P
Purple_jester
Guest
I've got a nice little betting game this Friday with some friends. Multiplayer. Casual Type 1. Judgment is legal. Power 9 isn't legal. No sideboards. The winner gets treated out to a buffet dinner.
I like to eat. I want to win.
I'm going to surprise them a little by not playing my usual white deck. Barring divine inspiration, I'm going to play a multiplayer deck using the degenerate Palinchron + High Tide combo to generate infinite mana.
Here's the deck build I'm working on:
Creatures: (4)
4 Palinchron
Spells: (27)
4 High Tide
4 Mana Drain
4 Force of Will
2 Capsize
2 Propaganda
2 Impulse
1 Mystical Tutor
1 Merchant Scroll
1 Time Spiral
1 Frantic Search
1 Fact or Fiction
1 Stroke of Genius
1 Braingeyser
1 Cunning Wish *
1 Spelljack **
Artifacts: (6)
2 Nevinyrral's Disk
3 Rocket Launcher ***
1 Sol Ring
Land: (23)
23 Island
* Hee-hee... This is my special tech. Our rules say you can't use the Power 9 maindeck... This little baby should be a surprise when it grabs me my Ancestral Recall or let's me use a second Stroke of Genius or Fact or Fiction.
** Hey, it's a fun card. Besides, it will be interesting to use my opponent's Verdant Force for myself.
*** In a one-on-one game, your kill using the infinite mana combo is to either gain control by Capsizing all your opponent's permanents, then killing him with Palinchron, or, using Stroke of Genius and have him draw a billion cards. Since I'm using this for multiplayer, the Rocket Launchers will allow me to kill all my opponents. Using colorless damage to boot.
So that's my deck. Any suggestions for improvements? All I need is to survive long enough to have a Rocket Launcher on the table, 6 Islands, and a Palinchron + High Tide in my hand.
Any help will be appreciated and will go a long way to adding a few pounds to my frame over the next weekend.
I like to eat. I want to win.
I'm going to surprise them a little by not playing my usual white deck. Barring divine inspiration, I'm going to play a multiplayer deck using the degenerate Palinchron + High Tide combo to generate infinite mana.
Here's the deck build I'm working on:
Creatures: (4)
4 Palinchron
Spells: (27)
4 High Tide
4 Mana Drain
4 Force of Will
2 Capsize
2 Propaganda
2 Impulse
1 Mystical Tutor
1 Merchant Scroll
1 Time Spiral
1 Frantic Search
1 Fact or Fiction
1 Stroke of Genius
1 Braingeyser
1 Cunning Wish *
1 Spelljack **
Artifacts: (6)
2 Nevinyrral's Disk
3 Rocket Launcher ***
1 Sol Ring
Land: (23)
23 Island
* Hee-hee... This is my special tech. Our rules say you can't use the Power 9 maindeck... This little baby should be a surprise when it grabs me my Ancestral Recall or let's me use a second Stroke of Genius or Fact or Fiction.
** Hey, it's a fun card. Besides, it will be interesting to use my opponent's Verdant Force for myself.
*** In a one-on-one game, your kill using the infinite mana combo is to either gain control by Capsizing all your opponent's permanents, then killing him with Palinchron, or, using Stroke of Genius and have him draw a billion cards. Since I'm using this for multiplayer, the Rocket Launchers will allow me to kill all my opponents. Using colorless damage to boot.
So that's my deck. Any suggestions for improvements? All I need is to survive long enough to have a Rocket Launcher on the table, 6 Islands, and a Palinchron + High Tide in my hand.
Any help will be appreciated and will go a long way to adding a few pounds to my frame over the next weekend.