F
Force of Will Smith
Guest
I noticed that mythosx had posted the makings of a dingus deck..
I put this thing together mainly for multiplayer, but it can consistenly blow up everything almost all of the time. It was made in response to really really fast decks..
basically the idea is you sweep the board once... twice.. three time... toss out a dingus.... wait... or just kill with dingus staff or dingus egg..
the design of the deck is pretty simple, made a few changes to make it less unpredictable.. you just have to play it carefully.. and sometimes be willing to eat some damage so you can dingus for 18 during their turn.
it designed to destroy any deck that takes more than 2 turns, or more than 1 card in play to win
.. notice i say destroy... not win against..
i suppose i could put some creatures.. cut the red, remove the dingus conditions and make it more competetive, but there's seriously nothing funnier than playing against a type 1 ravager and making him scoop turn 1.. followed by a 2nd game and i manage to drop a mox monkey turn 1, followed by serenity my turn 2
equipment, artifact, swarm, elves, WW, etc..
The sideboard is almost completely anti artifact and affinity,..
SB:
3 Ancient Runes
3 Price of Progress
3 Serenity
3 Mox Monkeys (Gorilla Shaman)
3 Chalice of the Void (Stops moxen, plus its funny)
11 mountains
11 Plains
4 Dingus Egg
4 Dingus Staff
2 Nevinyrral's Disk
2 Powder Keg
2 Gustha's Scepter
2 Zuran Orb (Saves you from Dingus damage)
1 Darksteel Reactor
White:
4 Armageddon
4 Planar Collapse
3 Wrath of God
3 Balance
1 Enlightened Tutor
Red:
4 Jokulhaups
3 Obliterate
The best part about this deck is that countermagic does almost nothing to it,
you save yourself so many turns, you almost always have double and triplicates of each spell. It's a very focused deck.. and a cranial+splinter would probably ruin your day.. but you can easily choose who won't win.. or just F everybody up and make them win with 1/1's no artifacts, enchantments, equipments, or lands.
this deck hates: straight burn, free creatures, creatures with haste
I put this thing together mainly for multiplayer, but it can consistenly blow up everything almost all of the time. It was made in response to really really fast decks..
basically the idea is you sweep the board once... twice.. three time... toss out a dingus.... wait... or just kill with dingus staff or dingus egg..
the design of the deck is pretty simple, made a few changes to make it less unpredictable.. you just have to play it carefully.. and sometimes be willing to eat some damage so you can dingus for 18 during their turn.
it designed to destroy any deck that takes more than 2 turns, or more than 1 card in play to win
i suppose i could put some creatures.. cut the red, remove the dingus conditions and make it more competetive, but there's seriously nothing funnier than playing against a type 1 ravager and making him scoop turn 1.. followed by a 2nd game and i manage to drop a mox monkey turn 1, followed by serenity my turn 2
equipment, artifact, swarm, elves, WW, etc..
The sideboard is almost completely anti artifact and affinity,..
SB:
3 Ancient Runes
3 Price of Progress
3 Serenity
3 Mox Monkeys (Gorilla Shaman)
3 Chalice of the Void (Stops moxen, plus its funny)
11 mountains
11 Plains
4 Dingus Egg
4 Dingus Staff
2 Nevinyrral's Disk
2 Powder Keg
2 Gustha's Scepter
2 Zuran Orb (Saves you from Dingus damage)
1 Darksteel Reactor
White:
4 Armageddon
4 Planar Collapse
3 Wrath of God
3 Balance
1 Enlightened Tutor
Red:
4 Jokulhaups
3 Obliterate
The best part about this deck is that countermagic does almost nothing to it,
you save yourself so many turns, you almost always have double and triplicates of each spell. It's a very focused deck.. and a cranial+splinter would probably ruin your day.. but you can easily choose who won't win.. or just F everybody up and make them win with 1/1's no artifacts, enchantments, equipments, or lands.
this deck hates: straight burn, free creatures, creatures with haste