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		mpgsheep
Guest
i think that wild might is a very good pump card, better than seals, but maybe not as good as giant growth.  However in the current environment it can work very well in the first 3-4 turns of the game.  For example if you are playing fires, which can consistently drop a 3rd turn blastoderm, the fires player has to tap out.  Then when they attack with the blastoderm you pump up your creature by 5/5 and kill it.  One of the better ways of dealing with turn 3 blastoderm(besides playing one yourself!)  I played a sort of similar deck at my first tournament, and although i wasn't majorly succesful, this could be put down to my inexperience and lack of good cards(i played grizzly bears as i had no kavu titans).  However i enjoyed playing with this deck a lot.  My report is at http://www.deadnet.org.uk/511gro.html
Might help, might not
mpgsheep
								Might help, might not
mpgsheep