Mindmaster Weatherlight Chaos: Spidey vs Limited vs Mooseman

Spiderman

Administrator
Staff member
It might have been for Mooseman if you attacked him instead of me... :)

I had to use my Fatal Blow on it, so I guess it was okay, but overall, you guys card pool seems much better than mine...
 
L

Limited

Guest
Okay, I'll pay 2 to turn it into a 3/2 ..

(er.. by the way.. flanking doesn't do anything now because the rider is blocking)
 

Spiderman

Administrator
Staff member
Sorry about not taking my turn earlier, I had a meeting right when I read this and forgot about it afterwards :rolleyes:

Untap, upkeep, Done.

How come you didn't use the Phantom Wings to save the Riders again, Mooseman?

Spidey: 12
Hand: 7
In Play:

(U,U) Mountain x2
(U,U,U,U) Swamp x4
(U) Plains
(U) Forest
(U,U) Island x2

(U) Striped Bears (2/2)
(U) Hurloon Shaman (2/3, when ~ is put into a graveyard from play, each player sacs a land)
(U) Ophidan (1/3)

Graveyard: Choking Vines, Relearn, Spinning Darkness, Bogardan Firefiend, Fatal Blow

Mooseman: 15
Hand: 1
In Play:

(T) Mountain
(UUT) Plains
(UUUT) Swamp
(T) Island

Strands of Night (BB, Pay 2 life, Sacrifice a swamp: Put target creature card from your graveyard into play.)

(U) Benalish Infantry (1/3, Banding)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(T) Rogue Elephant (3/3) ~Kithkin Armor~
(U) Soul Shepherd (2/1, W, Remove a creature card in your graveyard from the game: Gain 1 life.)
(U) Ardent Militia (2/5, Attacking doesn't cause Ardent Militia to tap.)

Graveyard: Dwarven Berserker, Guided Strike, Sage Owl, Argivian Find, Shadow Rider, Phantom Wings

Limited: 9
Hand: 2
In Play:

(UU) 2x Plains
(UU) 2x Island
(UU) 2x Swamp
(UT) 2x Mountain
(UT) 2x Forest

(U) Goblin Vandal (1/1 if unblocked, I may pay R to destroy an artifact instead of dealing damage)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(U) Striped Bears (2/2)
(U) Fog Elemental (4/4 flying, after it attacks or blocks, it dies)
(U) Merfolk Trader (1/2)

Graveyard: Sawtooth Ogres, Angelic Renewal, Coils of the Medusa, Redwood Treefolk, Mwonvuli Ooze, Choking Vines, Gemstone Mine, Chimeric Sphere
RFG:
 

Mooseman

Isengar Tussle
ugh, I though I did..... hehe.....
Oh well.... 2 life, spend BB and sack one of them to put the Riders back into play

Untap, upkeep,
Attack Limited with most
Band the Rider and the Infantry
Elephant
Militia
Shepard

Blocks?


Spidey: 12
Hand: 7
In Play:

(U,U) Mountain x2
(U,U,U,U) Swamp x4
(U) Plains
(U) Forest
(U,U) Island x2

(U) Striped Bears (2/2)
(U) Hurloon Shaman (2/3, when ~ is put into a graveyard from play, each player sacs a land)
(U) Ophidan (1/3)

Graveyard: Choking Vines, Relearn, Spinning Darkness, Bogardan Firefiend, Fatal Blow

Mooseman: 13
Hand: 1
In Play:

(U) Mountain
(UUU) Plains
(UUU) Swamp
(U) Island

Strands of Night (BB, Pay 2 life, Sacrifice a swamp: Put target creature card from your graveyard into play.)

(T) Benalish Infantry (1/3, Banding)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(T) Rogue Elephant (3/3) ~Kithkin Armor~
(T) Soul Shepherd (2/1, W, Remove a creature card in your graveyard from the game: Gain 1 life.)
(U) Ardent Militia (2/5, Attacking doesn't cause Ardent Militia to tap.)
(T) Shadow Rider (3/3, Flanking)

Graveyard: Dwarven Berserker, Guided Strike, Sage Owl, Argivian Find, Phantom Wings

Limited: 9
Hand: 2
In Play:

(UU) 2x Plains
(UU) 2x Island
(UU) 2x Swamp
(UT) 2x Mountain
(UT) 2x Forest

(U) Goblin Vandal (1/1 if unblocked, I may pay R to destroy an artifact instead of dealing damage)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(U) Striped Bears (2/2)
(U) Fog Elemental (4/4 flying, after it attacks or blocks, it dies)
(U) Merfolk Trader (1/2)

Graveyard: Sawtooth Ogres, Angelic Renewal, Coils of the Medusa, Redwood Treefolk, Mwonvuli Ooze, Choking Vines, Gemstone Mine, Chimeric Sphere
RFG:
 
L

Limited

Guest
Pay WUB to play Benalish Knight (2/2 Flash First Strike)

Block the band with Merfolk Trader
Block the Elephant with Poltergeist (paying 1 life)
Don't block the Militia
Block the Shephard with the Benalish Knight
 
L

Limited

Guest
Sure. I've paid one life, and take two damage.. And I lose the Merfolk Trader..

You done?
 

Mooseman

Isengar Tussle
I'm done.


Spidey: 12
Hand: 7
In Play:

(U,U) Mountain x2
(U,U,U,U) Swamp x4
(U) Plains
(U) Forest
(U,U) Island x2

(U) Striped Bears (2/2)
(U) Hurloon Shaman (2/3, when ~ is put into a graveyard from play, each player sacs a land)
(U) Ophidan (1/3)

Graveyard: Choking Vines, Relearn, Spinning Darkness, Bogardan Firefiend, Fatal Blow

Mooseman: 15
Hand: 1
In Play:

(U) Mountain
(UTT) Plains
(UUU) Swamp
(U) Island

Strands of Night (BB, Pay 2 life, Sacrifice a swamp: Put target creature card from your graveyard into play.)

(T) Benalish Infantry (1/3, Banding)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(T) Rogue Elephant (3/3) ~Kithkin Armor~
(U) Ardent Militia (2/5, Attacking doesn't cause Ardent Militia to tap.)
(T) Shadow Rider (3/3, Flanking)

Graveyard:Guided Strike, Argivian Find, Phantom Wings, Soul Shepherd
RFG: Dwarven Berserker, Sage Owl

Limited: 6
Hand: 1
In Play:

(UU) 2x Plains
(UU) 2x Island
(UU) 2x Swamp
(UT) 2x Mountain
(UT) 2x Forest

(U) Goblin Vandal (1/1 if unblocked, I may pay R to destroy an artifact instead of dealing damage)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(U) Striped Bears (2/2)
(U) Fog Elemental (4/4 flying, after it attacks or blocks, it dies)
(U) Benalish Knight (2/2, First Strike)

Graveyard: Sawtooth Ogres, Angelic Renewal, Coils of the Medusa, Redwood Treefolk, Mwonvuli Ooze, Choking Vines, Gemstone Mine, Chimeric Sphere, Merfolk Trader
RFG:
 
L

Limited

Guest
Untap, Upkeep, Done.

Spidey: 12
Hand: 7
In Play:

(U,U) Mountain x2
(U,U,U,U) Swamp x4
(U) Plains
(U) Forest
(U,U) Island x2

(U) Striped Bears (2/2)
(U) Hurloon Shaman (2/3, when ~ is put into a graveyard from play, each player sacs a land)
(U) Ophidan (1/3)

Graveyard: Choking Vines, Relearn, Spinning Darkness, Bogardan Firefiend, Fatal Blow

Mooseman: 15
Hand: 1
In Play:

(U) Mountain
(UTT) Plains
(UUU) Swamp
(U) Island

Strands of Night (BB, Pay 2 life, Sacrifice a swamp: Put target creature card from your graveyard into play.)

(T) Benalish Infantry (1/3, Banding)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(T) Rogue Elephant (3/3) ~Kithkin Armor~
(U) Ardent Militia (2/5, Attacking doesn't cause Ardent Militia to tap.)
(T) Shadow Rider (3/3, Flanking)

Graveyard:Guided Strike, Argivian Find, Phantom Wings, Soul Shepherd
RFG: Dwarven Berserker, Sage Owl

Limited: 6
Hand: 1
In Play:

(UU) 2x Plains
(UU) 2x Island
(UU) 2x Swamp
(UU) 2x Mountain
(UU) 2x Forest

(U) Goblin Vandal (1/1 if unblocked, I may pay R to destroy an artifact instead of dealing damage)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(U) Striped Bears (2/2)
(U) Fog Elemental (4/4 flying, after it attacks or blocks, it dies)
(U) Benalish Knight (2/2, First Strike)

Graveyard: Sawtooth Ogres, Angelic Renewal, Coils of the Medusa, Redwood Treefolk, Mwonvuli Ooze, Choking Vines, Gemstone Mine, Chimeric Sphere, Merfolk Trader
RFG:
 

Spiderman

Administrator
Staff member
I can't decide who really won that combat :)

Untap, upkeep, Done.

Spidey: 12
Hand: 7
In Play:

(U,U) Mountain x2
(U,U,U,U) Swamp x4
(U) Plains
(U) Forest
(U,U) Island x2

(U) Striped Bears (2/2)
(U) Hurloon Shaman (2/3, when ~ is put into a graveyard from play, each player sacs a land)
(U) Ophidan (1/3)

Graveyard: Choking Vines, Relearn, Spinning Darkness, Bogardan Firefiend, Fatal Blow

Mooseman: 15
Hand: 1
In Play:

(U) Mountain
(UTT) Plains
(UUU) Swamp
(U) Island

Strands of Night (BB, Pay 2 life, Sacrifice a swamp: Put target creature card from your graveyard into play.)

(T) Benalish Infantry (1/3, Banding)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(T) Rogue Elephant (3/3) ~Kithkin Armor~
(U) Ardent Militia (2/5, Attacking doesn't cause Ardent Militia to tap.)
(T) Shadow Rider (3/3, Flanking)

Graveyard:Guided Strike, Argivian Find, Phantom Wings, Swamp, Soul Shepherd
RFG: Dwarven Berserker, Sage Owl

Limited: 6
Hand: 1
In Play:

(UU) 2x Plains
(UU) 2x Island
(UU) 2x Swamp
(UU) 2x Mountain
(UU) 2x Forest

(U) Goblin Vandal (1/1 if unblocked, I may pay R to destroy an artifact instead of dealing damage)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(U) Striped Bears (2/2)
(U) Fog Elemental (4/4 flying, after it attacks or blocks, it dies)
(U) Benalish Knight (2/2, First Strike)

Graveyard: Sawtooth Ogres, Angelic Renewal, Coils of the Medusa, Redwood Treefolk, Mwonvuli Ooze, Choking Vines, Gemstone Mine, Chimeric Sphere, Merfolk Trader
RFG:
 

Mooseman

Isengar Tussle
I know Spidey will have something to suprise me with, but WTH.

Untap, upkeep, band the infantry with the Militia and attack Spidey.


Spidey: 12
Hand: 7
In Play:

(U,U) Mountain x2
(U,U,U,U) Swamp x4
(U) Plains
(U) Forest
(U,U) Island x2

(U) Striped Bears (2/2)
(U) Hurloon Shaman (2/3, when ~ is put into a graveyard from play, each player sacs a land)
(U) Ophidan (1/3)

Graveyard: Choking Vines, Relearn, Spinning Darkness, Bogardan Firefiend, Fatal Blow

Mooseman: 15
Hand: 1
In Play:

(U) Mountain
(UUU) Plains
(UUU) Swamp
(U) Island

Strands of Night (BB, Pay 2 life, Sacrifice a swamp: Put target creature card from your graveyard into play.)

(T) Benalish Infantry (1/3, Banding)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(U) Rogue Elephant (3/3) ~Kithkin Armor~
(U) Ardent Militia (2/5, Attacking doesn't cause Ardent Militia to tap.)
(U) Shadow Rider (3/3, Flanking)

Graveyard:Guided Strike, Argivian Find, Phantom Wings, Swamp, Soul Shepherd
RFG: Dwarven Berserker, Sage Owl

Limited: 6
Hand: 1
In Play:

(UU) 2x Plains
(UU) 2x Island
(UU) 2x Swamp
(UU) 2x Mountain
(UU) 2x Forest

(U) Goblin Vandal (1/1 if unblocked, I may pay R to destroy an artifact instead of dealing damage)
(U) Mischievous Poltergeist (1/1 flying; pay 1 life: regenerate)
(U) Striped Bears (2/2)
(U) Fog Elemental (4/4 flying, after it attacks or blocks, it dies)
(U) Benalish Knight (2/2, First Strike)

Graveyard: Sawtooth Ogres, Angelic Renewal, Coils of the Medusa, Redwood Treefolk, Mwonvuli Ooze, Choking Vines, Gemstone Mine, Chimeric Sphere, Merfolk Trader
RFG:
 

Mooseman

Isengar Tussle
2 damage to the infantry and 3 to the militia

Damage resolves?

EDIT~
Oops, I'll try again.

All damage to the infantry. 2 damage to the knight and 2 damage to the bears.
 
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