D
This is the first thing what I could think of (without Sunder). It has some early mana development and enough bounce to clear the board. Capsize is nasty with the combo in play. The only thing that worries me is that when you play Nature's Revolt you are mostly tapped out, while an opponent can now attack with all his/her lands. Moment's Peace may be a good inclusion for that and against aggro decks in general.Revolting Development U/G
13 Forest
11 Islands
4 Overburden
4 Nature's Revolt
4 Crystal Shard
4 Capsize
4 Chrome Mox
4 Man-'O-War
4 Sakura-tribe Elder
4 Waterfront Bouncer
4 Eternal Witness