Mindmaster The Dark: Spidey vs Mooseman

Spiderman

Administrator
Staff member
Untap, upkeep

Attack with the Ghost Ship
Responses/blocks?

Spidey: 19
Hand: 9
In Play:

(U) Swamp
(U,U) Forest x2
(U) Mountain
(U,U) Island x2

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (2/2)
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(T) Ghost Ship (2/4, flying, UUU: Regen ~)

Graveyard: Bog Rats
RFG:

Mooseman: 18
Hand: 8
In Play:

(T) Plains
(U) Island
(U) Swamp
(U) Mountain
(UU) Forest

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

(U) Bog Imp (1/1, flying)
(U) Goblin Hero (2/2)
(U) Land Leeches (2/2, First strike)
(T) Goblins of the Flarg (1/1, Mountainwalk Goblins of the Flarg are buried if controller controls any Dwarves.)
(S) Pikemen (1/1, Banding, first strike)
(S) Goblin Rock Sled (3/1. Trample Cannot attack if defending player controls no mountains. Rock Sled does not untap during your untap phase if it attacked during your last turn.)

Graveyard: Water Wurm
RFG:
 

Spiderman

Administrator
Staff member
You take 2.

Plains

Done

Spidey: 19
Hand: 9
In Play:

(U) Swamp
(U,U) Forest x2
(U) Mountain
(U,U) Island x2
(U) Plains

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (2/2)
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(T) Ghost Ship (2/4, flying, UUU: Regen ~)

Graveyard: Bog Rats
RFG:

Mooseman: 16
Hand: 8
In Play:

(T) Plains
(U) Island
(U) Swamp
(U) Mountain
(UU) Forest

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

(U) Bog Imp (1/1, flying)
(U) Goblin Hero (2/2)
(U) Land Leeches (2/2, First strike)
(T) Goblins of the Flarg (1/1, Mountainwalk Goblins of the Flarg are buried if controller controls any Dwarves.)
(S) Pikemen (1/1, Banding, first strike)
(S) Goblin Rock Sled (3/1. Trample Cannot attack if defending player controls no mountains. Rock Sled does not untap during your untap phase if it attacked during your last turn.)

Graveyard: Water Wurm
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, MT
Attack with Flarg
Response?

Spidey: 19
Hand: 9
In Play:

(U) Swamp
(U,U) Forest x2
(U) Mountain
(U,U) Island x2
(U) Plains

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (2/2)
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(T) Ghost Ship (2/4, flying, UUU: Regen ~)

Graveyard: Bog Rats
RFG:

Mooseman: 16
Hand: 8
In Play:

(U) Plains
(U) Island
(U) Swamp
(UU) Mountain
(UU) Forest

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

(U) Bog Imp (1/1, flying)
(U) Goblin Hero (2/2)
(U) Land Leeches (2/2, First strike)
(T) Goblins of the Flarg (1/1, Mountainwalk Goblins of the Flarg are buried if controller controls any Dwarves.)
(S) Pikemen (1/1, Banding, first strike)
(S) Goblin Rock Sled (3/1. Trample Cannot attack if defending player controls no mountains. Rock Sled does not untap during your untap phase if it attacked during your last turn.)

Graveyard: Water Wurm
RFG:
 

Mooseman

Isengar Tussle
Giant Shark
Goblin Digging Team
done

Spidey: 18
Hand: 9
In Play:

(U) Swamp
(U,U) Forest x2
(U) Mountain
(U,U) Island x2
(U) Plains

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (2/2)
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(T) Ghost Ship (2/4, flying, UUU: Regen ~)

Graveyard: Bog Rats
RFG:

Mooseman: 16
Hand: 6
In Play:

(T) Plains
(T) Island
(T) Swamp
(TT) Mountain
(TT) Forest

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

(U) Bog Imp (1/1, flying)
(U) Goblin Hero (2/2)
(U) Land Leeches (2/2, First strike)
(T) Goblins of the Flarg (1/1, Mountainwalk Goblins of the Flarg are buried if controller controls any Dwarves.)
(U) Pikemen (1/1, Banding, first strike)
(U) Goblin Rock Sled (3/1. Trample Cannot attack if defending player controls no mountains. Rock Sled does not untap during your untap phase if it attacked during your last turn.)
(S) Giant Shark (4/4, If Giant Shark blocks or is blocked by a creature that has taken damage this turn, Giant Shark gains +2/+0 and trample until end of turn. Giant Shark cannot attack unless opponent controls at least one island. Giant Shark is buried immediately if at any time controller controls no islands.)
(S) Goblin Digging Team (1/1, T: Sac to destroy target wall.)


Graveyard: Water Wurm
RFG:
 

Spiderman

Administrator
Staff member
Gee whiz...

Untap, upkeep

Venom on the Hero
Plains

Done

Spidey: 18
Hand: 8
In Play:

(U) Swamp
(T,T) Forest x2
(T) Mountain
(U,U) Island x2
(U,U) Plains x2

Venom (Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy that other creature at the end of combat)

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (2/2) *Venomed*
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)

Graveyard: Bog Rats
RFG:

Mooseman: 16
Hand: 6
In Play:

(T) Plains
(T) Island
(T) Swamp
(TT) Mountain
(TT) Forest

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

(U) Bog Imp (1/1, flying)
(U) Goblin Hero (2/2)
(U) Land Leeches (2/2, First strike)
(T) Goblins of the Flarg (1/1, Mountainwalk Goblins of the Flarg are buried if controller controls any Dwarves.)
(U) Pikemen (1/1, Banding, first strike)
(U) Goblin Rock Sled (3/1. Trample Cannot attack if defending player controls no mountains. Rock Sled does not untap during your untap phase if it attacked during your last turn.)
(S) Giant Shark (4/4, If Giant Shark blocks or is blocked by a creature that has taken damage this turn, Giant Shark gains +2/+0 and trample until end of turn. Giant Shark cannot attack unless opponent controls at least one island. Giant Shark is buried immediately if at any time controller controls no islands.)
(S) Goblin Digging Team (1/1, T: Sac to destroy target wall.)

Graveyard: Water Wurm
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep
Swamp
Dark Heart of the Wood
Gobline Shrine

Attack with Flarg
Done

Spidey: 16
Hand: 8
In Play:

(U) Swamp
(T,T) Forest x2
(T) Mountain
(U,U) Island x2
(U,U) Plains x2

Venom (Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy that other creature at the end of combat)

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (3/2) *Venomed*
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)

Graveyard: Bog Rats
RFG:

Mooseman: 16
Hand: 4
In Play:

(T) Plains
(U) Island
(UT) Swamp
(T) Mountain
(T) Mountain *Shrined*
(UT) Forest

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

Dark Heart of the Wood (Sac a Forest: You gain 3 life.)
Gobline Shrine (As long as target land is a mountain, all Goblins get +1/+0. If Goblin Shrine leaves play, it deals 1 damage to each Goblin.)


(U) Bog Imp (1/1, flying)
(U) Goblin Hero (3/2)
(U) Land Leeches (2/2, First strike)
(T) Goblins of the Flarg (2/1, Mountainwalk Goblins of the Flarg are buried if controller controls any Dwarves.)
(U) Pikemen (1/1, Banding, first strike)
(U) Goblin Rock Sled (4/1. Trample Cannot attack if defending player controls no mountains. Rock Sled does not untap during your untap phase if it attacked during your last turn.)
(U) Giant Shark (4/4, If Giant Shark blocks or is blocked by a creature that has taken damage this turn, Giant Shark gains +2/+0 and trample until end of turn. Giant Shark cannot attack unless opponent controls at least one island. Giant Shark is buried immediately if at any time controller controls no islands.)
(U) Goblin Digging Team (2/1, T: Sac to destroy target wall.)

Graveyard: Water Wurm
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Mountain
Fissure your Goblin Shrine'd Mountain
Responses?

Spidey: 16
Hand: 7
In Play:

(U) Swamp
(T,U) Forest x2
(T,T) Mountain x2
(T,T) Island x2
(U,U) Plains x2

Venom (Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy that other creature at the end of combat)

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (3/2) *Venomed*
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)

Graveyard: Bog Rats, Fissure
RFG:

Mooseman: 16
Hand: 4
In Play:

(T) Plains
(U) Island
(UT) Swamp x2
(T) Mountain
(T) Mountain *Shrined*
(UT) Forest x2

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

Dark Heart of the Wood (Sac a Forest: You gain 3 life.)
Gobline Shrine (As long as target land is a mountain, all Goblins get +1/+0. If Goblin Shrine leaves play, it deals 1 damage to each Goblin.)


(U) Bog Imp (1/1, flying)
(U) Goblin Hero (3/2)
(U) Land Leeches (2/2, First strike)
(T) Goblins of the Flarg (2/1, Mountainwalk Goblins of the Flarg are buried if controller controls any Dwarves.)
(U) Pikemen (1/1, Banding, first strike)
(U) Goblin Rock Sled (4/1. Trample Cannot attack if defending player controls no mountains. Rock Sled does not untap during your untap phase if it attacked during your last turn.)
(U) Giant Shark (4/4, If Giant Shark blocks or is blocked by a creature that has taken damage this turn, Giant Shark gains +2/+0 and trample until end of turn. Giant Shark cannot attack unless opponent controls at least one island. Giant Shark is buried immediately if at any time controller controls no islands.)
(U) Goblin Digging Team (2/1, T: Sac to destroy target wall.)

Graveyard: Water Wurm
RFG:
 

Spiderman

Administrator
Staff member
All Goblins take a point of dmg so your Flarg, Rock Sled, and Digging Team go to the graveyard.

Swamp
Banshee

Done

Spidey: 16
Hand: 6
In Play:

(T,T) Swamp x2
(T,U) Forest x2
(T,T) Mountain x2
(T,T) Island x2
(T,T) Plains x2

Venom (Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy that other creature at the end of combat)

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (3/2) *Venomed*
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)
(S) Banshee (0/1, X, T: ~ deals X dmg divided evenly between me and target creature or player. Round up for me and down for that creature or player)

Graveyard: Bog Rats, Fissure
RFG:

Mooseman: 16
Hand: 4
In Play:

(T) Plains
(U) Island
(UT) Swamp x2
(T) Mountain
(UT) Forest x2

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

Dark Heart of the Wood (Sac a Forest: You gain 3 life.)

(U) Bog Imp (1/1, flying)
(U) Goblin Hero (3/2)
(U) Land Leeches (2/2, First strike)
(U) Pikemen (1/1, Banding, first strike)
(U) Giant Shark (4/4, If Giant Shark blocks or is blocked by a creature that has taken damage this turn, Giant Shark gains +2/+0 and trample until end of turn. Giant Shark cannot attack unless opponent controls at least one island. Giant Shark is buried immediately if at any time controller controls no islands.)

Graveyard: Water Wurm, Mountain, Goblin Shrine, Goblins of the Flarg, Goblin Rock Sled, Goblin Digging Team
RFG:
 

Mooseman

Isengar Tussle
untap, upkeep, Forest
Word of Binding, tap all your creatures
attack with everything for 10
done

Spidey: 6
Hand: 6
In Play:

(T,T) Swamp x2
(T,U) Forest x2
(T,T) Mountain x2
(T,T) Island x2
(T,T) Plains x2

Venom (Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy that other creature at the end of combat)

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (2/2) *Venomed*
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)
(S) Banshee (0/1, X, T: ~ deals X dmg divided evenly between me and target creature or player. Round up for me and down for that creature or player)

Graveyard: Bog Rats, Fissure
RFG:

Mooseman: 16
Hand: 3
In Play:

(T) Plains
(T) Island
(TT) Swamp x2
(T) Mountain
(TTT) Forest x2

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

Dark Heart of the Wood (Sac a Forest: You gain 3 life.)

(T) Bog Imp (1/1, flying)
(T) Goblin Hero (2/2)
(T) Land Leeches (2/2, First strike)
(T) Pikemen (1/1, Banding, first strike)
(T) Giant Shark (4/4, If Giant Shark blocks or is blocked by a creature that has taken damage this turn, Giant Shark gains +2/+0 and trample until end of turn. Giant Shark cannot attack unless opponent controls at least one island. Giant Shark is buried immediately if at any time controller controls no islands.)

Graveyard: Water Wurm, Mountain, Goblin Shrine, Goblins of the Flarg, Goblin Rock Sled, Goblin Digging Team, Word of Binding
RFG:
 

Spiderman

Administrator
Staff member
Going into desperation mode :)

Untap, upkeep

Dark Sphere
Attack with the Ghost Ship for 2
Done

Spidey: 6
Hand: 5
In Play:

(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mountain x2
(U,U) Island x2
(U,U) Plains x2

Venom (Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy that other creature at the end of combat)

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)
(U) Dark Sphere (T, Sac ~: The next time a source of my choice would deal dmg to me this turn, it deals half that dmg, rounded up, to me instead)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (2/2) *Venomed*
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)
(U) Banshee (0/1, X, T: ~ deals X dmg divided evenly between me and target creature or player. Round up for me and down for that creature or player)

Graveyard: Bog Rats, Fissure
RFG:

Mooseman: 14
Hand: 3
In Play:

(T) Plains
(T) Island
(TT) Swamp x2
(T) Mountain
(TTT) Forest x3

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

Dark Heart of the Wood (Sac a Forest: You gain 3 life.)

(T) Bog Imp (1/1, flying)
(T) Goblin Hero (2/2)
(T) Land Leeches (2/2, First strike)
(T) Pikemen (1/1, Banding, first strike)
(T) Giant Shark (4/4, If Giant Shark blocks or is blocked by a creature that has taken damage this turn, Giant Shark gains +2/+0 and trample until end of turn. Giant Shark cannot attack unless opponent controls at least one island. Giant Shark is buried immediately if at any time controller controls no islands.)

Graveyard: Water Wurm, Mountain, Goblin Shrine, Goblins of the Flarg, Goblin Rock Sled, Goblin Digging Team, Word of Binding
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, Plains
Attack with all.....
Blocks/tricks?


Spidey: 6
Hand: 5
In Play:

(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mountain x2
(U,U) Island x2
(U,U) Plains x2

Venom (Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy that other creature at the end of combat)

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)
(U) Dark Sphere (T, Sac ~: The next time a source of my choice would deal dmg to me this turn, it deals half that dmg, rounded up, to me instead)

(U) Bog Imp (1/1, flying)
(U) Land Leeches (2/2, first strike)
(U) Goblin Hero (2/2) *Venomed*
(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)
(U) Banshee (0/1, X, T: ~ deals X dmg divided evenly between me and target creature or player. Round up for me and down for that creature or player)

Graveyard: Bog Rats, Fissure
RFG:

Mooseman: 14
Hand: 3
In Play:

(UU) Plains
(U) Island
(UU) Swamp x2
(U) Mountain
(UUU) Forest x3

(U) Living Armor (T: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost)

Dark Heart of the Wood (Sac a Forest: You gain 3 life.)

(T) Bog Imp (1/1, flying)
(T) Goblin Hero (2/2)
(T) Land Leeches (2/2, First strike)
(T) Pikemen (1/1, Banding, first strike)
(T) Giant Shark (4/4, If Giant Shark blocks or is blocked by a creature that has taken damage this turn, Giant Shark gains +2/+0 and trample until end of turn. Giant Shark cannot attack unless opponent controls at least one island. Giant Shark is buried immediately if at any time controller controls no islands.)

Graveyard: Water Wurm, Mountain, Goblin Shrine, Goblins of the Flarg, Goblin Rock Sled, Goblin Digging Team, Word of Binding
RFG:
 

Spiderman

Administrator
Staff member
Imp blocks Imp
Land Leeches block your Hero
My Hero blocks the Shark
Your Leeches and Pikeman are unblocked
 

Mooseman

Isengar Tussle
Tap and sac the Armor to give my Hero +0/+3
Damage on stack? Resolving?
Right now:
Imps die
your Leeches die
Your Hero dies
My shark dies at EOC
you take 3
 

Mooseman

Isengar Tussle
Angry Mob
Done


Spidey: 3
Hand: 5
In Play:

(U,U) Swamp x2
(U,U) Forest x2
(U,U) Mountain x2
(U,U) Island x2
(U,U) Plains x2


(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)
(U) Dark Sphere (T, Sac ~: The next time a source of my choice would deal dmg to me this turn, it deals half that dmg, rounded up, to me instead)

(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)
(U) Banshee (0/1, X, T: ~ deals X dmg divided evenly between me and target creature or player. Round up for me and down for that creature or player)

Graveyard: Bog Rats, Fissure, Venom, Bog Imp, Land Leeches, Goblin Hero
RFG:

Mooseman: 14
Hand: 2
In Play:

(TT) Plains
(U) Island
(UU) Swamp x2
(U) Mountain
(UTT) Forest x3


Dark Heart of the Wood (Sac a Forest: You gain 3 life.)

(T) Goblin Hero (2/5) ~Armored~
(T) Land Leeches (2/2, First strike)
(T) Pikemen (1/1, Banding, first strike)
(S) Angry Mob (*/*, Trample
During your turn, Angry Mob has power and toughness each equal to 2 plus the number of swamps all opponents control. During other turns, Angry Mob has power and toughness each equal to 2.)


Graveyard: Water Wurm, Mountain, Goblin Shrine, Goblins of the Flarg, Goblin Rock Sled, Goblin Digging Team, Word of Binding, Giant Shark, Bog Imp, Living Armor
RFG:
 

Spiderman

Administrator
Staff member
Nice.

Untap, upkeep

Tivadar's Crusade
Done

Spidey: 3
Hand: 4
In Play:

(U,U) Swamp x2
(U,U) Forest x2
(T,U) Mountain x2
(U,U) Island x2
(T,T) Plains x2

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)
(U) Dark Sphere (T, Sac ~: The next time a source of my choice would deal dmg to me this turn, it deals half that dmg, rounded up, to me instead)

(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)
(U) Banshee (0/1, X, T: ~ deals X dmg divided evenly between me and target creature or player. Round up for me and down for that creature or player)

Graveyard: Bog Rats, Fissure, Venom, Bog Imp, Land Leeches, Goblin Hero, Tivadar's Crusade
RFG:

Mooseman: 14
Hand: 2
In Play:

(TT) Plains
(U) Island
(UU) Swamp x2
(U) Mountain
(UTT) Forest x3


Dark Heart of the Wood (Sac a Forest: You gain 3 life.)

(T) Land Leeches (2/2, First strike)
(T) Pikemen (1/1, Banding, first strike)
(S) Angry Mob (*/*, Trample
During your turn, Angry Mob has power and toughness each equal to 2 plus the number of swamps all opponents control. During other turns, Angry Mob has power and toughness each equal to 2.)


Graveyard: Water Wurm, Mountain, Goblin Shrine, Goblins of the Flarg, Goblin Rock Sled, Goblin Digging Team, Word of Binding, Giant Shark, Bog Imp, Living Armor, Goblin Hero
RFG:
 

Mooseman

Isengar Tussle
Very nice.....

Untap, upkeep

Done

Spidey: 3
Hand: 4
In Play:

(U,U) Swamp x2
(U,U) Forest x2
(T,U) Mountain x2
(U,U) Island x2
(T,T) Plains x2

(U) Reflecting Mirror (X, T: Change the target of target spell if that target is me. The new target must be a player. X is twice the converted mana cost of that spell)
(U) Dark Sphere (T, Sac ~: The next time a source of my choice would deal dmg to me this turn, it deals half that dmg, rounded up, to me instead)

(U) Scavenger Folk (1/1, G, T, Sac ~: Destroy target artifact)
(U) Ghost Ship (2/4, flying, UUU: Regen ~)
(U) Banshee (0/1, X, T: ~ deals X dmg divided evenly between me and target creature or player. Round up for me and down for that creature or player)

Graveyard: Bog Rats, Fissure, Venom, Bog Imp, Land Leeches, Goblin Hero, Tivadar's Crusade
RFG:

Mooseman: 14
Hand: 2
In Play:

(UU) Plains
(U) Island
(UU) Swamp x2
(U) Mountain
(UUU) Forest x3


Dark Heart of the Wood (Sac a Forest: You gain 3 life.)

(U) Land Leeches (2/2, First strike)
(U) Pikemen (1/1, Banding, first strike)
(U) Angry Mob (*/*, Trample
During your turn, Angry Mob has power and toughness each equal to 2 plus the number of swamps all opponents control. During other turns, Angry Mob has power and toughness each equal to 2.)


Graveyard: Water Wurm, Mountain, Goblin Shrine, Goblins of the Flarg, Goblin Rock Sled, Goblin Digging Team, Word of Binding, Giant Shark, Bog Imp, Living Armor, Goblin Hero
RFG:
 
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