It becomes 1/2 from flanking, I tap the Page to pump my Herderm, I assume you regen, you take 3 from the Angel and I gain 3.
Island, Done.
Spidey: 21
Hand: 2
In Play:
(U,U,U,U,U) Plains x5
(U,U,U,U) Island x3
(U) Nomads en-Kor (1/1, 0: the next 1 dmg that would be dealt to ~ this turn is dealt to target creature you control instead)
(U) Shaper Guildmage (1/1, W, T: target creature gains first strike ueot. B, T: target creature gains +1/+0 ueot)
(T) Mtenda Herder (1/1, flanking)
(U) Thunder Wall (0/2, defender, flying, U: ~ gets +1/+1 ueot) ~Demised~ ~Minioned~
(T) Angelic Page (1/1, flying, T: target attacking or blocking creature gets +1/+1 ueot)
(T) Warrior Angel (3/4, flying, whenever ~ deals dmg, you gain that much life)
Graveyard: Spindrift Drake, Seasoned Tactician
RFG:
Mooseman: 10
Hand: 4
In Play:
(UUU) Island x2
(TU) Swamp x2
False Demise (When enchanted creature is put into a graveyard, return that creature to play under your control.)
Errant Minion (During target creature's controller's upkeep, Errant Minion deals 2 damage to him or her. He or she may pay 1 for each 1 damage he or she wishes to prevent from Errant Minion.)
(T) Metathran Zombie (1/1 (2/3 w/+1/+2 ctr) B : Regenerate Metathran Zombie.)
(U) Mistfolk (1/2, U: Counter target spell that targets Mistfolk.)
(T) Dauthi Jackal (2/1, Shadow BB, Sacrifice Dauthi Jackal: Destroy target blocking creature.)
Graveyard: Seal of Removal, Arcane Denial, Armor Thrull, Island, Krovikan Sorceror
RFG: