My hand is at 2, forgot to update it after the Shade and thrull were cast.
U,U, Swamp
Mob Justice you for 7
Response?
Spidey: 13(6?)
Hand: 6
In Play:
(U,U) Swamp x2
(U,U) Forest x2
(U,U) Island x2
(U) Plains
(U,U,U) Mt x3
Samite Blessing (Enchanted creature has "T: The next time a source of your choice would deal dmg to target creature this turn, prevent that dmg)
(T) Foul Imp (0/2, flying) ~Tormented~ ~Blessed~
(U) Gliding Licid (2/2, U, T: ~ loses this ability and becomes an Aura enchantment with Enchant Creature. Attach it to target creature. I may pay U to end this effect. Enchanted creature gains flying)
(T) Spirit en-Kor (2/2, flying, 0: The next 1 dmg that would be dealt to ~ this turn is dealt to target creature I control instead)
(T) Craven Giant (4/1, flying due to Licid, ~ cannot block) *Gliding Licid attached*
(U) Spike Feeder (2/2 due to ctrs, 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature. Remove a +1/+1 ctr from ~: I gain 2 life)
(U) Morgue Thrull (2/2, library effect which doesn't matter)
Graveyard: Serpent Warrior, Flowstone Blade
RFG:
Mooseman: 3
Hand: 1
In Play:
(U) Plains
(UT)Island
(UUUUU)Swamp
(T) Mountain
(U) Forest
Torment (Enchanted creature gets -3/-0.)
Samite Blessing (Enchanted creature has "T: The next time a source of your choice would deal dmg to target creature this turn, prevent that dmg)
(U) Skyshroud Troopers (3/3, T: Add G to your mana pool. Play this ability as a mana source.)
(u) Shifting Wall (6/6)~Blessed~
(U) Lowland Basilisk (1/3, Whenever Lowland Basilisk damages any creature, destroy that creature at end of combat.)
(U) Serpent Warrior (3/3)
(U) Spike Feeder (2/2 due to ctrs, 2, Remove a +1/+1 ctr from ~: Put a +1/+1 ctr on target creature. Remove a +1/+1 ctr from ~: I gain 2 life)
(U) Morgue Thrull (2/2, library effect which doesn't matter)
(U) Dungeon Shade (1/1, Flying B: Dungeon Shade gets +1/+1 until end of turn.)
Graveyard: Smite, Crossbow Ambush, Crystalline Sliver, Silver Wyvern, Mob Justice
RFG: