ugh, I though I did..... hehe.....
Oh well.... 2 life, spend BB and sack one of them to put the Riders back into play
Untap, upkeep,
Attack Limited with most
Band the Rider and the Infantry
Elephant
Militia
Shepard
Blocks?
Spidey: 12
Hand: 7
In Play:
(U,U) Mountain x2
(U,U,U,U) Swamp x4
(U) Plains
(U) Forest
(U,U) Island x2
(U) Striped Bears (2/2)
(U) Hurloon Shaman (2/3, when ~ is put into a graveyard from play, each player sacs a land)
(U) Ophidan (1/3)
Graveyard: Choking Vines, Relearn, Spinning Darkness, Bogardan Firefiend, Fatal Blow
Mooseman: 13
Hand: 1
In Play:
(U) Mountain
(UUU) Plains
(UUU) Swamp
(U) Island
Strands of Night (BB, Pay 2 life, Sacrifice a swamp: Put target creature card from your graveyard into play.)
(T) Benalish Infantry (1/3, Banding)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(T) Rogue Elephant (3/3) ~Kithkin Armor~
(T) Soul Shepherd (2/1, W, Remove a creature card in your graveyard from the game: Gain 1 life.)
(U) Ardent Militia (2/5, Attacking doesn't cause Ardent Militia to tap.)
(T) Shadow Rider (3/3, Flanking)
Graveyard: Dwarven Berserker, Guided Strike, Sage Owl, Argivian Find, Phantom Wings
Limited: 9
Hand: 2
In Play:
(UU) 2x Plains
(UU) 2x Island
(UU) 2x Swamp
(UT) 2x Mountain
(UT) 2x Forest
(U) Goblin Vandal (1/1 if unblocked, I may pay R to destroy an artifact instead of dealing damage)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(U) Striped Bears (2/2)
(U) Fog Elemental (4/4 flying, after it attacks or blocks, it dies)
(U) Merfolk Trader (1/2)
Graveyard: Sawtooth Ogres, Angelic Renewal, Coils of the Medusa, Redwood Treefolk, Mwonvuli Ooze, Choking Vines, Gemstone Mine, Chimeric Sphere
RFG: