It's actually 4 because the Goblins are boosted by my Shrine
Island
Goblins of the Flarg
Done
BigBlue: 16
Hand: 9
In Play:
(TT) Forest x2
(T) Island x1
(U) Swamp x1
(TT) Mountain x2
(U) Land Leeches (2/2; First Strike)
(T) Murk Dwellers (2/2;When ~ attacks and is not blocked it gets +2/+0 until end of combat)
(T) Cave People (1/4; Whenever ~ attacks, it gets +1/-2 until eot; 1RR,T: Target creature gains Mountainwalk until eot.)
Graveyard: Scavenger Folk, Bog Imp, Bog Rats, Drowned
RfG:
_____________________________________________
Spiderman: 12
Hand: 8
In Play:
(T) Forest
(T) Mt
(T) Mt *Shrined*
(T) Plains
(U) Swamp
(U) Island
Dark Heart of the Wood (Sac a Forest: I gain 3 life)
Goblin Shrine (All Goblins gets +1/+0. When ~ leaves play, it deals 1 dmg to each Goblin)
(T) Scarwood Goblins (3/2 due to Shrine)
(T) Pikemen (1/1, banding, first strike)
(U) Squire (1/2)
(S) Goblins of the Flarg (2/1 due to Shrine, Mountainwalk, When I control a Dwarf, sac ~)
Graveyard: Holy Light, Scavenger Folk
RfG:
Island
Goblins of the Flarg
Done
BigBlue: 16
Hand: 9
In Play:
(TT) Forest x2
(T) Island x1
(U) Swamp x1
(TT) Mountain x2
(U) Land Leeches (2/2; First Strike)
(T) Murk Dwellers (2/2;When ~ attacks and is not blocked it gets +2/+0 until end of combat)
(T) Cave People (1/4; Whenever ~ attacks, it gets +1/-2 until eot; 1RR,T: Target creature gains Mountainwalk until eot.)
Graveyard: Scavenger Folk, Bog Imp, Bog Rats, Drowned
RfG:
_____________________________________________
Spiderman: 12
Hand: 8
In Play:
(T) Forest
(T) Mt
(T) Mt *Shrined*
(T) Plains
(U) Swamp
(U) Island
Dark Heart of the Wood (Sac a Forest: I gain 3 life)
Goblin Shrine (All Goblins gets +1/+0. When ~ leaves play, it deals 1 dmg to each Goblin)
(T) Scarwood Goblins (3/2 due to Shrine)
(T) Pikemen (1/1, banding, first strike)
(U) Squire (1/2)
(S) Goblins of the Flarg (2/1 due to Shrine, Mountainwalk, When I control a Dwarf, sac ~)
Graveyard: Holy Light, Scavenger Folk
RfG: