Tribal game 2

B

brainfreeze

Guest
This looks fun...but what is it, what are the rules and such? (-new here-)
 
M

mythosx

Guest
untap upkeep draw, plains...tap out play explosive vegitaion...bringing out an island and forest...

done

Spidey
Life: 19
Cards in Hand: 5
Cards in Library: 47
Permanents:

(T) Forest
(T) Island
(T) Plains
(T) Llanowar Wastes (T: add 1 to my mana pool. T: add B or G to my mana pool and take 1 dmg)
(T) Shadowblood Ridge (1, T: Add BR to my mana pool).

(U) Bringer of the Blue Dawn (5/5, trample, at the beginning of my upkeep, I may draw 2 cards)

Graveyard: Polluted Delta, Sakura-Tribe Elder
RFG:

Oversoul
Life: 17
Cards in Hand: 7
Cards in Library: 49
Permanents:
-Forestx2 (U, U)
-Isochron Scepter (U, imprinted with Raise the Alarm)

(U) Soldier token, 1/1

Graveyard:
RFG: Raise the Alarm

BigBlue
Life: 20
Cards in Hand: 5
Cards in Library: 53
Permanents:

(TTTT) Plainsx4

(U) Courier Hawk (1/2; Flying, Vigilance)
(S) Ageless Sentinels (4/4; Flying Wall; When ~ blocks, it becomes a Giant Bird permanently, and is no longer a wall.)

Graveyard:
RFG:

Mythosx
Life: 20
Cards in Hand: 4
Cards in Library: 131
Permanents:

(T,T) Forest x2
(T) Mountain
(T) Swamp
(T) Plains
(T) Island

(U) Clot Sliver (1/1; All slivers gain, "2: Regenerate this creature."
(U) Spined Sliver (2/2; Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.)

Graveyard:
RFG:

Limited
Life: 20
Cards in Hand: 6
Cards in Library: 49
Permanents:

(TT) 2x Mountain
(T) Swamp

(S)Balthor the Stout

Graveyard: Undead Gladiator
RFG:
 
L

Limited

Guest
Untap upkeep draw

play Sulfurous Springs

Tap out for Jeska, Warrior Adept (3/1, first strike, haste, T: 1 damage to target crit or player) (4/2 thanks to Balthor)

Done.

Spidey
Life: 19
Cards in Hand: 5
Cards in Library: 47
Permanents:

(T) Forest
(T) Island
(T) Plains
(T) Llanowar Wastes (T: add 1 to my mana pool. T: add B or G to my mana pool and take 1 dmg)
(T) Shadowblood Ridge (1, T: Add BR to my mana pool).

(U) Bringer of the Blue Dawn (5/5, trample, at the beginning of my upkeep, I may draw 2 cards)

Graveyard: Polluted Delta, Sakura-Tribe Elder
RFG:

Oversoul
Life: 17
Cards in Hand: 7
Cards in Library: 49
Permanents:
-Forestx2 (U, U)
-Isochron Scepter (U, imprinted with Raise the Alarm)

(U) Soldier token, 1/1

Graveyard:
RFG: Raise the Alarm

BigBlue
Life: 20
Cards in Hand: 5
Cards in Library: 53
Permanents:

(TTTT) Plainsx4

(U) Courier Hawk (1/2; Flying, Vigilance)
(S) Ageless Sentinels (4/4; Flying Wall; When ~ blocks, it becomes a Giant Bird permanently, and is no longer a wall.)

Graveyard:
RFG:

Mythosx
Life: 20
Cards in Hand: 4
Cards in Library: 131
Permanents:

(T,T) Forest x2
(T) Mountain
(T) Swamp
(T) Plains
(T) Island

(U) Clot Sliver (1/1; All slivers gain, "2: Regenerate this creature."
(U) Spined Sliver (2/2; Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.)

Graveyard:
RFG:

Limited
Life: 20
Cards in Hand: 6
Cards in Library: 49
Permanents:

(TT) 2x Mountain
(T) Swamp
(T) Sulfurous Springs

(U) Balthor the Stout
(U) Jeska, Warrior Adept (3/1, first strike, haste, T: 1 damage to target crit or player) (4/2 thanks to Balthor)

Graveyard: Undead Gladiator
 

Spiderman

Administrator
Staff member
brainfreeze: This is a tribal multiplayer game. All decks must be 1/3 creatures of the same type with certain creature types and cards banned. Otherwise, play is as normal as a two person duel.

** edited mythosx's graveyard to show Explosive Vegetation

Untap, draw two cards during upkeep, Mossfire Valley, Mistform Ultimus, Done.

Spidey
Life: 19
Cards in Hand: 5
Cards in Library: 45
Permanents:

(U) Forest
(U) Island
(U) Plains
(U) Llanowar Wastes (T: add 1 to my mana pool. T: add B or G to my mana pool and take 1 dmg)
(U) Shadowblood Ridge (1, T: Add BR to my mana pool).
(U) Mossfire Valley (1, T: Add RG to my mana pool)

(U) Bringer of the Blue Dawn (5/5, trample, at the beginning of my upkeep, I may draw 2 cards)
(U) Mistform Ultimus (3/3, is all creature types, even when not in play, ~ may attack as though not a Wall)

Graveyard: Polluted Delta, Sakura-Tribe Elder
RFG:

Oversoul
Life: 17
Cards in Hand: 7
Cards in Library: 49
Permanents:
-Forestx2 (U, U)
-Isochron Scepter (U, imprinted with Raise the Alarm)

(U) Soldier token, 1/1

Graveyard:
RFG: Raise the Alarm

BigBlue
Life: 20
Cards in Hand: 5
Cards in Library: 53
Permanents:

(TTTT) Plainsx4

(U) Courier Hawk (1/2; Flying, Vigilance)
(S) Ageless Sentinels (4/4; Flying Wall; When ~ blocks, it becomes a Giant Bird permanently, and is no longer a wall.)

Graveyard:
RFG:

Mythosx
Life: 20
Cards in Hand: 4
Cards in Library: 131
Permanents:

(T,T) Forest x2
(T) Mountain
(T) Swamp
(T) Plains
(T) Island

(U) Clot Sliver (1/1; All slivers gain, "2: Regenerate this creature."
(U) Spined Sliver (2/2; Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.)

Graveyard: Explosive Vegetation
RFG:

Limited
Life: 20
Cards in Hand: 6
Cards in Library: 49
Permanents:

(TT) 2x Mountain
(T) Swamp
(T) Sulfurous Springs

(U) Balthor the Stout
(U) Jeska, Warrior Adept (3/1, first strike, haste, T: 1 damage to target crit or player) (4/2 thanks to Balthor)

Graveyard: Undead Gladiator
 
L

Limited

Guest
The Ultimus!!

*bows down for Spiderman for finding a way to play with 24 Bringers*
 

Spiderman

Administrator
Staff member
I think so; either he used it or he faced someone who used it; I can't remember which (now that I just gave away my decklist... :) )

It's not geared towards MP though so I guess we'll see how it does...
 

Oversoul

The Tentacled One
EOT, activate Scepter. Tap out to play Earthcraft , then tap a soldier token to untap one Forest and play Veteran Explorer

Spidey
Life: 19
Cards in Hand: 5
Cards in Library: 45
Permanents:

(U) Forest
(U) Island
(U) Plains
(U) Llanowar Wastes (T: add 1 to my mana pool. T: add B or G to my mana pool and take 1 dmg)
(U) Shadowblood Ridge (1, T: Add BR to my mana pool).
(U) Mossfire Valley (1, T: Add RG to my mana pool)

(U) Bringer of the Blue Dawn (5/5, trample, at the beginning of my upkeep, I may draw 2 cards)
(U) Mistform Ultimus (3/3, is all creature types, even when not in play, ~ may attack as though not a Wall)

Graveyard: Polluted Delta, Sakura-Tribe Elder
RFG:

Oversoul
Life: 17
Cards in Hand: 6
Cards in Library: 48
Permanents:
-Forestx2 (T, T)
-Isochron Scepter (U, imprinted with Raise the Alarm)
-Earthcraft
-Veteran Explorer (1/1, kill it please)
-3x (T, T, U) Soldier token, 1/1

Graveyard:
RFG: Raise the Alarm

BigBlue
Life: 20
Cards in Hand: 5
Cards in Library: 53
Permanents:

(TTTT) Plainsx4

(U) Courier Hawk (1/2; Flying, Vigilance)
(S) Ageless Sentinels (4/4; Flying Wall; When ~ blocks, it becomes a Giant Bird permanently, and is no longer a wall.)

Graveyard:
RFG:

Mythosx
Life: 20
Cards in Hand: 4
Cards in Library: 131
Permanents:

(T,T) Forest x2
(T) Mountain
(T) Swamp
(T) Plains
(T) Island

(U) Clot Sliver (1/1; All slivers gain, "2: Regenerate this creature."
(U) Spined Sliver (2/2; Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.)

Graveyard: Explosive Vegetation
RFG:

Limited
Life: 20
Cards in Hand: 5
Cards in Library: 49
Permanents:

(TT) 2x Mountain
(T) Swamp
(T) Sulfurous Springs

(U) Balthor the Stout
(U) Jeska, Warrior Adept (3/1, first strike, haste, T: 1 damage to target crit or player) (4/2 thanks to Balthor)

Graveyard: Undead Gladiator
 

Oversoul

The Tentacled One
Okay, I think I fixed everything wrong with that rushed post (the link to Earthcraft and the size of my hand).
 
L

Limited

Guest
During BigBlue's turn, I tap Jeska to deal 1 damage to Mythosx's Clot Sliver..

Don't want the Sliver Overlord to be able to regenerate..
 

Oversoul

The Tentacled One
If anybody has some basic lands left in his library, I'd be happy to talk about finding some way of killing my Veteran Explorer and helping you out with your manascrew problem... :D
 
M

mythosx

Guest
Limited said:
During BigBlue's turn, I tap Jeska to deal 1 damage to Mythosx's Clot Sliver..

Don't want the Sliver Overlord to be able to regenerate..
thanks...thanks alot....really... :mad:

i have a second one in my hand...but i didn't want to play it....im more worried about earth craft though....
 

Oversoul

The Tentacled One
mythosx said:
thanks...thanks alot....really... :mad:

i have a second one in my hand...but i didn't want to play it....im more worried about earth craft though....
Rightfully so...

...if I'd dropped a couple of Plains by now.
 
B

BigBlue

Guest
Nothing against you guys, but if tribal to you guys means infinity engine overkill, I'm not interested so much... Sure, it's cute when it goes off... but they are boring to be on the other end of.

To clarify a rule Spidey mentioned... Does 1/3 of your deck have to be creatures of your tribe, or creatures of or creatures "close" to your tribe... like your creature is an illusion, but becomes a bringer... my wall is a wall, but becomes a bird easilly enough. If it's strictly creatures of the tribe, then my deck is illegal.

Untap, Draw, Play another Ageless Sentinel, Attack Oversoul for 1 with the flyer, Done after that.


Spidey
Life: 19
Cards in Hand: 5
Cards in Library: 45
Permanents:

(U) Forest
(U) Island
(U) Plains
(U) Llanowar Wastes (T: add 1 to my mana pool. T: add B or G to my mana pool and take 1 dmg)
(U) Shadowblood Ridge (1, T: Add BR to my mana pool).
(U) Mossfire Valley (1, T: Add RG to my mana pool)

(U) Bringer of the Blue Dawn (5/5, trample, at the beginning of my upkeep, I may draw 2 cards)
(U) Mistform Ultimus (3/3, is all creature types, even when not in play, ~ may attack as though not a Wall) (4/4 thanks to Balthor, and get's +1/+1 for each creature blocking it)

Graveyard: Polluted Delta, Sakura-Tribe Elder
RFG:

Oversoul
Life: 17
Cards in Hand: 6
Cards in Library: 48
Permanents:
-Forestx2 (T, T)
-Isochron Scepter (U, imprinted with Raise the Alarm)
-Earthcraft
-Veteran Explorer (1/1, kill it please)
-3x (T, T, U) Soldier token, 1/1

Graveyard:
RFG: Raise the Alarm

BigBlue
Life: 20
Cards in Hand: 5
Cards in Library: 52
Permanents:

(TTTT) Plainsx4

(U) Courier Hawk (1/2; Flying, Vigilance)
(U) Ageless Sentinels (4/4; Flying Wall; When ~ blocks, it becomes a Giant Bird permanently, and is no longer a wall.)
(S) Ageless Sentinels (4/4; Flying Wall; When ~ blocks, it becomes a Giant Bird permanently, and is no longer a wall.)

Graveyard:
RFG:

Mythosx
Life: 20
Cards in Hand: 4
Cards in Library: 131
Permanents:

(T,T) Forest x2
(T) Mountain
(T) Swamp
(T) Plains
(T) Island

(U) Spined Sliver (2/2; Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.)

Graveyard: Explosive Vegetation, Clot Sliver
RFG:

Limited
Life: 20
Cards in Hand: 5
Cards in Library: 49
Permanents:

(TT) 2x Mountain
(T) Swamp
(T) Sulfurous Springs

(U) Balthor the Stout
(T) Jeska, Warrior Adept (3/1, first strike, haste, T: 1 damage to target crit or player) (4/2 thanks to Balthor)

Graveyard: Undead Gladiator
 

Oversoul

The Tentacled One
BigBlue said:
Nothing against you guys, but if tribal to you guys means infinity engine overkill, I'm not interested so much... Sure, it's cute when it goes off... but they are boring to be on the other end of.
Is this about last game? The boredom there happened because I had some bad draws for a while and also blanked out. I was also overly cautious. I should have just said, "I've got Serra Avatar in here and unless you can deck me around it we should probably just stop." I think that game became boring because of my own actions (it wasn't intentional, but it was totally my fault) and not because there was an infinite combo involved.

Also, no one has used an infinite combo this game and I see no signs that one is going to emerge. If you're referring to Earthcraft, that seems rather hasty. The card has other uses than in infinite combos, as I'd have been happy to demonstrate had I drawn another key card (one that doesn't have an infinite combo with Earthcraft and one that I've never even seen used with Earthcraft before, Mr. Suspicious).

If that's not what you're talking about, then I'd like to know what this infinite combo is I should be worrying about. I know you said "you guys." But I don't see any infinite combos waiting to happen for Spidey, Mythosx, or Limited. The only card I see that's a component of an infinite combo is Earthcraft...
 
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