F
f-6
Guest
What decks do you play in multiplayer?
Most people play many different decks in multiplayer, but almost everybody has one or a few decks that is their favorite or just has some special feeling for them. I have a few decks myself that has a special feel to them.
Now, I was thinking. It would be interesting to know your favorite multiplayer deck, what you like about it, what its weakness is and so on. Also, it would be kind of cool to try to use Anthony Alongis ratings on them.
So:
What is your favorite deck for 3-4 player chaos multiplayer?
What do you like about it?
What is its weakness?
How good is it (1-10)?
How does it grade on the Alongi scales?
An example, a pet deck of mine (mostly because it was the first deck that I had that was any good); Fourth edition Wu.
4 Serra angel
4 Wall of swords
2 Air elemental
4 Mesa Pegasus
3 Prodigal sorcerer
2 Serrated arrows
1 Time elemental
2 Control magic
1 Balance
1 Crusade
1 Righteousness
2 Castle
1 Devine transformation
1 Blessing
1 Nevinyrrals disc
1 Jayemdae Tome
1 Alddins ring
4 Swords to plowshares
3 Disenchant
4 Arcane denial
2 Adarkar wastes
1 Tundra
13 Plains
9 Island
What do you like about it?
Well, as I said, it was my first good deck. It has a lot of powerful cards (for that time and my play group), it can punch hard and take care of just about anything-
What is its weakness?
Well, it's a pile... The mana base is not good for a deck like this, it has rather few tricks and no strategy. It just relies on the quality of the cards, really...
How good is it (1-10)?
4
How does it grade on the Alongi scales(1-10)?
Rattlesnake: 6
Gorilla: 3
Pigeon: 3 (Only because of the control magics)
Plankton: 1
Cockroach: 3
So, who is up for the challenge?
For reference, Anthony Alongis categories:
Rattlesnake: the element that warns other players away, and/or redirects their attention elsewhere (e.g., Goblin Dynamo).
Gorilla: the element that smashes the board, and/or impacts multiple players, cards, or permanents (e.g., Wrath of God).
Spider: the element that sets a trap to punish stray opponents (e.g., Spinal Embrace)
Pigeon: the element that feeds off of more and more players (e.g., Congregate)
(Zoo)plankton: the element that feeds all players (e.g., Awakening)
Cockroach: the element that persists, and/or multiplies effects (e.g., Masticore)
Most people play many different decks in multiplayer, but almost everybody has one or a few decks that is their favorite or just has some special feeling for them. I have a few decks myself that has a special feel to them.
Now, I was thinking. It would be interesting to know your favorite multiplayer deck, what you like about it, what its weakness is and so on. Also, it would be kind of cool to try to use Anthony Alongis ratings on them.
So:
What is your favorite deck for 3-4 player chaos multiplayer?
What do you like about it?
What is its weakness?
How good is it (1-10)?
How does it grade on the Alongi scales?
An example, a pet deck of mine (mostly because it was the first deck that I had that was any good); Fourth edition Wu.
4 Serra angel
4 Wall of swords
2 Air elemental
4 Mesa Pegasus
3 Prodigal sorcerer
2 Serrated arrows
1 Time elemental
2 Control magic
1 Balance
1 Crusade
1 Righteousness
2 Castle
1 Devine transformation
1 Blessing
1 Nevinyrrals disc
1 Jayemdae Tome
1 Alddins ring
4 Swords to plowshares
3 Disenchant
4 Arcane denial
2 Adarkar wastes
1 Tundra
13 Plains
9 Island
What do you like about it?
Well, as I said, it was my first good deck. It has a lot of powerful cards (for that time and my play group), it can punch hard and take care of just about anything-
What is its weakness?
Well, it's a pile... The mana base is not good for a deck like this, it has rather few tricks and no strategy. It just relies on the quality of the cards, really...
How good is it (1-10)?
4
How does it grade on the Alongi scales(1-10)?
Rattlesnake: 6
Gorilla: 3
Pigeon: 3 (Only because of the control magics)
Plankton: 1
Cockroach: 3
So, who is up for the challenge?
For reference, Anthony Alongis categories:
Rattlesnake: the element that warns other players away, and/or redirects their attention elsewhere (e.g., Goblin Dynamo).
Gorilla: the element that smashes the board, and/or impacts multiple players, cards, or permanents (e.g., Wrath of God).
Spider: the element that sets a trap to punish stray opponents (e.g., Spinal Embrace)
Pigeon: the element that feeds off of more and more players (e.g., Congregate)
(Zoo)plankton: the element that feeds all players (e.g., Awakening)
Cockroach: the element that persists, and/or multiplies effects (e.g., Masticore)