T
train
Guest
We should be at 20 Bigblue...
Responding to the Apothecary and Scion... Drop a Blastoderm and Genesis...
Untap, upkeep, don't pay the echo on dragoons, use Stronghold to put gatekeeper on top of the library... remove fading counter from Blastoderm, draw(still 12), play gatekeeper, play Recurring Nightmare...
responses?
Spidey and Bigblue - 43
Spidey
Hand: 4
In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1), Scion of Darkness (6/6, trample, when deals combat damage can take target creature in graveyard and put in play, cannot be target of spells or effects due to Robe of Mirrors)
Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates
RFG: Cabal Executioner
BigBlue
Hand: 1
In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
Zombie(2/2)
Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares
Az & train: 20
Az
Hand: 1
In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
RFG: Festering Goblin, Lord of Undead
train
Hand: 1
In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains}}}T, Plains, Scrubland, Forest, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Genesis(4/4, gy-G2-cr.c. to hand), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Abyssal Gatekeeper(1/1, when to gy - each player sacs a creature)
Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Dragoons
RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
Responding to the Apothecary and Scion... Drop a Blastoderm and Genesis...
Untap, upkeep, don't pay the echo on dragoons, use Stronghold to put gatekeeper on top of the library... remove fading counter from Blastoderm, draw(still 12), play gatekeeper, play Recurring Nightmare...
responses?
Spidey and Bigblue - 43
Spidey
Hand: 4
In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1), Scion of Darkness (6/6, trample, when deals combat damage can take target creature in graveyard and put in play, cannot be target of spells or effects due to Robe of Mirrors)
Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates
RFG: Cabal Executioner
BigBlue
Hand: 1
In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
Zombie(2/2)
Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares
Az & train: 20
Az
Hand: 1
In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
RFG: Festering Goblin, Lord of Undead
train
Hand: 1
In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains}}}T, Plains, Scrubland, Forest, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Genesis(4/4, gy-G2-cr.c. to hand), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Abyssal Gatekeeper(1/1, when to gy - each player sacs a creature)
Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Dragoons
RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector