None. Your lancer dies.
Play Urborg Mindsucker, Play Raging Gorilla, Play Swamp, Sac Mindsucker to have you discard your 3rd card after you shuffle 'em, Done.
BigBlue: 10
Hand: 2
In Play:
(ench) Death Watch (if Ench creature goes to gy, it's controller loses life=power, and I gain life = it's toughness)
(TTT) Swamp
(T) Forest
(T) Plains
(TT) Island
(TT) Mountain
(U) Keeper of Kookus (1/1; R: ~ gains prot from red until eot)
(T) Suq'Ata Lancer (2/2; Flanking; Haste)
(T) Knight of Valor (2/2; Flanking; 1W: Creatures blocking ~ without flanking get -1/-1 until eot - use this ability only once each turn)
(U) Panther Warriors (6/3)
(S) Raging Gorilla (2/3; when ~ blocks or is blocked it gets +2/-2 until eot)
Graveyard:Desertion, Shrieking Drake, Mortal Wound, Tremor, Talruum Piper, Wicked Reward, Urborg Mindsucker
Removed:
_____________________________________
Spiderman: 16
Hand: 6 (-1, the third card after you shuffle them around)
In Play:
(T,U) Mountain x2
(T,U) Plains x2
(U) Island
(T,U) Forest x2
(U) Swamp
Gossamer Chains (Return ~ to owner's hand: Prevent all combat dmg that would be dealt by target unblocked creature this turn) (left for ease...)
Dark Priviledge (Enchanted creature gets +1/+1. Sac a creature: Regen enchanted creature)
Equipoise (At the beginning of my upkeep, for each artifact BigBlue controls in excess of the # I control, choose target artifact he controls. Repeat this process for creatures and lands. The chosen permanents phase out)
(T) Breezekeeper (4/4, flying, phasing)
(U) Panther Warriors (7/4) *Priviledged* *Suicide Alert*
Graveyard: Coercion, Mortal Wound, Breezekeeper, Keeper of Kookus, Suq'ata lancer
Removed: