Mindmaster Prophecy: Spidey vs Mooseman

Spiderman

Administrator
Staff member
Okay, then I'll change my blocks to the following:

Spider blocks Hornclaw
Squad blocks the Dancer
Beast blocks the Steed
 

Mooseman

Isengar Tussle
Spiderman said:
Okay, then I'll change my blocks to the following:

Spider blocks Hornclaw
Squad blocks the Dancer
Beast blocks the Steed
So these get through?

Bog Glider 1/1
Chilling Apparition 1/1
Avatar of Might 8/8

Damage on stack?
 

Spiderman

Administrator
Staff member
Yeah, you have to pay something for Withdraw.

No dmg yet; once Withdraw resolves and you pass, I'll tap out to play Steal Strength, targeting your Apparation for -1/-1 and my Beast for +1/+1. Responses?
 

Mooseman

Isengar Tussle
You take a whole 1
Recast the Avatar
Also Inflame
So these die
Spider, Hornclaw
Squad, Dancer
Steed
Done

Spidey: 8
Hand: 2
In Play:

(T,T) Island x2
(T,T) Forest x2
(T,T) Plains x2
(T) Mt
(T,T) Swamp x2
(T) Plains *Verdant Field*

Verdant Field (Enchanted land has "T: Target creature gets +1/+1 ueot)

(U) Bog Glider (1/1, Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library)
(U) Thresher Beast (4/4, Whenever ~ becomes blocked, defending player sacs a land)
(S) Mercenary Informer (2/1, ~ can't be the target of black spells or abilities from black sources. 2W: Put target Mercenary on the bottom of its owner's library)

Graveyard: Spur Grappler, Calming Verse, Sunken Field, Flay, Aura Fracture, Withdraw, Steal Strength, Rib Cage Spider, Reveille Squad
RFG:

Mooseman: 22
Hand: 1
In Play:

(TT) Plains x2
(TT) Island x2
(TT) Swamp x2
(T) Mountain
(TT) Forest x2

(U) Branded Brawlers (2/2, ~ can't attack if defending player controls an untapped land. ~ can't block if you control an untapped land.)
(T) Bog Glider (1/1, Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library)
(U) Quicksilver Wall (1/6, 4: Return Quicksilver Wall to its owner's hand. Any player may play this ability.)
(S) Avatar of Might (8/8, Trample.)

Graveyard: Soul Charmer, Rhystic Deluge, Calming Verse, Thresher Beast, Excise, Island, Sword Dancer, Coastal Hornclaw, Chilling Apparition, Trenching Steed
RFG:
 

Spiderman

Administrator
Staff member
Well that sucks.

Untap, upkeep

Done

Spidey: 8
Hand: 2
In Play:

(U,U) Island x2
(U,U) Forest x2
(U,U) Plains x2
(U) Mt
(U,U) Swamp x2
(U) Plains *Verdant Field*

Verdant Field (Enchanted land has "T: Target creature gets +1/+1 ueot)

(U) Bog Glider (1/1, Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library)
(U) Thresher Beast (4/4, Whenever ~ becomes blocked, defending player sacs a land)
(U) Mercenary Informer (2/1, ~ can't be the target of black spells or abilities from black sources. 2W: Put target Mercenary on the bottom of its owner's library)

Graveyard: Spur Grappler, Calming Verse, Sunken Field, Flay, Aura Fracture, Withdraw, Steal Strength, Rib Cage Spider, Reveille Squad
RFG:

Mooseman: 22
Hand: 1
In Play:

(TT) Plains x2
(TT) Island x2
(TT) Swamp x2
(T) Mountain
(TT) Forest x2

(U) Branded Brawlers (2/2, ~ can't attack if defending player controls an untapped land. ~ can't block if you control an untapped land.)
(T) Bog Glider (1/1, Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library)
(U) Quicksilver Wall (1/6, 4: Return Quicksilver Wall to its owner's hand. Any player may play this ability.)
(S) Avatar of Might (8/8, Trample.)

Graveyard: Soul Charmer, Rhystic Deluge, Calming Verse, Thresher Beast, Excise, Island, Sword Dancer, Coastal Hornclaw, Chilling Apparition, Trenching Steed
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep
Attack with Avatar
This could be it......
Responses/Blocks?

Spidey: 8
Hand: 2
In Play:

(U,U) Island x2
(U,U) Forest x2
(U,U) Plains x2
(U) Mt
(U,U) Swamp x2
(U) Plains *Verdant Field*

Verdant Field (Enchanted land has "T: Target creature gets +1/+1 ueot)

(U) Bog Glider (1/1, Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library)
(U) Thresher Beast (4/4, Whenever ~ becomes blocked, defending player sacs a land)
(U) Mercenary Informer (2/1, ~ can't be the target of black spells or abilities from black sources. 2W: Put target Mercenary on the bottom of its owner's library)

Graveyard: Spur Grappler, Calming Verse, Sunken Field, Flay, Aura Fracture, Withdraw, Steal Strength, Rib Cage Spider, Reveille Squad
RFG:

Mooseman: 22
Hand: 1
In Play:

(UU) Plains x2
(UU) Island x2
(UU) Swamp x2
(U) Mountain
(UU) Forest x2

(U) Branded Brawlers (2/2, ~ can't attack if defending player controls an untapped land. ~ can't block if you control an untapped land.)
(T) Bog Glider (1/1, Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library)
(U) Quicksilver Wall (1/6, 4: Return Quicksilver Wall to its owner's hand. Any player may play this ability.)
(S) Avatar of Might (8/8, Trample.)

Graveyard: Soul Charmer, Rhystic Deluge, Calming Verse, Thresher Beast, Excise, Island, Sword Dancer, Coastal Hornclaw, Chilling Apparition, Trenching Steed
RFG:
 

Mooseman

Isengar Tussle
:p
Nope anything after damage is on stack with each of your creatures assigned lethal damage. The Beast gets the extra one......
 

Spiderman

Administrator
Staff member
I'll tap WGU to use the Informer's ability to put your Glider at the "bottom" of your library. Responses?
 

Mooseman

Isengar Tussle
Sack an Island and a Swamp to search my library for a Merc card twice (I find none)
Assuming you have nothing else
Done

Spidey: 8
Hand: 2
In Play:

(U,U) Island x2
(U,U) Forest x2
(U,U,U) Plains x3
(U) Mt
(U,U) Swamp x2


Graveyard: Spur Grappler, Calming Verse, Sunken Field, Flay, Aura Fracture, Withdraw, Steal Strength, Rib Cage Spider, Reveille Squad, Bog Glider, Thresher Beast, Mercenary Informer, Verdant Field
RFG:

Mooseman: 22
Hand: 1
Library: Bog Glider
In Play:

(UU) Plains x2
(U) Island
(U) Swamp
(U) Mountain
(UU) Forest x2

(U) Branded Brawlers (2/2, ~ can't attack if defending player controls an untapped land. ~ can't block if you control an untapped land.)
(U) Quicksilver Wall (1/6, 4: Return Quicksilver Wall to its owner's hand. Any player may play this ability.)

Graveyard: Soul Charmer, Rhystic Deluge, Calming Verse, Thresher Beast, Excise, Island, Sword Dancer, Coastal Hornclaw, Chilling Apparition, Trenching Steed, Avatar of Might
RFG:
 

Spiderman

Administrator
Staff member
Okay, just making dure :)

Untap, upkeep

Rhystic Deluge

Done

Spidey: 8
Hand: 1
In Play:

(T,U) Island x2
(T,U) Forest x2
(T,U,U) Plains x3
(U) Mt
(U,U) Swamp x2
(U) Plains *Verdant Field*

Verdant Field (Enchanted land has "T: Target creature gets +1/+1 ueot)
Rhystic Deluge (U: Tap target creature unless its controller pays 1)

Graveyard: Spur Grappler, Calming Verse, Sunken Field, Flay, Aura Fracture, Withdraw, Steal Strength, Rib Cage Spider, Reveille Squad, Bog Glider, Thresher Beast, Mercenary Informer
RFG:

Mooseman: 22
Hand: 1
Library: Bog Glider
In Play:

(UU) Plains x2
(U) Island
(U) Swamp
(U) Mountain
(UU) Forest x2

(U) Branded Brawlers (2/2, ~ can't attack if defending player controls an untapped land. ~ can't block if you control an untapped land.)
(U) Quicksilver Wall (1/6, 4: Return Quicksilver Wall to its owner's hand. Any player may play this ability.)

Graveyard: Soul Charmer, Rhystic Deluge, Calming Verse, Thresher Beast, Excise, Island, Sword Dancer, Coastal Hornclaw, Chilling Apparition, Trenching Steed, Avatar of Might
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

Done

Spidey: 8
Hand: 1
In Play:

(T,U) Island x2
(T,U) Forest x2
(T,U,U) Plains x3
(U) Mt
(U,U) Swamp x2
(U) Plains *Verdant Field*

Verdant Field (Enchanted land has "T: Target creature gets +1/+1 ueot)
Rhystic Deluge (U: Tap target creature unless its controller pays 1)

Graveyard: Spur Grappler, Calming Verse, Sunken Field, Flay, Aura Fracture, Withdraw, Steal Strength, Rib Cage Spider, Reveille Squad, Bog Glider, Thresher Beast, Mercenary Informer
RFG:

Mooseman: 22
Hand: 1
Library: Bog Glider
In Play:

(UU) Plains x2
(U) Island
(U) Swamp
(U) Mountain
(UU) Forest x2

(U) Branded Brawlers (2/2, ~ can't attack if defending player controls an untapped land. ~ can't block if you control an untapped land.)
(U) Quicksilver Wall (1/6, 4: Return Quicksilver Wall to its owner's hand. Any player may play this ability.)

Graveyard: Soul Charmer, Rhystic Deluge, Calming Verse, Thresher Beast, Excise, Island, Sword Dancer, Coastal Hornclaw, Chilling Apparition, Trenching Steed, Avatar of Might
RFG:
 
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