Mindmaster The Dark: Spidey vs Mooseman

Spiderman

Administrator
Staff member
Pay 3 to attack with the Goblin
Island
Murk Dwellers

Done

Spidey: 19
Hand: 9
In Play:

(T) Swamp
(T,T) Plains x2
(T,T) Forest x2
(T) Mt
(T) Island

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(T) Pikemen (1/1, Banding, first strike)
(T) Marsh Goblins (1/1, Swampwalk) *Brainwashed*
(U) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(S) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)

Graveyard: Inquisition
RFG:

Mooseman: 14
Hand: 8
In Play:

(T) Plains
(TT) Island
(T) Swamp
(T) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Drowned (1/1 B: Regenerates)
(S) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )

Graveyard: Inquisition
RFG:
 

Mooseman

Isengar Tussle
UU
Plains
GG to forest walk the treefolk
Preacher

Spidey: 15
Hand: 9
In Play:

(T) Swamp
(T,T) Plains x2
(T,T) Forest x2
(T) Mt
(T) Island

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(T) Pikemen (1/1, Banding, first strike)
(T) Marsh Goblins (1/1, Swampwalk) *Brainwashed*
(U) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(S) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)

Graveyard: Inquisition
RFG:

Mooseman: 14
Hand: 7
In Play:

(TT) Plains
(UU) Island
(U) Swamp
(U) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Drowned (1/1 B: Regenerates)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(S) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)

Graveyard: Inquisition
RFG:
 

Mooseman

Isengar Tussle
Sorry, forgot to take damage and say Done....

Spidey: 15
Hand: 9
In Play:

(T) Swamp
(T,T) Plains x2
(T,T) Forest x2
(T) Mt
(T) Island

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(T) Pikemen (1/1, Banding, first strike)
(T) Marsh Goblins (1/1, Swampwalk) *Brainwashed*
(U) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(S) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)

Graveyard: Inquisition
RFG:

Mooseman: 12
Hand: 7
In Play:

(TT) Plains
(UU) Island
(U) Swamp
(U) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Drowned (1/1 B: Regenerates)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(S) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)

Graveyard: Inquisition
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Declare attack
Responses?

Spidey: 15
Hand: 9
In Play:

(U) Swamp
(U,U) Plains x2
(U,U) Forest x2
(U) Mt
(U) Island

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(U) Pikemen (1/1, Banding, first strike)
(U) Marsh Goblins (1/1, Swampwalk) *Brainwashed*
(U) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(U) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)

Graveyard: Inquisition
RFG:

Mooseman: 12
Hand: 7
In Play:

(TT) Plains
(UU) Island
(U) Swamp
(U) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Drowned (1/1 B: Regenerates)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(S) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)

Graveyard: Inquisition
RFG:
 

Spiderman

Administrator
Staff member
Pay 3 to have the Goblins attack
Island
Marsh Viper

Done

Spidey: 15
Hand: 8
In Play:

(T) Swamp
(T,T) Plains x2
(T,T) Forest x2
(T) Mt
(T,U) Island x2

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(U) Pikemen (1/1, Banding, first strike)
(U) Marsh Goblins (1/1, Swampwalk) *Brainwashed*
(U) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(U) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)
(S) Marsh Viper (1/2, Whenever ~ deals dmg to an opponent, that player gets 2 poison ctrs)

Graveyard: Inquisition
RFG:

Mooseman: 12
Hand: 7
In Play:

(TT) Plains
(UU) Island
(U) Swamp
(U) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Drowned (1/1 B: Regenerates)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(S) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)

Graveyard: Inquisition
RFG:
 

Mooseman

Isengar Tussle
UU
MT
GG for forestwalk Attack with Treefolk
Fire Drake

Done

Spidey: 11
Hand: 8
In Play:

(T) Swamp
(T,T) Plains x2
(T,T) Forest x2
(T) Mt
(T,U) Island x2

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(U) Pikemen (1/1, Banding, first strike)
(U) Marsh Goblins (1/1, Swampwalk) *Brainwashed*
(U) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(U) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)
(S) Marsh Viper (1/2, Whenever ~ deals dmg to an opponent, that player gets 2 poison ctrs)

Graveyard: Inquisition
RFG:

Mooseman: 10
Hand: 6
In Play:

(UT) Plains
(UU) Island
(U) Swamp
(TT) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Drowned (1/1 B: Regenerates)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(U) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)
(S) Fire Drake (1/2, Flying R: +1/+0 until end of turn. You cannot spend more than R in this way each turn.)


Graveyard: Inquisition
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Declare attack
Responses?

Spidey: 11
Hand: 8
In Play:

(U) Swamp
(U,U) Plains x2
(U,U) Forest x2
(U) Mt
(U,U) Island x2

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(U) Pikemen (1/1, Banding, first strike)
(U) Marsh Goblins (1/1, Swampwalk) *Brainwashed*
(U) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(U) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Marsh Viper (1/2, Whenever ~ deals dmg to an opponent, that player gets 2 poison ctrs)

Graveyard: Inquisition
RFG:

Mooseman: 10
Hand: 6
In Play:

(UT) Plains
(UU) Island
(U) Swamp
(TT) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Drowned (1/1 B: Regenerates)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(U) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)
(S) Fire Drake (1/2, Flying R: +1/+0 until end of turn. You cannot spend more than R in this way each turn.)

Graveyard: Inquisition
RFG:
 

Spiderman

Administrator
Staff member
Roger.

Band the Pikemen and Viper and attack
Responses/blocks?

Spidey: 11
Hand: 8
In Play:

(U) Swamp
(U,U) Plains x2
(U,U) Forest x2
(U) Mt
(U,U) Island x2

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(T) Pikemen (1/1, Banding, first strike)
(T) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(T) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)
(T) Marsh Viper (1/2, Whenever ~ deals dmg to an opponent, that player gets 2 poison ctrs)

Graveyard: Inquisition
RFG:

Mooseman: 10
Hand: 6
In Play:

(UT) Plains
(TT) Island
(U) Swamp
(TT) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(U) Drowned (1/1 B: Regenerates)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(T) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)
(S) Fire Drake (1/2, Flying R: +1/+0 until end of turn. You cannot spend more than R in this way each turn.)
(S) Marsh Goblins (1/1, Swampwalk) *Brainwashed*

Graveyard: Inquisition
RFG:
 

Spiderman

Administrator
Staff member
Spitting Slug
Island

Done

Spidey: 11
Hand: 7
In Play:

(U) Swamp
(T,U) Plains x2
(T,T) Forest x2
(U) Mt
(U,U,U) Island x3

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(T) Pikemen (1/1, Banding, first strike)
(T) Pikemen (1/1, Banding, first strike)
(U) Necropolis (0/5, Defender, Remove a creature card in my graveyard from the game: Put X +0/+1 ctrs on ~, where X is the removed card's converted mana cost)
(T) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)
(T) Marsh Viper (1/2, Whenever ~ deals dmg to an opponent, that player gets 2 poison ctrs)
(S) Spitting Slug (2/4, Whenever ~ blocks or becomes blocked, I may pay 1G. If I do, ~ gains first strike ueot. Otherwise, each creature blocking or being blocked by ~ gains first strike ueot)

Graveyard: Inquisition
RFG:

Mooseman: 10
Hand: 6
In Play:

(UT) Plains
(TT) Island
(T) Swamp
(TT) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(U) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(U) Pikemen (1/1, Banding, first strike)
(U) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(T) Drowned (1/1 B: Regenerates)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(T) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)
(S) Fire Drake (1/2, Flying R: +1/+0 until end of turn. You cannot spend more than R in this way each turn.)
(S) Marsh Goblins (1/1, Swampwalk) *Brainwashed*

Graveyard: Inquisition
RFG:
 

Mooseman

Isengar Tussle
I lose the Drowned to regular damage from the viper, I bet you assign the 1 damage to your viper

not preacher UU
Island
Standing Stones
Dust to dust on the stones and your wall
Attack with all, pump the flier

Blocks?

Spidey: 11
Hand: 7
In Play:

(U) Swamp
(T,U) Plains x2
(T,T) Forest x2
(U) Mt
(U,U,U) Island x3

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(T) Pikemen (1/1, Banding, first strike)
(T) Pikemen (1/1, Banding, first strike)
(T) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)
(T) Marsh Viper (1/2, Whenever ~ deals dmg to an opponent, that player gets 2 poison ctrs)
(S) Spitting Slug (2/4, Whenever ~ blocks or becomes blocked, I may pay 1G. If I do, ~ gains first strike ueot. Otherwise, each creature blocking or being blocked by ~ gains first strike ueot)

Graveyard: Inquisition, Necropolis
RFG:

Mooseman: 10
Hand: 4
In Play:

(TT) Plains
(UUU) Island
(T) Swamp
(UT) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(T) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(T) Pikemen (1/1, Banding, first strike)
(T) Murk Dwellers (2/2 If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end of turn.)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(T) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)
(T) Fire Drake (1/2, Flying R: +1/+0 until end of turn. You cannot spend more than R in this way each turn.)
(T) Marsh Goblins (1/1, Swampwalk) *Brainwashed*

Graveyard: Inquisition, Drowned, Standing Stones, Dust to Dust
RFG:
 

Mooseman

Isengar Tussle
So you take 6
Rats and Dwellers die
Goblin Digging Team
Water Wurm
Done

In your upkeep, UU to tap Dwellers

Spidey: 5
Hand: 7
In Play:

(U) Swamp
(T,U) Plains x2
(T,T) Forest x2
(U) Mt
(U,U,U) Island x3

(U) Bog Rats (1/1, ~ can't be blocked by Walls)
(T) Pikemen (1/1, Banding, first strike)
(T) Pikemen (1/1, Banding, first strike)
(T) Murk Dwellers (2/2, If ~ attacks and is not blocked, it gets +2/+0 until end of turn.)
(T) Marsh Viper (1/2, Whenever ~ deals dmg to an opponent, that player gets 2 poison ctrs)
(S) Spitting Slug (2/4, Whenever ~ blocks or becomes blocked, I may pay 1G. If I do, ~ gains first strike ueot. Otherwise, each creature blocking or being blocked by ~ gains first strike ueot)

Graveyard: Inquisition, Necropolis
RFG:

Mooseman: 10
Hand: 4
In Play:

(TT) Plains
(UUT) Island
(T) Swamp
(TT) Mountain
(TT) Forest

Flood (UU: Target non-flying creature becomes tapped)
Brainwash (Enchanted creature can't attack unless its controller pays 3)

(T) Scavenger Folk (1/1, G, T, Sacrifice Scavenger Folk: Destroy target artifact.)
(T) Pikemen (1/1, Banding, first strike)
(T) Wormwood Treefolk (4/4, GG: Wormwood Treefolk gains forestwalk until end of turn and does 2 damage to you.
BB: Wormwood Treefolk gains swampwalk until end of turn and does 2 damage to you. )
(T) Preacher (1/1, You may choose not to untap Preacher during your untap step. T: Gain control of target creature of an opponent's choice that he or she controls as long as Preacher remains tapped.)
(T) Fire Drake (1/2, Flying R: +1/+0 until end of turn. You cannot spend more than R in this way each turn.)
(T) Marsh Goblins (1/1, Swampwalk) *Brainwashed*
(S) Goblin Digging Team (1/1 tap, Sacrifice Goblin Digging Team: Destroy target Wall.)
(S) Water Wurm (1/2 Water Wurm gains +0/+1 if opponent controls at least one island.)


Graveyard: Inquisition, Drowned, Standing Stones, Dust to Dust, Murk Dwellers
RFG:
 
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