New game: Dominion

R

rokapoke

Guest
Melkor buys a Duchy.

Oversoul's 15th Turn
Hand:
Silver
Copper x2
Estate
Cellar

You currently have 4 treasure for 1 buy, with 1 available action.
What'll it be?

Stockpiles:
QTY..CARD
27...Copper (cost = 0, 1 treasure)
31...Silver (3, 2 treasure)
16...Gold (6, 3 treasure)

11...Estate (2, 1 victory point)
11...Duchy (5, 3 victory points)
3....Province (8, 6 victory points)

7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
3....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
4....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
8....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 29 / 8
Turgy22 -- 28 / 0
Melkor -- 21 / 8
Oversoul -- 25 / 20
 
R

rokapoke

Guest
Tossing it all to the Cellar draws you the following cards, with one action available:

Oversoul's 15th Turn
Updated Hand:
Copper x2
Estate
Laboratory

Playing the Laboratory draws you another Estate and a Village.
Playing the Village draws you another Copper.

You have 3 treasure for 1 buy.
What'll it be?

Stockpiles:
QTY..CARD
27...Copper (cost = 0, 1 treasure)
31...Silver (3, 2 treasure)
16...Gold (6, 3 treasure)

11...Estate (2, 1 victory point)
11...Duchy (5, 3 victory points)
3....Province (8, 6 victory points)

7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
3....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
4....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
8....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 29 / 8
Turgy22 -- 28 / 0
Melkor -- 21 / 8
Oversoul -- 25 / 13
 
R

rokapoke

Guest
Oversoul buys a Village. Only 2 Villages remain to be purchased!

Spiderman's 16th Turn
Hand:
Gold
Copper
Estate
Smithy
Cellar

You currently have 4 treasure for 1 buy, with 1 action available.
What'll it be?

Stockpiles:
QTY..CARD
27...Copper (cost = 0, 1 treasure)
31...Silver (3, 2 treasure)
16...Gold (6, 3 treasure)

11...Estate (2, 1 victory point)
11...Duchy (5, 3 victory points)
3....Province (8, 6 victory points)

7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
2....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
4....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
8....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 29 / 8
Turgy22 -- 28 / 0
Melkor -- 21 / 8
Oversoul -- 26 / 13
 
R

rokapoke

Guest
I made a mistake with your draw pile -- you only had 3 cards in the draw pile at the beginning of your turn, not 8 (as you drew 5 to make up your hand).

From the Cellar, you draw two Coppers.

You have 1 action remaining, so I'll go ahead and play the only action in your hand. The Smithy draws you a Copper and 2 Estates.

Spiderman's 16th Turn
Updated Hand:
Gold
Copper x3
Estate x2

You have 6 treasure for 1 buy.
What'll it be?

Stockpiles:
QTY..CARD
27...Copper (cost = 0, 1 treasure)
31...Silver (3, 2 treasure)
16...Gold (6, 3 treasure)

11...Estate (2, 1 victory point)
11...Duchy (5, 3 victory points)
3....Province (8, 6 victory points)

7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
2....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
4....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
8....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 29 / 21
Turgy22 -- 28 / 0
Melkor -- 21 / 8
Oversoul -- 26 / 13
 
R

rokapoke

Guest
Spidey buys a Village. Only 1 Village left... Remember, the game ends when either: (a) the Province stockpile is emptied [3 left!], or (b) any three stockpiles are emptied.

Turgy22's 16th Turn
Hand:
Mine
Cellar
Province x2
Festival

It's a rather unorthodox hand, I'd say. You have 0 treasure for 1 buy, with 1 action available.
What's the first step?

Stockpiles:
QTY..CARD
27...Copper (cost = 0, 1 treasure)
31...Silver (3, 2 treasure)
16...Gold (6, 3 treasure)

11...Estate (2, 1 victory point)
11...Duchy (5, 3 victory points)
3....Province (8, 6 victory points)

7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
1....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
4....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
8....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 30 / 21
Turgy22 -- 28 / 23
Melkor -- 21 / 8
Oversoul -- 26 / 13
 

Spiderman

Administrator
Staff member
Remember, the game ends when either: (a) the Province stockpile is emptied [3 left!], or (b) any three stockpiles are emptied.
Ha... I didn't remember that. Are we allowed to know the point totals in everyone's decks or just have to guess who's ahead?
 
R

rokapoke

Guest
Ha... I didn't remember that. Are we allowed to know the point totals in everyone's decks or just have to guess who's ahead?
In this case, you can read back through all the purchases, but it a typical game it's on you to remember it.

I'll save you the trouble, since I have the spreadsheet:
Spidey: Province x2, Estate x3
Turgy: Province x3, Estate x4
Melkor: Province x3, Duchy x1, Estate x3
Oversoul: Province x1, Estate x3

Points (6 points per Province, 3 per Duchy, 1 per Estate), at the moment, are:
Spidey: 15
Turgy: 22
Melkor: 24 (not 26, as initially posted -- and yes, I'm a professor of engineering)
Oversoul: 9

Of course, this is assuming that I didn't mess up the count (but I think it's correct -- the cards add up right, anyway). At the end of the game I will sort by name so that I definitely get it right.
 

turgy22

Nothing Special
Melkor: Province x3, Duchy x1, Estate x3

Points (6 points per Province, 3 per Duchy, 1 per Estate), at the moment, are:
Melkor: 26
6+6+6+3+1+1+1 = 26? You should worry less about your counting skills and more about your arithmetic.

As for my turn, I'll play Festival and then pitch both Provinces to my Cellar.
 
R

rokapoke

Guest
6+6+6+3+1+1+1 = 26? You should worry less about your counting skills and more about your arithmetic.
I will blame my lack of sleep last night -- I only got 4 or 5 hours, which is clearly insufficient.

The Festival earns you 2 actions, +1 buy, and +2 treasure.
Pitching the Provinces to the Cellar draws you a Gold and a Market. [2 actions, 2 buys, +2 treasure]
Playing the Market draws you a Village. [2 actions, 3 buys, +3 treasure]
Playing the Village draws you a Silver. [3 actions, 3 buys, +3 treasure]

Turgy22's 16th Turn
Updated Hand:
Mine
Gold
Silver

You currently have 8 treasure for up to 3 buys. If you choose to use your Mine to convert the Silver to Gold (you still have 3 actions available, after all), you will have 9 treasure for up to 3 buys.

What's the purchase plan?

Stockpiles:
QTY..CARD
27...Copper (cost = 0, 1 treasure)
31...Silver (3, 2 treasure)
16...Gold (6, 3 treasure)

11...Estate (2, 1 victory point)
11...Duchy (5, 3 victory points)
3....Province (8, 6 victory points)

7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
1....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
4....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
8....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 30 / 21
Turgy22 -- 28 / 19
Melkor -- 21 / 8
Oversoul -- 26 / 13
 
R

rokapoke

Guest
Silver converted to Gold. Turgy22 buys a Province.

Melkor's 16th Turn
Updated Hand:
Gold x2
Silver
Province
Estate

You have 8 treasure for 1 buy.

Stockpiles:
QTY..CARD
27...Copper (cost = 0, 1 treasure)
31...Silver (3, 2 treasure)
15...Gold (6, 3 treasure)

11...Estate (2, 1 victory point)
11...Duchy (5, 3 victory points)
2....Province (8, 6 victory points)

7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
1....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
4....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
8....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 30 / 21
Turgy22 -- 29 / 19
Melkor -- 21 / 3
Oversoul -- 26 / 13
 

turgy22

Nothing Special
I have a feeling you've got this one in the bag. If either Oversoul or Spiderman buys that last Province, you've won. Even if they don't, I'd need another great hand to get it myself. I'd put the odds of a Melkor victory at 92.6%.
 

Spiderman

Administrator
Staff member
yeah, I actually forgot how to win since Oversoul dazzled me with his last game win. I probably would have bought more duchy's when I had the chance.
 
R

rokapoke

Guest
Melkor buys a Province -- only 1 remains... if that last Province is purchased, the game ends and victory points are counted.

Oversoul's 16th Turn
Hand:
Laboratory
Gold x2
Silver
Copper

Playing the Laboratory draws you a Village and a Market. [1 action available, 1 buy, 9 treasure]
Playing the Village draws you a Market. [2 actions, 1 buy, 9 treasure]
Playing the first Market draws you a Copper. [2 actions, 2 buys, 10 treasure (+1 from Markets = 11)]
Playing the second Market draws you another Market. [2 actions, 3 buys, 10 treasure (+2 = 12)]
Playing the third Market draws you a Laboratory. [2 actions, 4 buys, 10 treasure (+3 = 13)]
Playing the second Laboratory draws you a Smithy and a Province. [2 actions, 4 buys, 10 treasure (+3 = 13)]
Playing the Smithy draws you a Silver, a Copper, and an Estate. [1 action, 4 buys, 13 treasure (+3 = 16)]

You have 16 treasure for up to 4 buys.
What'll it be?

Stockpiles:
QTY..CARD
27...Copper (cost = 0, 1 treasure)
31...Silver (3, 2 treasure)
15...Gold (6, 3 treasure)

11...Estate (2, 1 victory point)
11...Duchy (5, 3 victory points)
1....Province (8, 6 victory points)

7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
1....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
8....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
5....Laboratory (5) (+1 action. Draw two cards.)
4....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
8....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 30 / 21
Turgy22 -- 29 / 19
Melkor -- 23 / 3
Oversoul -- 26 / 10
 
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