Mindmaster Weatherlight: Rokapoke vs Mooseman

R

rokapoke

Guest
Riders trade then.
Forest.
Sage Owl.
Done.




Mooseman: 19
Hand: 10
In play:

(U) Island
(TT) Swamp
(TT) Mountain

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(U) Sage Owl (1/1 Flying. CIP:Library crap)
(U) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(S) Razortooth Rats (2/1, Fear)

Graveyard: Shadow Rider
RFG:
--------------------------------------
Rokapoke: 19
Hand: 10
In play:

(U) Mountain
(T) Island
(TU) Swamp
(U) Forest

(U) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(U) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.)
(U) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(S) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, Plains
Attack with ROC
Response/block?

Mooseman: 19
Hand: 10
In play:

(U) Plains
(U) Island
(UU) Swamp
(UU) Mountain

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(U) Sage Owl (1/1 Flying. CIP:Library crap)
(U) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(U) Razortooth Rats (2/1, Fear)

Graveyard: Shadow Rider
RFG:
--------------------------------------
Rokapoke: 19
Hand: 10
In play:

(U) Mountain
(T) Island
(TU) Swamp
(U) Forest

(U) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(U) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.)
(U) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(S) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider
RFG:
 
R

rokapoke

Guest
Poltergeist blocks. I'll regenerate it when that becomes appropriate.
 

Mooseman

Isengar Tussle
Done

Mooseman: 19
Hand: 10
In play:

(U) Plains
(U) Island
(UU) Swamp
(UU) Mountain

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(U) Sage Owl (1/1 Flying. CIP:Library crap)
(U) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(U) Razortooth Rats (2/1, Fear)

Graveyard: Shadow Rider
RFG:
--------------------------------------
Rokapoke: 18
Hand: 10
In play:

(U) Mountain
(T) Island
(TU) Swamp
(U) Forest

(U) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(U) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.)
(U) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(S) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider
RFG:
 
R

rokapoke

Guest
Untap, upkeep.
Swamp.
Strands of Night.
Done.



Mooseman: 19
Hand: 10
In play:

(U) Plains
(U) Island
(UU) Swamp
(UU) Mountain

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(U) Sage Owl (1/1 Flying. CIP:Library crap)
(U) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(U) Razortooth Rats (2/1, Fear)

Graveyard: Shadow Rider
RFG:
--------------------------------------
Rokapoke: 18
Hand: 9
In play:

(T) Mountain
(U) Island
(TTU) Swamp
(T) Forest

Strands of Night (BB, Pay 2 life, sacrifice a Swamp: Return target creature card from your graveyard to play.)

(U) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(U) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.)
(U) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(U) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep.
Forest
Ardent Militia
Briar Shield the Militia
Attack with Roc, Block?
Done.

Mooseman: 19
Hand: 8
In play:

(T) Plains
(U) Island
(TT) Swamp
(TT) Mountain
(T) Forest

Briar Shield (Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.)

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(U) Sage Owl (1/1 Flying. CIP:Library crap)
(U) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(U) Razortooth Rats (2/1, Fear)
(S) Ardent Militia (3/6, Attacking doesn't cause Ardent Militia to tap.) ~Thorny~

Graveyard: Shadow Rider
RFG:
--------------------------------------
Rokapoke: 18
Hand: 9
In play:

(T) Mountain
(U) Island
(TTU) Swamp
(T) Forest

Strands of Night (BB, Pay 2 life, sacrifice a Swamp: Return target creature card from your graveyard to play.)

(U) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(U) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.)
(U) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(U) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider
RFG:
 
R

rokapoke

Guest
Block with Poltergeist and regenerate when appropriate.

Untap, upkeep.
Plains.
Kithkin Armor on my Entrancer.
Attack with Entrancer and Owl.
Blocks/responses?


Mooseman: 19
Hand: 8
In play:

(T) Plains
(U) Island
(TT) Swamp
(TT) Mountain
(T) Forest

Briar Shield (Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.)

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(U) Sage Owl (1/1 Flying. CIP:Library crap)
(U) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(U) Razortooth Rats (2/1, Fear)
(S) Ardent Militia (3/6, Attacking doesn't cause Ardent Militia to tap.) ~Thorny~

Graveyard: Shadow Rider
RFG:
--------------------------------------
Rokapoke: 17
Hand: 9
In play:

(U) Mountain
(U) Island
(UUU) Swamp
(U) Forest
(T) Plains

Strands of Night (BB, Pay 2 life, sacrifice a Swamp: Return target creature card from your graveyard to play.)
Kithkin Armor (Enchant creature. Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice ~: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.)

(U) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(T) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.) * Armored *
(U) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(T) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider
RFG:
 
R

rokapoke

Guest
2 to you then.
Done.


Mooseman: 17
Hand: 8
In play:

(T) Plains
(U) Island
(TT) Swamp
(TT) Mountain
(T) Forest

Briar Shield (Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.)

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(U) Sage Owl (1/1 Flying. CIP:Library crap)
(U) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(U) Razortooth Rats (2/1, Fear)
(S) Ardent Militia (3/6, Attacking doesn't cause Ardent Militia to tap.) ~Thorny~

Graveyard: Shadow Rider
RFG:
--------------------------------------
Rokapoke: 17
Hand: 9
In play:

(U) Mountain
(U) Island
(UUU) Swamp
(U) Forest
(T) Plains

Strands of Night (BB, Pay 2 life, sacrifice a Swamp: Return target creature card from your graveyard to play.)
Kithkin Armor (Enchant creature. Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice ~: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.)

(U) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(T) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.) * Armored *
(U) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(T) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, Plains
Attack with Roc, Militia and Rats
Blocks?

Mooseman: 17
Hand: 8
In play:

(UU) Plains
(U) Island
(UU) Swamp
(UU) Mountain
(U) Forest

Briar Shield (Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.)

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(U) Sage Owl (1/1 Flying. CIP:Library crap)
(U) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(T) Razortooth Rats (2/1, Fear)
(U) Ardent Militia (3/6, Attacking doesn't cause Ardent Militia to tap.) ~Thorny~

Graveyard: Shadow Rider
RFG:
--------------------------------------
Rokapoke: 17
Hand: 9
In play:

(U) Mountain
(U) Island
(UUU) Swamp
(U) Forest
(T) Plains

Strands of Night (BB, Pay 2 life, sacrifice a Swamp: Return target creature card from your graveyard to play.)
Kithkin Armor (Enchant creature. Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice ~: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.)

(U) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(T) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.) * Armored *
(U) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(T) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider
RFG:[/QUOTE]
 
R

rokapoke

Guest
I'll tap out to cast Spinning Darkness (You may remove the top three black cards in your graveyard from the game rather than pay ~'s mana cost. ~ deals 3 damage to target nonblack creature. You gain 3 life.) on your Roc.

I'll then block the Rats with my Poltergeist.

I won't block the Militia, so I guess my life total evens out with the life gain from the Darkness.

Responses? I'm planning to regenerate my Poltergeist when the timing is appropriate.
 
R

rokapoke

Guest
No, I'll keep the blocks the same.

That Disrupt was a stake to the heart!
 

Mooseman

Isengar Tussle
I never thought I would be able to use it since you have a lot of lands out.... but I got lucky
I'll Give my rats guided strike to save them

you take 6, you regen for 1 life
Thundermare
Done

Mooseman: 17
Hand: 8
In play:

(TT) Plains
(T) Island
(TT) Swamp
(TT) Mountain
(T) Forest

Briar Shield (Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.)

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(T) Sage Owl (1/1 Flying. CIP:Library crap)
(T) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(T) Razortooth Rats (2/1, Fear)
(T) Ardent Militia (3/6, Attacking doesn't cause Ardent Militia to tap.) ~Thorny~
(S) Thundermare (5/5, CIP:tap all other creatures)

Graveyard: Shadow Rider, Disrupt, Guided Strike
RFG:
--------------------------------------
Rokapoke: 10
Hand: 9
In play:

(T) Mountain
(T) Island
(TTT) Swamp
(T) Forest
(T) Plains

Strands of Night (BB, Pay 2 life, sacrifice a Swamp: Return target creature card from your graveyard to play.)
Kithkin Armor (Enchant creature. Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice ~: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.)

(T) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(T) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.) * Armored *
(T) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(T) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider, Spinning Darkness
RFG
 
R

rokapoke

Guest
I don't think you have the mana for all that... U for Disrupt, 1W for Guided Strike, 5R for Thundermare makes 9 mana... ?
 

Mooseman

Isengar Tussle
You are right, I miss counted
I'll lose the rats..... if that's ok with you


Mooseman: 17
Hand: 6
In play:

(TT) Plains
(T) Island
(TT) Swamp
(TT) Mountain
(T) Forest

Briar Shield (Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.)

(T) Roc Hatchling (3/3, When Roc Hatchling comes into play, put four shell counters on it. During your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and gains flying)
(T) Sage Owl (1/1 Flying. CIP:Library crap)
(T) Hurloon Shaman (2/3, If Hurloon Shaman is put into any graveyard from play, each player chooses and buries a land he or she controls.)
(T) Ardent Militia (3/6, Attacking doesn't cause Ardent Militia to tap.) ~Thorny~
(S) Thundermare (5/5, CIP:tap all other creatures)

Graveyard: Shadow Rider, Disrupt, Razortooth Rats
RFG:
--------------------------------------
Rokapoke: 10
Hand: 9
In play:

(T) Mountain
(T) Island
(TTT) Swamp
(T) Forest
(T) Plains

Strands of Night (BB, Pay 2 life, sacrifice a Swamp: Return target creature card from your graveyard to play.)
Kithkin Armor (Enchant creature. Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice ~: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.)

(T) Goblin Vandal (1/1; Whenever ~ attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and ~ deals no combat damage this turn.)
(T) Tolarian Entrancer (1/1; Whenever ~ becomes blocked by a creature, gain control of that creature at end of combat.) * Armored *
(T) Mischievous Poltergeist (1/1; Flying. Pay 1 life: Regenerate ~.)
(T) Sage Owl (1/1; Flying. When ~ comes into play, look at the top four cards of your library, then put them back in any order.)

Graveyard: Shadow Rider, Spinning Darkness
RFG
 
R

rokapoke

Guest
Okay. Clearly this game has gotten severe neglect from me. This may be a foregone conclusion, but I'm going to drop out of the Mindmaster business for the foreseeable future. I've got too much going on in the non-website world to keep up with this stuff.

Sorry for any frustration this has already put you through.
 
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