M
Modus Pwnens
Guest
Accelerated Mutation on my initiate (Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.), making it 5/8, paying RRR to make it 8/8, templar dies, you take 2 trample damage. Done (i've left the dragon wings in play for your raptor)
Modus Pwnens: 15
Hand: 7
In Play:
(T, T) Forest
(T, T) Island
(T, T, T) Mountain
(T) Plains
Dragon Fangs (Enchanted creature gets +1/+1 and has trample. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Fangs from your graveyard to play attached to that creature.) attached to Initiate
Dragon Breath (Enchanted creature has haste. R: Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Breath from your graveyard to play attached to that creature.) attached to Initiate
(T) Raven Guild Initiate (2/5, trample) *with fangs and bad breath*
Graveyard: Misguided Rage, Raven Guild Master, Carbonize, Temporal Fissure, Accelerated Mutation
RFG:
Ransac: 8
Hand: 9
In Play:
(TT) Swamp
(T) Mountain
(T) Island
(T) Forest
(T) Plains
Dragon Wings (Enchanted creature gets flying. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Wings from your graveyard to play attached to that creature.) winging the Templar
Graveyard: Plains, Zombie Cutthroat, Hindering Touch, Lingering Death, Dragon Wings, Noble Templar
RFG: Aven Farseer
Modus Pwnens: 15
Hand: 7
In Play:
(T, T) Forest
(T, T) Island
(T, T, T) Mountain
(T) Plains
Dragon Fangs (Enchanted creature gets +1/+1 and has trample. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Fangs from your graveyard to play attached to that creature.) attached to Initiate
Dragon Breath (Enchanted creature has haste. R: Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Breath from your graveyard to play attached to that creature.) attached to Initiate
(T) Raven Guild Initiate (2/5, trample) *with fangs and bad breath*
Graveyard: Misguided Rage, Raven Guild Master, Carbonize, Temporal Fissure, Accelerated Mutation
RFG:
Ransac: 8
Hand: 9
In Play:
(TT) Swamp
(T) Mountain
(T) Island
(T) Forest
(T) Plains
Dragon Wings (Enchanted creature gets flying. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Wings from your graveyard to play attached to that creature.) winging the Templar
Graveyard: Plains, Zombie Cutthroat, Hindering Touch, Lingering Death, Dragon Wings, Noble Templar
RFG: Aven Farseer