New game: Dominion

R

rokapoke

Guest
Turgy buys a Gold.

Melkor's 8th Turn
Hand:
1 - Copper x2
Estate x2
Smithy

Playing the Smithy draws you another Copper, a Gold, and an Estate. You now have 6 treasure for 1 buy.

Stockpiles:
QTY..CARD
28...Copper (cost = 0, 1 treasure)
36...Silver (3, 2 treasure)
26...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
11...Province (8, 6 victory points)

8....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
5....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
9....Laboratory (5) (+1 action. Draw two cards.)
6....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 22 / 12
Turgy22 -- 19 / 1
Melkor -- 16 / 2
Oversoul -- 17 / 8
 
R

rokapoke

Guest
Melkor buys a Gold.

Oversoul's 8th Turn
Hand:
1 - Copper
Estate x2
Village
Cellar

Playing the Village draws you a Copper.

Current hand:
1 - Copper x2
Estate x2
Cellar

You have 2 actions available to you. Would you care to play the Cellar?

Stockpiles:
QTY..CARD
28...Copper (cost = 0, 1 treasure)
36...Silver (3, 2 treasure)
25...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
11...Province (8, 6 victory points)

8....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
5....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
9....Laboratory (5) (+1 action. Draw two cards.)
6....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 22 / 12
Turgy22 -- 19 / 1
Melkor -- 17 / 2
Oversoul -- 17 / 2
 
R

rokapoke

Guest
Right. Always the difficult turns with you.
# Actions Play
1 Village -- draw 1 card (Copper); +1 action
2 Cellar -- discard 2x Copper, 2x Estate; draw 4 cards (Copper, Village, Smithy, Estate); +1 action
2 Village -- draw 1 card (Copper); +1 action
3 Smithy -- draw 3 cards (2x Copper, Feast)

You now have 2 actions available, and are holding a Feast. You are welcome to use it and select anything besides a Province or a Gold (thanks for pointing that out last time).

You then have 4 treasure for 1 buy.
 
R

rokapoke

Guest
Oversoul Feasts on a Laboratory and buys a Silver.

Spiderman's 9th Turn
Hand:
1 - Copper x3
Moneylender
Cellar

What's the plan?

Stockpiles:
QTY..CARD
28...Copper (cost = 0, 1 treasure)
35...Silver (3, 2 treasure)
25...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
11...Province (8, 6 victory points)

8....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
5....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
8....Laboratory (5) (+1 action. Draw two cards.)
6....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 22 / 7
Turgy22 -- 19 / 1
Melkor -- 17 / 2
Oversoul -- 18 / 7
 
R

rokapoke

Guest
Bold move. You discard 2 Coppers and draw a Copper and a Festival.

Playing the Festival gives you 4 treasure to spend on up to 2 buys. You may also choose to use your Moneylender -- by trashing a Copper, you could have 6 treasure to spend on up to 2 buys.
 
R

rokapoke

Guest
Spidey ultimately trades a Copper for a Gold.

Turgy22's 9th Turn
Hand:
Market x2
Estate x2
1 - Copper

Playing the two Markets gets you two new cards, and they're both Coppers.

You now have 5 treasure to spend on up to 3 buys.

Stockpiles:
QTY..CARD
28...Copper (cost = 0, 1 treasure)
35...Silver (3, 2 treasure)
24...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
11...Province (8, 6 victory points)

8....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
5....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
8....Laboratory (5) (+1 action. Draw two cards.)
6....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 22 / 5
Turgy22 -- 19 / 12
Melkor -- 17 / 2
Oversoul -- 18 / 7
 
R

rokapoke

Guest
Turgy22 buys a Laboratory.

Melkor's 9th Turn
Hand:
1 - Copper x2
Moneylender
Gold
Province

If you choose to use your Moneylender, you will have 7 treasure for 1 buy. If you choose not to use it, you have 5 treasure for 1 buy.

Stockpiles:
QTY..CARD
28...Copper (cost = 0, 1 treasure)
35...Silver (3, 2 treasure)
24...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
11...Province (8, 6 victory points)

8....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
5....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
7....Laboratory (5) (+1 action. Draw two cards.)
6....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 22 / 5
Turgy22 -- 20 / 12
Melkor -- 17 / 12
Oversoul -- 18 / 7
 
R

rokapoke

Guest
Melkor converts another Copper to Gold.

Oversoul's 9th Turn
Hand:
1 - Copper x2
Estate
Laboratory
Market

Playing the Market draws you a Copper (+1 treasure, +1 buy). Playing the Laboratory draws you a Village and an Estate. Playing the Village draws you a Village (+1 action). Playing that Village draws you an Estate (+2 actions).

Your updated hand: (+1 treasure, +1 buy, 3 actions)
1 - Copper x3
Estate x3

You have 4 treasure to spend on up to 2 buys.

Stockpiles:
QTY..CARD
28...Copper (cost = 0, 1 treasure)
35...Silver (3, 2 treasure)
23...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
11...Province (8, 6 victory points)

8....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
5....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
7....Laboratory (5) (+1 action. Draw two cards.)
6....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 22 / 5
Turgy22 -- 20 / 12
Melkor -- 17 / 12
Oversoul -- 18 / 8
 
R

rokapoke

Guest
Oversoul buys a Silver.

Spiderman's 10th Turn
Hand:
1 - Copper
Estate x2
Village x2

Playing the Villages draws you two more Coppers.

You have 3 treasure to spend on 1 buy.

Stockpiles:
QTY..CARD
28...Copper (cost = 0, 1 treasure)
34...Silver (3, 2 treasure)
23...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
11...Province (8, 6 victory points)

8....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
5....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
7....Laboratory (5) (+1 action. Draw two cards.)
6....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 22 / 15
Turgy22 -- 20 / 12
Melkor -- 17 / 12
Oversoul -- 19 / 8
 
R

rokapoke

Guest
Spidey buys a Woodcutter.

Turgy22's 10th Turn
Hand:
2 - Silver
Estate
Village
Smithy
Mine

Playing the Village draws you a Copper. Playing the Smithy draws you a Gold and two more Coppers.

Updated hand:
1 - Copper x3
2 - Silver
3 - Gold
Estate
Mine

As it stands, you have 8 treasure for 1 buy. However, you still have an action available, so you may use your Mine to convert a Copper to a Silver or to convert your Silver to a Gold. If you choose to use your Mine, you have 9 treasure for 1 buy.

Stockpiles:
QTY..CARD
28...Copper (cost = 0, 1 treasure)
34...Silver (3, 2 treasure)
23...Gold (6, 3 treasure)

12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
11...Province (8, 6 victory points)

8....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
5....Village (3) (+2 actions. Draw one card.)
8....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
8....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
7....Feast (4) (Trash this card. Gain a card costing up to 5.)
6....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
7....Laboratory (5) (+1 action. Draw two cards.)
6....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
9....Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)

Deck size / Draw pile size:
Spiderman -- 23 / 15
Turgy22 -- 20 / 3
Melkor -- 17 / 12
Oversoul -- 19 / 8
 
Top