SpiderMan v. WickedBoy6 IV

W

WickedBoy6

Guest
Playing first. I'll draw 7 & keep.

WickedBoy6:
Life: 20
Hand: 7
In Play:
GY:
RFG:

Spiderman:
Life: 20
Hand:
In Play:
GY:
RFG:
 
W

WickedBoy6

Guest
EnchantWorldLand Roll (#5): ''Howling Mine'' -- At the beginning of each player's draw step, that player draws an extra card.
Awesome, though you get to use it before I do.

ChaosMagic Roll (#185): ''Psionic Blast'' -- Deal 4 damage to target creature or player and 2 damage to yourself.
I guess that's 4 to you, 2 to me.

Playing Timberland Ruins. Done.

WickedBoy6:
Life: 18
Hand: 6
In Play: Timberland Ruins(CIP Tapped. T: G. T, Sac: 1 of any color, T)
GY:
RFG:

Spiderman:
Life: 16
Hand: 7
In Play:
GY:
RFG:
 

Spiderman

Administrator
Staff member
EnchantWorldLand Roll (#5): ''Howling Mine'' -- At the beginning of each player's draw step, that player draws an extra card.

ChaosMagic Roll (#89): ''Forget'' -- Target player discards 2 cards, then draws that many cards.

I guess that's you :)

Draw 2, Plains, Mtenda Herder, Done.

WickedBoy6:
Life: 18
Hand: 6
In Play: Timberland Ruins(CIP Tapped. T: G. T, Sac: 1 of any color, T)
GY: 2 cards
RFG:

Spiderman:
Life: 16
Hand: 7
In Play: Plains(T), Mtenda Herder(1/1, flanking)
GY:
RFG:
 
W

WickedBoy6

Guest
EnchantWorldLand Roll (#5): ''Howling Mine'' -- At the beginning of each player's draw step, that player draws an extra card.

Good thing it's not random. Discarding Earth Rift & Lightning Reflexes, drawing 2 cards.

ChaosMagic Roll (#68): ''Never Say Die'' -- All creatures in all graveyards with toughness less than or equal to 1d6 are returned to play under their owner's control.
Oh well...Rolled a 3.

Untap, drawing 2, playing Forest, tapping it to play Diligent Farmhand. Done.

WickedBoy6:
Life: 18
Hand: 6
In Play: For(T), Timberland Ruins(T: G. T, Sac: 1 of any color), Diligent Farmhand(1/1, 1G, Sac: Search for basic land, put in play tapped)
GY: Earth Rift, Lightning Reflexes
RFG:

Spiderman:
Life: 16
Hand: 7
In Play: Plains(T), Mtenda Herder(1/1, flanking)
GY:
RFG:
 

Spiderman

Administrator
Staff member
EnchantWorldLand Roll (#5): ''Howling Mine'' -- At the beginning of each player's draw step, that player draws an extra card.

ChaosMagic Roll (#150): ''WackyLand III'' -- Roll 1d3 times in Wackyland.

Rolled a 2.

Wackyland (#58) "Escape from AOL" - A land of yours is now AOL and reads 'At end of your upkeep put a creature you control on AOL. Flip a coin. On heads, give a player AOL. If a player destroys AOL, they get all creatures on it.

Guess that's my Plains.

Wackyland (#14) "Fun Time" - Roll once on ChaosList, Wackyland, PersonaLand, and EnchantWorldLand.

Geez.

ChaosList (#152) "Intimidation" - No one can attack you until your next turn.

WackyLand (#72) "Wrath of the Random" - Bury all permanents in play with casting cost of 1d6. Rolled a 4.

That's our creatures.

PersonaLand (#12) "Ian" - Use the force to move any card in play to another player's control. Treat that card as though just cast by that new controller. Destroy all EnchantWorldLands. Roll in EnchantWorldLand.

There goes the Howling Mine.

EnchantWorldLand (#12) "Locomotion Drain" - All walls may now attack. Only Walls may attack.

EnchantWorldLand (#12) Wow. Rolled it twice.

Untap, Upkeep, flipping coin...Heads. You get AOL. Draw, Forest, Woodland Druid, Done.

WickedBoy6:
Life: 18
Hand: 6
In Play: For(T), Timberland Ruins(T: G. T, Sac: 1 of any color), AOL
GY: Earth Rift, Lightning Reflexes, Diligent Farmhand
RFG:

Spiderman:
Life: 16
Hand: 6
In Play: Forest(T), Woodland Druid(1/2)
GY: Mtenda Herder
RFG:
 
W

WickedBoy6

Guest
I'm sad to see the Mine go.

Wrath oif the Random says "Bury all permanents in play with casting cost of 1d6.", not "1d6 or less." It has to be of the exact casting cost for it to be buried, so our creatures are safe.
 

Spiderman

Administrator
Staff member
In that case, Mtenda Herder is on AOL.

I forgot to resolve the first part of the Personal land - I'll take your Forest. I'm still done.

WickedBoy6:
Life: 18
Hand: 6
In Play: Timberland Ruins(T: G. T, Sac: 1 of any color), AOL(has Mtenda Herder on it), Diligent Farmhand
GY: Earth Rift, Lightning Reflexes
RFG:

Spiderman:
Life: 16
Hand: 6
In Play: Forestx2(T), Woodland Druid(1/2)
GY:
RFG:
 
W

WickedBoy6

Guest
EnchantWorldLand (#12) "Locomotion Drain" - All walls may now attack. Only Walls may attack.

Oooh, you little burger punk (Watch Super Troopers to figure that out).

ChaosMagic Roll (#171): ''Lucky Us'' -- All players reveal the top card of their library. If that card is a permanent, they put it directly into play. If it is a spell, they may cast it without paying it's casting cost.
I flipped over Frenetic Ogre. I'll wait to see yours.

WickedBoy6:
Life: 18
Hand: 6
In Play: Timberland Ruins(T: G. T, Sac: 1 of any color), AOL(Mtenda Herder),Diligent Farmhand, Frenetic Ogre(2/3, R, random discard: +3/+0 until EOT)
GY: Earth Rift, Lightning Reflexes
RFG:

Spiderman:
Life: 16
Hand: 6
In Play: Forestx2(T), Woodland Druid(1/2)
GY:
RFG:
 
W

WickedBoy6

Guest
K, untap, upkeep, placing the Farmhand underneath AOL, flipping...Tails. Stays with me. Drawing, playing Mountain, done.

WickedBoy6:
Life: 18
Hand: 6
In Play: Mtn, Timberland Ruins(T: G. T, Sac: 1 of any color), AOL(Mtenda Herder & Diligent Farmhand), Frenetic Ogre(2/3, R, random discard: +3/+0 until EOT)
GY: Earth Rift, Lightning Reflexes
RFG:

Spiderman:
Life: 16
Hand: 6
In Play: Forestx3(T), Woodland Druid(1/2)
GY:
RFG:
 

Spiderman

Administrator
Staff member
EnchantWorldLand (#12) "Locomotion Drain" - All walls may now attack. Only Walls may attack.

ChaosMagic Roll (#1): ''Eureka'' -Beginning with you and proceding in turn order, each player may choose a permanent in his hand and put it into play. COntinue until each player has declined to put a permanent in play.

Well, I guess I'll start off with a Pegasus Charger.

WickedBoy6:
Life: 18
Hand: 6
In Play: Mtn, Timberland Ruins(T: G. T, Sac: 1 of any color), AOL(Mtenda Herder & Diligent Farmhand), Frenetic Ogre(2/3, R, random discard: +3/+0 until EOT)
GY: Earth Rift, Lightning Reflexes
RFG:

Spiderman:
Life: 16
Hand: 6
In Play: Forestx3(T), Woodland Druid(1/2), Pegasus Charger(2/1, flying, first strike)
GY:
RFG:
 
W

WickedBoy6

Guest
I'll play Ashen Firebeast.

WickedBoy6:
Life: 18
Hand: 5
In Play: Mtn, Timberland Ruins(T: G. T, Sac: 1 of any color), AOL(Mtenda Herder & Diligent Farmhand), Frenetic Ogre(2/3, R, random discard: +3/+0 until EOT), Ashen Firebeast(6/6, 1R: 1 dmg to each creature w/o flying)
GY: Earth Rift, Lightning Reflexes
RFG:
 

Spiderman

Administrator
Staff member
Good thing he can't attack.... yet.

Soulcatcher

Spiderman:
Life: 16
Hand: 6
In Play: Forestx3(T), Woodland Druid(1/2), Pegasus Charger(2/1, flying, first strike), Soulcatcher(1/1, flying, whenever a creature w/flying is put in graveyard from play, get a +1/+1 ctr)
GY:
RFG:
 
W

WickedBoy6

Guest
Spellbane Centaur

WickedBoy6:
Life: 18
Hand: 4
In Play: Mtn, Timberland Ruins(T: G. T, Sac: 1 of any color), AOL(Mtenda Herder & Diligent Farmhand), Frenetic Ogre(2/3, R, random discard: +3/+0 until EOT), Ashen Firebeast(6/6, 1R: 1 dmg to each creature w/o flying), Spellbane Centaur(3/2, creatures I control cannot be targeted by blue spells/effects)
GY: Earth Rift, Lightning Reflexes
RFG:
 

Spiderman

Administrator
Staff member
Angelic Wall

Spiderman:
Life: 16
Hand: 6
In Play: Forestx3(T), Woodland Druid(1/2), Pegasus Charger(2/1, flying, first strike), Soulcatcher(1/1, flying, whenever a creature w/flying is put in graveyard from play, get a +1/+1 ctr), Angelic Wall (0/4, flying)
GY:
RFG:
 
W

WickedBoy6

Guest
Lithatog! My bretheren!

WickedBoy6:
Life: 18
Hand: 3
In Play: Mtn, Timberland Ruins(T: G. T, Sac: 1 of any color), AOL(Mtenda Herder & Diligent Farmhand), Frenetic Ogre(2/3, R, random discard: +3/+0 until EOT), Ashen Firebeast(6/6, 1R: 1 dmg to each creature w/o flying), Spellbane Centaur(3/2, creatures I control cannot be targeted by blue spells/effects), Lithatog(1/2, Sac a land or artifact: +1/+1 until EOT)
GY: Earth Rift, Lightning Reflexes
RFG:
 

Spiderman

Administrator
Staff member
Plains.

Spiderman:
Life: 16
Hand: 2
In Play: Forestx3(T), Plains, Woodland Druid(1/2), Pegasus Charger(2/1, flying, first strike), Soulcatcher(1/1, flying, whenever a creature w/flying is put in graveyard from play, get a +1/+1 ctr), Angelic Wall (0/4, flying)
GY:
RFG:
 
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