your library) * 1 theft ctr *

(U) Rix Maadi, Dungeon Palace (T: Add 1 to your mana pool. 1BR, T: Each player discards a card. Use this ability only when you can play a sorcery)
(U,U,U,U) Swamp x4

(U) Ravenous Rats (1/1)

Graveyard: Ravenous Rats, Nezumi Shortfang, Nezumi Shortfang, Nezumi Cutthroat
RFG:
 
L

Limited

Guest
Ugh..

Oversoul, can't you ever avoid the decks that combos out?

This is probably why Mind over Matter is banned in Legacy.

Uhm, is it even legal in Tribal Wars Classic?
 
M

mythosx

Guest
and you all wanted to stop me....how silly...saw this coming as soon as he aimed at my prodigy...
 

Oversoul

The Tentacled One
Limited said:
Ugh..

Oversoul, can't you ever avoid the decks that combos out?
I'm a comboholic...

But this time I didn't try so much to avoid making a combo deck. I wanted to make up for the last two decks that got their engines going without interruption and still couldn't finish (one took so long that Spidey was able to Deed away all of my tokens, the other could make big creatures but couldn't draw into the components to do anything else) by using one that would be unlikely to have that problem.

Just for you, I'll make sure there are no infinite combos in my next tribal deck. I don't intend to make 45/45 creatures or lock everyone down either. But I won't say "no combos whatsoever" because almost anything could be a "combo."

This is probably why Mind over Matter is banned in Legacy.

Uhm, is it even legal in Tribal Wars Classic?
I think part of the Legacy ban might have to do with High Tide. Or it might just be a general precaution against a very powerful card.

Isn't Tribal Wars Classic a Magic Online format? I wouldn't think it would even be available in the format...
 
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