Second Singleton Draft, Round 5: Spidey vs Mooseman

Mooseman

Isengar Tussle
Miscalculation on the dismiss
Done

Spidey: 15
Hand: 5
Library: 41
In Play:

(T) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(T) Plains
(T) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains, Enlightened Tutor, Dismiss
RFG:

Mooseman: 6
Hand: 3
Library: 29
In Play:

(TTT) Island x3
(T) Tropical Island (T:U or G)
(T) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip 2 )
Vedalken Shackles (You may choose not to untap Vedalken Shackles during your untap step. {2}, {Tap}: Gain control of target creature with power less than or equal to the number of Islands you control as long as Vedalken Shackles remains tapped.)

(U) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo, Fabricate, Miscalculation
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Attack with the Stones
Responses/blocks/take it?

Spidey: 15
Hand: 6
Library: 40
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(U) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains, Enlightened Tutor, Dismiss
RFG:

Mooseman: 6
Hand: 3
Library: 29
In Play:

(TTT) Island x3
(T) Tropical Island (T:U or G)
(T) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip 2 )
Vedalken Shackles (You may choose not to untap Vedalken Shackles during your untap step. {2}, {Tap}: Gain control of target creature with power less than or equal to the number of Islands you control as long as Vedalken Shackles remains tapped.)

(U) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo, Fabricate, Miscalculation
RFG:
 

Spiderman

Administrator
Staff member
That's 3.

Null Rod
Responses?

Spidey: 15
Hand: 5
Library: 40
In Play:

(U) Faerie Conclave (~ CIP Tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faeries creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Mishra's Factory (T: Add 1 to my mana pool. 1: ~ becomes a 2/2 Assembly-Worker artifact creature ueot. It's still a land. T: Target Assembly-Worker creature gets +1/+1 ueot)
(T) Plains
(U) Island

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are 10 or more lands in play)

(U) Sapphire Medallion (Blue spells I play cost 1 less to play)
(U) Null Rod (Activated abilities of artifacts cannot be played)

(T) Stalking Stones (3/3, T: Add 1 to my mana pool. 6: ~ becomes a 3/3 Elemental artifact creature that's still a land)

Graveyard: Plains, Enlightened Tutor, Dismiss
RFG:

Mooseman: 3
Hand: 3
Library: 29
In Play:

(TTT) Island x3
(T) Tropical Island (T:U or G)
(T) Mountain

Umezawa's Jitte (A,Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip 2 )
Vedalken Shackles (You may choose not to untap Vedalken Shackles during your untap step. {2}, {Tap}: Gain control of target creature with power less than or equal to the number of Islands you control as long as Vedalken Shackles remains tapped.)

(U) Silver Myr (1/1, T:U)

Graveyard: Timetwister, Blazing Salvo, Fabricate, Miscalculation
RFG:
 

Mooseman

Isengar Tussle
Scooooooooooop
I had one shot at it....

Good one, I got mana hosed on red at the begining......

I'll go first in game three.........

Let me sidebaord first.....
 

Mooseman

Isengar Tussle
Game III

Ilsand
Mox
Silver Myr
Go

Spidey: 20
Hand: 7
Library: ??
In Play:


Graveyard:
RFG:

Mooseman: 20
Hand: 5
Library:36
In Play:

(T) Island
(T) Mox Ruby (T:R)

(S) Silver Myr (1/1,{Tap}: Add {U} to your mana pool.)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Actually, that last game *was* the third game. I won the first, you won the second, and that was the tie-breaker. We can play a fourth for fun though :D
 
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