The Oversoul Ultimate Drafting Challenge: Melkor vs. MM

Discussion in 'Games Run By CPA Members' started by Mooseman, Jun 25, 2007.

  1. Melkor Active Member

    Done

    Melkor : 17
    Hand: 1
    Library: 30
    In Play:

    (U) Swamp x1
    (U) (U) (U) Mountain x3
    (U) (U) Island x2

    (U) Laccolith Warrior: (3/3, Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior deals no combat damage this turn.) ~gassed~
    (U) Foul Familiar: (3/1, ~ can't Block, B, Pay 1 life: Return ~ to owner's hand
    (T) Shard Phoenix: (2/2, Flying, Sacrifice ~: ~ deals 2 damage to all creatures without flying, RRR: return ~ from your graveyard to your hand, play this ability only during your upkeep)

    Graveyard: Coercion, Goblin Scouts, Ray of Command, Sonic Burst, Muck Rats
    RFG:

    Mooseman: 9
    Hand: 0
    Library: 27
    In Play:

    (UUU) Island x3
    (UU) Swamp x2
    (T) Wizard's School
    T: Add one colorless mana to your mana pool.
    1, T: Add U to your mana pool.
    2, T: Add W to your mana pool.
    2, T: Add B to your mana pool.)

    Gaseous Form (Prevent all combat damage that would be dealt to and dealt by enchanted creature.)


    (U) Metathran Zombie (1/1, B : Regen) (+1/+2 Counter)
    (U) Soldevi Heretic (2/2, W,T : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.)


    Graveyard: Cadaverous Knight, Forbid, Armor Thrull, Hypnotic Spectre, Clone
    RFG:
  2. Mooseman Isengar Tussle

    I have 28 cards in my library.
  3. Mooseman Isengar Tussle

    I miised a draw, so I have 27 cards in library and 1 card in hand.....
    I need a draw again
  4. Mooseman Isengar Tussle

    Untap, upkeep, Draw
    Done

    Melkor : 17
    Hand: 1
    Library: 30
    In Play:

    (U) Swamp x1
    (U) (U) (U) Mountain x3
    (U) (U) Island x2

    (U) Laccolith Warrior: (3/3, Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior deals no combat damage this turn.) ~gassed~
    (U) Foul Familiar: (3/1, ~ can't Block, B, Pay 1 life: Return ~ to owner's hand
    (T) Shard Phoenix: (2/2, Flying, Sacrifice ~: ~ deals 2 damage to all creatures without flying, RRR: return ~ from your graveyard to your hand, play this ability only during your upkeep)

    Graveyard: Coercion, Goblin Scouts, Ray of Command, Sonic Burst, Muck Rats
    RFG:

    Mooseman: 9
    Hand: 2
    Library: 26
    In Play:

    (UUU) Island x3
    (UU) Swamp x2
    (U) Wizard's School
    T: Add one colorless mana to your mana pool.
    1, T: Add U to your mana pool.
    2, T: Add W to your mana pool.
    2, T: Add B to your mana pool.)

    Gaseous Form (Prevent all combat damage that would be dealt to and dealt by enchanted creature.)


    (U) Metathran Zombie (1/1, B : Regen) (+1/+2 Counter)
    (U) Soldevi Heretic (2/2, W,T : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.)


    Graveyard: Cadaverous Knight, Forbid, Armor Thrull, Hypnotic Spectre, Clone
    RFG:
  5. Melkor Active Member

    Untap, Upkeep, Draw

    Attack with Shard Phoenix

    Melkor : 17
    Hand: 2
    Library: 29
    In Play:

    (U) Swamp x1
    (U) (U) (U) Mountain x3
    (U) (U) Island x2

    (U) Laccolith Warrior: (3/3, Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior deals no combat damage this turn.) ~gassed~
    (U) Foul Familiar: (3/1, ~ can't Block, B, Pay 1 life: Return ~ to owner's hand
    (T) Shard Phoenix: (2/2, Flying, Sacrifice ~: ~ deals 2 damage to all creatures without flying, RRR: return ~ from your graveyard to your hand, play this ability only during your upkeep)

    Graveyard: Coercion, Goblin Scouts, Ray of Command, Sonic Burst, Muck Rats
    RFG:

    Mooseman: 9
    Hand: 2
    Library: 26
    In Play:

    (UUU) Island x3
    (UU) Swamp x2
    (U) Wizard's School
    T: Add one colorless mana to your mana pool.
    1, T: Add U to your mana pool.
    2, T: Add W to your mana pool.
    2, T: Add B to your mana pool.)

    Gaseous Form (Prevent all combat damage that would be dealt to and dealt by enchanted creature.)


    (U) Metathran Zombie (1/1, B : Regen) (+1/+2 Counter)
    (U) Soldevi Heretic (2/2, W,T : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.)


    Graveyard: Cadaverous Knight, Forbid, Armor Thrull, Hypnotic Spectre, Clone
    RFG:
  6. Mooseman Isengar Tussle

    Prevent 2, PAY (UB and school)
  7. Melkor Active Member

    You are a target creature?
  8. Mooseman Isengar Tussle

    Oh, I guess not.
    Then take it.
  9. Melkor Active Member

  10. Mooseman Isengar Tussle

    Waiting for draws.
  11. Mooseman Isengar Tussle

    Untap, Upkeep, Draw
    Done


    Melkor : 17
    Hand: 2
    Library: 29
    In Play:

    (U) Swamp x1
    (U) (U) (U) Mountain x3
    (U) (U) Island x2

    (U) Laccolith Warrior: (3/3, Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior deals no combat damage this turn.) ~gassed~
    (U) Foul Familiar: (3/1, ~ can't Block, B, Pay 1 life: Return ~ to owner's hand
    (T) Shard Phoenix: (2/2, Flying, Sacrifice ~: ~ deals 2 damage to all creatures without flying, RRR: return ~ from your graveyard to your hand, play this ability only during your upkeep)

    Graveyard: Coercion, Goblin Scouts, Ray of Command, Sonic Burst, Muck Rats
    RFG:

    Mooseman: 7
    Hand: 3
    Library: 25
    In Play:

    (UUU) Island x3
    (UU) Swamp x2
    (U) Wizard's School
    T: Add one colorless mana to your mana pool.
    1, T: Add U to your mana pool.
    2, T: Add W to your mana pool.
    2, T: Add B to your mana pool.)

    Gaseous Form (Prevent all combat damage that would be dealt to and dealt by enchanted creature.)


    (U) Metathran Zombie (1/1, B : Regen) (+1/+2 Counter)
    (U) Soldevi Heretic (2/2, W,T : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.)


    Graveyard: Cadaverous Knight, Forbid, Armor Thrull, Hypnotic Spectre, Clone
    RFG:
  12. Melkor Active Member

    I'll cast Lim-Dul's Vault at the end of your turn
  13. Mooseman Isengar Tussle

  14. Melkor Active Member

    Untap, Upkeep, Draw

    Attack with Shard Phoenix

    Melkor : 17
    Hand: 2
    Library: 29
    In Play:

    (U) Swamp x1
    (U) (U) (U) Mountain x3
    (U) (U) Island x2

    (U) Laccolith Warrior: (3/3, Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior deals no combat damage this turn.) ~gassed~
    (U) Foul Familiar: (3/1, ~ can't Block, B, Pay 1 life: Return ~ to owner's hand
    (T) Shard Phoenix: (2/2, Flying, Sacrifice ~: ~ deals 2 damage to all creatures without flying, RRR: return ~ from your graveyard to your hand, play this ability only during your upkeep)

    Graveyard: Coercion, Goblin Scouts, Ray of Command, Sonic Burst, Muck Rats
    RFG:

    Mooseman: 7
    Hand: 3
    Library: 25
    In Play:

    (UUU) Island x3
    (UU) Swamp x2
    (U) Wizard's School
    T: Add one colorless mana to your mana pool.
    1, T: Add U to your mana pool.
    2, T: Add W to your mana pool.
    2, T: Add B to your mana pool.)

    Gaseous Form (Prevent all combat damage that would be dealt to and dealt by enchanted creature.)


    (U) Metathran Zombie (1/1, B : Regen) (+1/+2 Counter)
    (U) Soldevi Heretic (2/2, W,T : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.)


    Graveyard: Cadaverous Knight, Forbid, Armor Thrull, Hypnotic Spectre, Clone
    RFG:
  15. Mooseman Isengar Tussle

    Got no blockers.... go
  16. Melkor Active Member

    I'll Kaervek's Torch you for your remaining 5 life
  17. Mooseman Isengar Tussle

    I will then die
    I had
    Interdict
    recoil
    and a shadow creature

    I just couldn't keep up.

    Next game?
  18. Melkor Active Member

    The Laccolith Warrior is pretty nice
  19. Mooseman Isengar Tussle

    So is the Phoenix... haha

    Getting rid of both my hippies was key to this game.....
  20. Melkor Active Member

    Oh yeah, I've always loved Ray of Command for exactly that purpose

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