Second Singleton Draft, Round 5: Spidey vs Mooseman

Spiderman

Administrator
Staff member
It was actually pretty good for me :)

Limited Resources
Responses?

Spidey: 20
Hand: 7
Library: 43
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T,U) Plains x2
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard:
RFG:

Mooseman: 14
Hand: 6
Library: 32
In Play:

(UU) Island x2
(U) Tropical Island (T:U or G)

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

Graveyard: Timetwister
RFG:
 

Spiderman

Administrator
Staff member
I'll sac the tapped Plains

Mishra's Factory

Done

Spidey: 20
Hand: 6
Library: 43
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(U) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains
RFG:

Mooseman: 14
Hand: 6
Library: 32
In Play:

(UU) Island x2
(U) Tropical Island (T:U or G)

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

Graveyard: Timetwister
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, draw
MT
Blazing salvo on the Stones
Response?Choice?

Spidey: 20
Hand: 6
Library: 43
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(U) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains
RFG:

Mooseman: 14
Hand: 5
Library: 31
In Play:

(UU) Island x2
(U) Tropical Island (T:U or G)
(T) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

Graveyard: Timetwister
RFG:
 

Mooseman

Isengar Tussle
Ok, 5 to you
Silver Myr
Done

Spidey: 15
Hand: 6
Library: 43
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(U) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains
RFG:

Mooseman: 14
Hand: 4
Library: 31
In Play:

(TT) Island x2
(U) Tropical Island (T:U or G)
(T) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

(S) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Attack with the Stones
Responses/blocks/take it?

Spidey: 15
Hand: 7
Library: 42
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(U) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains
RFG:

Mooseman: 14
Hand: 4
Library: 31
In Play:

(TT) Island x2
(U) Tropical Island (T:U or G)
(T) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

(S) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo
RFG:
 

Spiderman

Administrator
Staff member
That's 3

Sapphire Medallion

Done

Spidey: 15
Hand: 6
Library: 42
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(T) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains
RFG:

Mooseman: 11
Hand: 4
Library: 31
In Play:

(TT) Island x2
(U) Tropical Island (T:U or G)
(T) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

(S) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, draw
Island
Fabricate
Response?

Spidey: 15
Hand: 6
Library: 42
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(T) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains
RFG:

Mooseman: 11
Hand: 3
Library: 30
In Play:

(UTT) Island x3
(T) Tropical Island (T:U or G)
(U) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

(S) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo, Fabricate
RFG:
 

Spiderman

Administrator
Staff member
I'll get Null Rod, shuffle, and put it on top of my library

Untap, upkeep, draw

Make the Factory a creature
Attack with the Stones and Factory
Responses/blocks/take it?

Spidey: 15
Hand: 6
Library: 41
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(T) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains, Enlightened Tutor
RFG:

Mooseman: 11
Hand: 3
Library: 30
In Play:

(UTT) Island x3
(T) Tropical Island (T:U or G)
(U) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

(S) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo, Fabricate
RFG:
 

Spiderman

Administrator
Staff member
That's 5 and I'm done

Spidey: 15
Hand: 6
Library: 41
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(T) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains, Enlightened Tutor
RFG:

Mooseman: 6
Hand: 3
Library: 30
In Play:

(UTT) Island x3
(T) Tropical Island (T:U or G)
(U) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2 )

(S) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo, Fabricate
RFG:
 

Mooseman

Isengar Tussle
UUD,
Vedalken Shackles
response?

Spidey: 15
Hand: 6
Library: 41
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(T) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains, Enlightened Tutor
RFG:

Mooseman: 6
Hand: 4
Library: 29
In Play:

(UTT) Island x3
(U) Tropical Island (T:U or G)
(T) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip 2 )
Vedalken Shackles (You may choose not to untap Vedalken Shackles during your untap step. {2}, {Tap}: Gain control of target creature with power less than or equal to the number of Islands you control as long as Vedalken Shackles remains tapped.)

(U) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo, Fabricate
RFG:
 
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