Team game #2

Discussion in 'Games Run By CPA Members' started by Azreal the Soulmaster, Jun 22, 2003.

  1. train The Wildcard!!!...

    We should be at 20 Bigblue...:rolleyes:

    Responding to the Apothecary and Scion... Drop a Blastoderm and Genesis...

    Untap, upkeep, don't pay the echo on dragoons, use Stronghold to put gatekeeper on top of the library... remove fading counter from Blastoderm, draw(still 12), play gatekeeper, play Recurring Nightmare...

    responses?

    Spidey and Bigblue - 43

    Spidey
    Hand: 4
    In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
    Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1), Scion of Darkness (6/6, trample, when deals combat damage can take target creature in graveyard and put in play, cannot be target of spells or effects due to Robe of Mirrors)
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates
    RFG: Cabal Executioner

    BigBlue
    Hand: 1
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
    Zombie(2/2)
    Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 20

    Az
    Hand: 1
    In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
    Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 1
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains}}}T, Plains, Scrubland, Forest, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Genesis(4/4, gy-G2-cr.c. to hand), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Abyssal Gatekeeper(1/1, when to gy - each player sacs a creature)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Dragoons
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
  2. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    None here...
  3. Azreal the Soulmaster Sorrow's Rhapsody

    Untap, Draw, I'll play another Crusade. Done.

    Spidey and Bigblue - 43

    Spidey
    Hand: 4
    In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
    Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1), Scion of Darkness (6/6, trample, when deals combat damage can take target creature in graveyard and put in play, cannot be target of spells or effects due to Robe of Mirrors)
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates
    RFG: Cabal Executioner

    BigBlue
    Hand: 1
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
    Zombie(2/2)
    Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 20

    Az
    Hand: 1
    In Play: Swp(T),Swp(T), Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(5/5, can't attack or block alone)
    Dralnu's Crusadex2(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 1
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains}}}T, Plains, Scrubland, Forest, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Genesis(4/4, gy-G2-cr.c. to hand), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Abyssal Gatekeeper(1/1, when to gy - each player sacs a creature)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Dragoons
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
  4. BigBlue Magic Jones

    Spidey... in case you have any disruption, he didn't pay extra for either the Gatekeeper or the nightmare... You draw before they resolve...

    Other than that, I have no response as of yet.
  5. train The Wildcard!!!...

    Untap, upkeep, don't pay the echo on dragoons, use Stronghold to put gatekeeper on top of the library... remove fading counter from Blastoderm, draw(still 12), play gatekeeper, play Recurring Nightmare...

    Sac, the gatekeeper, return nightmare to hand, targeting the dragoons... gatekeeper's ability is on stack above recurring nightmare...

    Responses?(BB said as of yet...)

    Spidey and Bigblue - 43

    Spidey
    Hand: 4
    In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
    Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1), Scion of Darkness (6/6, trample, when deals combat damage can take target creature in graveyard and put in play, cannot be target of spells or effects due to Robe of Mirrors)
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates
    RFG: Cabal Executioner

    BigBlue
    Hand: 1
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
    Zombie(2/2)
    Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 20

    Az
    Hand: 1
    In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
    Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 2
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains}}}T, Plains, Scrubland, Forest, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Genesis(4/4, gy-G2-cr.c. to hand), Blastoderm(5/5, 2-F.ctrs., can't be targeted)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Dragoons, Gatekeeper
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
  6. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Drew two and nope, still nothing.
  7. BigBlue Magic Jones

    Sorry. no, I have no responses to what you've done so far... I'm just saying that when you actually make the switch, there will quite probably be something... :)
  8. Azreal the Soulmaster Sorrow's Rhapsody

    *gets smacked in the face by the obvious fish

    you know I think BigBlue is planning something
  9. train The Wildcard!!!...

    Untap, upkeep, don't pay the echo on dragoons, use Stronghold to put gatekeeper on top of the library... remove fading counter from Blastoderm, draw(still 12), play gatekeeper, play Recurring Nightmare...

    Sac, the gatekeeper, return nightmare to hand, targeting the dragoons... gatekeeper's ability is on stack above recurring nightmare...

    Resolve gatekeeper... sac-ing Genesis... putting dragoons in play, gain 5, Spidey loses the Scion of Darkness and Robe of Mirrors(unless there's something else)...

    BigBlue and Az both have things they can do/decide...

    Not done yet...

    Spidey and Bigblue - 43

    Spidey
    Hand: 4
    In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
    Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1),
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates, Scion of Darkness, Robe of Mirrors
    RFG: Cabal Executioner

    BigBlue
    Hand: 1
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
    Zombie(2/2)
    Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 25

    Az
    Hand: 1
    In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
    Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 2
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains}}}T, Plains, Scrubland, Forest, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Dragoons(2/5)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Gatekeeper, Genesis
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
  10. BigBlue Magic Jones

    sac the 2/2 token.
  11. Azreal the Soulmaster Sorrow's Rhapsody

    I'll launch my flunkie at bigblue & spidey. no sense wasting it.

    Spidey and Bigblue - 43

    Spidey
    Hand: 4
    In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
    Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1),
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates, Scion of Darkness, Robe of Mirrors
    RFG: Cabal Executioner

    BigBlue
    Hand: 1
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
    Zombie(2/2)
    Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 25

    Az
    Hand: 1
    In Play: Swp(T),Swp, Mt(T), Mt(T), MT, Mt, Mt Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate, flunkies
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 2
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains}}}T, Plains, Scrubland, Forest, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Dragoons(2/5)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Gatekeeper, Genesis
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
  12. train The Wildcard!!!...

    I was thinking Az would make goblins until I remembered he needed 2 in play...:rolleyes:

    Untap, upkeep, don't pay the echo on dragoons, use Stronghold to put gatekeeper on top of the library... remove fading counter from Blastoderm, draw(still 12), play gatekeeper, play Recurring Nightmare...

    Sac, the gatekeeper, return nightmare to hand, targeting the dragoons... gatekeeper's ability is on stack above recurring nightmare...

    Resolve gatekeeper... sac-ing Genesis... putting dragoons in play, gain 5, Spidey loses the Scion of Darkness and Robe of Mirrors(unless there's something else)...

    Attack BigBlue and Spidey with the tusker and Blastoderm... not done yet...

    Spidey and Bigblue - 43

    Spidey
    Hand: 4
    In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
    Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1),
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates, Scion of Darkness, Robe of Mirrors
    RFG: Cabal Executioner

    BigBlue
    Hand: 1
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
    Zombie(2/2)
    Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 25

    Az
    Hand: 1
    In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
    Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 2
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains}}}T, Plains, Scrubland, Forest, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Dragoons(2/5)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Gatekeeper, Genesis
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
  13. BigBlue Magic Jones

    block the Krosan with the apohecary, then tap it to prevent 2 to us, then I'll sac it to sanctum to have it gain us 2 life since I don't see how I'll catch up to dragoons...

    Which will put us, I believe, at 40 (43 -2 flunkie shock -3 blastoderm +2 sanctum)
  14. train The Wildcard!!!...

    Untap, upkeep, don't pay the echo on dragoons, use Stronghold to put gatekeeper on top of the library... remove fading counter from Blastoderm, draw(still 12), play gatekeeper, play Recurring Nightmare...

    Sac, the gatekeeper, return nightmare to hand, targeting the dragoons... gatekeeper's ability is on stack above recurring nightmare...

    Resolve gatekeeper... sac-ing Genesis... putting dragoons in play, gain 5, Spidey loses the Scion of Darkness and Robe of Mirrors(unless there's something else)...

    Attack BigBlue and Spidey with the tusker and Blastoderm...

    Play a Swamp...tap Swamp, Plains and Forest to play Recurring Nightmare...

    I'll pass on Asking for Responses... - Spidey gets to draw...

    Sac the dragoons, return the nightmare to put another tusker into play... Done...

    Spidey and Bigblue - 43

    Spidey
    Hand: 4
    In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
    Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1),
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates, Scion of Darkness, Robe of Mirrors
    RFG: Cabal Executioner

    BigBlue
    Hand: 1
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(T,T,T,U,U,U)
    Zombie(2/2)
    Master Apothecary(2/2 Tap an untapped cleric I control to prevent 2 to target creature or player)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 25

    Az
    Hand: 1
    In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
    Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 1
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains, Plains, Forest, Swamp}}}T, Scrubland, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Tusker(6/5)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Gatekeeper, Genesis, Dragoons
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
  15. BigBlue Magic Jones

    Untap, Draw, Done. This'll be done soon... :(

    Spidey and Bigblue - 40

    Spidey
    Hand: 4
    In Play: Polluted Mire(T), Swampx7(all T), Islandx2(T)
    Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1),
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates, Scion of Darkness, Robe of Mirrors
    RFG: Cabal Executioner

    BigBlue
    Hand: 2
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(U,U,U,U,U,U)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden, Master Apothecary.
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 25

    Az
    Hand: 1
    In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
    Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 1
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains, Plains, Forest, Swamp}}}T, Scrubland, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Tusker(6/5)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Gatekeeper, Genesis, Dragoons
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector
  16. BigBlue Magic Jones

    After the third crash of my GD PC, and loss of Apprentice Game State (damn I wish you could save game states in the program), I'm debating whether or not I should put that crap in again, or throw in the towel... I know my next draw, but after that it's a mystery.
  17. train The Wildcard!!!...

    If you sent me your deck list in order - I can tell you what it is...

    I still have your list and Spidey's...
  18. BigBlue Magic Jones

    Yeah, but it was shuffled after that...
  19. train The Wildcard!!!...

    Yeah... it would have been...:rolleyes:
  20. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, Draw, Swamp, Done. :(

    Spidey and Bigblue - 40

    Spidey
    Hand: 7
    In Play: Polluted Mire, Swampx8, Islandx2, Rhystic Study(Whenever any opponent plays a spell, draw a card unless they pay 1),
    Graveyard: Terror, Brine Shaman, Order of the Ebon Hand, Withered Wretch, Vile Deacon, Stormscape Familiar, Terror, Compulsion, Stormscape Familiar, Terror, Remote Isle, Order, Disciple of Malice, Vile Deacon, 2x Initiates, Scion of Darkness, Robe of Mirrors
    RFG: Cabal Executioner

    BigBlue
    Hand: 2
    In Play: {Pl, Pl, Pl, Sc, Tf, Ss }(U,U,U,U,U,U)
    Graveyard: Swords to Plowshares, Rotlung Reanimator, Starlit Sanctum, Soltari Monk, Soltari Priest, False Prophet, Cabal Archon, Mother of Runes, Mother of Runes, Soul Warden, Misery Charm, Cabal Archon, Swords to plowshares, Haunting Echoes, Soul Warden, Rotlung Reanimator, Doubtless One, Cabal Archon, Rotlung Reanimator, Soul Warden, Master Apothecary.
    RFG: False Prophet, Haunting Echoes, 2x Swords to Plowshares

    Az & train: 25

    Az
    Hand: 1
    In Play: Swp(T),Swp, Mt(T), Mt, MT, Mt, Mt Mogg Flunkies(4/4, can't attack or block alone)
    Dralnu's Crusade(all goblins get +1+1 are black and are zombies in addition to being goblins), Deadapult, Goblin Warrens( 2R: sac 2 goblins put 3 goblin tokens into play)
    Graveyard: Goblin Goon, Mogg Flunkies, Mogg Infestation, Goblin War Strike, Goblin Marshal, Wheel of Fortune, Festering Goblin, Goblin Goon, Mogg Fanaticx3, Mogg Conscript, festerin' goblin, terminate
    RFG: Festering Goblin, Lord of Undead

    train
    Hand: 1
    In Play: {{{Swamp, Forestx2,Treetop Village(T:G, G1: 3/3,trample to EoT), V. Stronghold(T:1, B1: cre. from gy top lib.), Plains, Swamp, Plains, Plains, Forest, Swamp}}}T, Scrubland, Hunting Grounds, Tormod's Crypt, Krosan Tusker(6/5), Blastoderm(5/5, 2-F.ctrs., can't be targeted), Tusker(6/5)
    Graveyard: Diabolic Edict, Vindicate, Pernicious Deed, Jester's cap, Krosan tusker, Creeping Mold, Phyrexian Arena, Iri. Angel, Gatekeeper, Genesis, Dragoons
    RFG:Gaea's Blessingx3, Vindicatex3, Pernicious Deedx2, Death Graspx2, Swords to Plowsharesx4, Kor Haven, Eradicate, Diabolic Edictx3, Academy Rector

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