You take a whole 1
Recast the Avatar
Also Inflame
So these die
Spider, Hornclaw
Squad, Dancer
Steed
Done
Spidey: 8
Hand: 2
In Play:
(T,T) Island x2
(T,T) Forest x2
(T,T) Plains x2
(T) Mt
(T,T) Swamp x2
(T) Plains *Verdant Field*
Verdant Field (Enchanted land has "T: Target creature gets +1/+1 ueot)
(U) Bog Glider (1/1, Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library)
(U) Thresher Beast (4/4, Whenever ~ becomes blocked, defending player sacs a land)
(S) Mercenary Informer (2/1, ~ can't be the target of black spells or abilities from black sources. 2W: Put target Mercenary on the bottom of its owner's library)
Graveyard: Spur Grappler, Calming Verse, Sunken Field, Flay, Aura Fracture, Withdraw, Steal Strength, Rib Cage Spider, Reveille Squad
RFG:
Mooseman: 22
Hand: 1
In Play:
(TT) Plains x2
(TT) Island x2
(TT) Swamp x2
(T) Mountain
(TT) Forest x2
(U) Branded Brawlers (2/2, ~ can't attack if defending player controls an untapped land. ~ can't block if you control an untapped land.)
(T) Bog Glider (1/1, Flying T, Sacrifice a land: Search your library for a Mercenary card with converted mana cost 2 or less and put that card into play. Then shuffle your library)
(U) Quicksilver Wall (1/6, 4: Return Quicksilver Wall to its owner's hand. Any player may play this ability.)
(S) Avatar of Might (8/8, Trample.)
Graveyard: Soul Charmer, Rhystic Deluge, Calming Verse, Thresher Beast, Excise, Island, Sword Dancer, Coastal Hornclaw, Chilling Apparition, Trenching Steed
RFG: