Mindmaster Onslaught: Spidey vs Mooseman

Spiderman

Administrator
Staff member
Untap, upkeep

Mt

Done

Spidey: 16
Hand: 3
In Play:

(U) Forest
(U) Plains
(U,U,U,U) Mt x4
(U) Island
(U) Swamp
(U) Secluded Steppe (CIP tapped. T: W. Cycling W)
(u) Forgotten Cave (CIP tapped. T: R. Cycling R)

(U) Riptide Replicator (As ~ CIP, choose a color [Black] and creature type [Dwarf]. ~ CIP with X [4] charge ctrs on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the # of charge ctrs on ~) *4 charge ctrs*

(U) Disciple of Grace (1/2, pro-black)
(U) Haunted Cadaver (2/2, Whenever ~ deals combat dmg to a player, I may sac it. If I do, that player discards 3 cards. Morph 1B)
(U) Face down dude #2 (2/2)
(U) Accursed Centaur (2/2, When ~ CIP, sac a creature)

Graveyard: Break Open, Spy Network, Embermage Goblin, Skittish Valesk, Elvish Pioneer
RFG:

Mooseman: 9
Hand: 7
In Play:

(U) Island
(UT) Swamp x2
(UTTT) Mountain x4
(U) Secluded Steppe (CIP tapped. T: W. Cycling W)
(T) Tranquil Thicket (CIP tapped. T: G. Cycling G)

Crown Of Vigor (Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1until end of turn.)
Gratuitous Violence (If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.)



(U) Goblin Taskmaster (1/1, 1R: Target Goblin gets +1/+0 until end of turn. Morph R)
(U) Gustcloak Skirmisher (2/3 Flying. Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.)
(U) Severed Legion (3/3 Fear) ~crowned~

Graveyard: Nosy Goblin
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

Island
Choking Tethers targeting all 4 of your creatures
Response?



Spidey: 16
Hand: 3
In Play:

(U) Forest
(U) Plains
(U,U,U,U) Mt x4
(U) Island
(U) Swamp
(U) Secluded Steppe (CIP tapped. T: W. Cycling W)
(u) Forgotten Cave (CIP tapped. T: R. Cycling R)

(U) Riptide Replicator (As ~ CIP, choose a color [Black] and creature type [Dwarf]. ~ CIP with X [4] charge ctrs on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the # of charge ctrs on ~) *4 charge ctrs*

(U) Disciple of Grace (1/2, pro-black)
(U) Haunted Cadaver (2/2, Whenever ~ deals combat dmg to a player, I may sac it. If I do, that player discards 3 cards. Morph 1B)
(U) Face down dude #2 (2/2)
(U) Accursed Centaur (2/2, When ~ CIP, sac a creature)

Graveyard: Break Open, Spy Network, Embermage Goblin, Skittish Valesk, Elvish Pioneer
RFG:

Mooseman: 9
Hand: 5
In Play:

(UT) Island x2
(UU) Swamp x2
(UUTT) Mountain x4
(U) Secluded Steppe (CIP tapped. T: W. Cycling W)
(T) Tranquil Thicket (CIP tapped. T: G. Cycling G)

Crown Of Vigor (Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1until end of turn.)
Gratuitous Violence (If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.)


(U) Goblin Taskmaster (1/1, 1R: Target Goblin gets +1/+0 until end of turn. Morph R)
(U) Gustcloak Skirmisher (2/3 Flying. Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.)
(U) Severed Legion (3/3 Fear) ~crowned~

Graveyard: Nosy Goblin, Choking Tethers
RFG:
 

Mooseman

Isengar Tussle
Avarax
Response now?


Spidey: 16
Hand: 3
In Play:

(U) Forest
(U) Plains
(U,U,U,U) Mt x4
(U) Island
(U) Swamp
(U) Secluded Steppe (CIP tapped. T: W. Cycling W)
(u) Forgotten Cave (CIP tapped. T: R. Cycling R)

(T) Riptide Replicator (As ~ CIP, choose a color [Black] and creature type [Dwarf]. ~ CIP with X [4] charge ctrs on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the # of charge ctrs on ~) *4 charge ctrs*

(T) Disciple of Grace (1/2, pro-black)
(T) Haunted Cadaver (2/2, Whenever ~ deals combat dmg to a player, I may sac it. If I do, that player discards 3 cards. Morph 1B)
(T) Face down dude #2 (2/2)
(T) Accursed Centaur (2/2, When ~ CIP, sac a creature)

Graveyard: Break Open, Spy Network, Embermage Goblin, Skittish Valesk, Elvish Pioneer
RFG:

Mooseman: 9
Hand: 5
In Play:

(TT) Island x2
(UT) Swamp x2
(TTTT) Mountain x4
(T) Secluded Steppe (CIP tapped. T: W. Cycling W)
(T) Tranquil Thicket (CIP tapped. T: G. Cycling G)

Crown Of Vigor (Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1until end of turn.)
Gratuitous Violence (If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.)


(U) Goblin Taskmaster (1/1, 1R: Target Goblin gets +1/+0 until end of turn. Morph R)
(U) Gustcloak Skirmisher (2/3 Flying. Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.)
(U) Severed Legion (3/3 Fear) ~crowned~

Graveyard: Nosy Goblin, Choking Tethers
RFG:
 

Spiderman

Administrator
Staff member
Let me ask first... how did my Replicator get tapped between casting of Choking Tethers post and the casting of Avarax post? Just a mistake or did something else go on that I'm missing?
 

Mooseman

Isengar Tussle
I lose the Legion and you lose the new dwarf
you take 12
Done


Spidey: 4
Hand: 3
In Play:

(U) Forest
(U) Plains
(U,U,U,U) Mt x4
(U) Island
(U) Swamp
(U) Secluded Steppe (CIP tapped. T: W. Cycling W)
(u) Forgotten Cave (CIP tapped. T: R. Cycling R)

(T) Riptide Replicator (As ~ CIP, choose a color [Black] and creature type [Dwarf]. ~ CIP with X [4] charge ctrs on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the # of charge ctrs on ~) *4 charge ctrs*

(T) Disciple of Grace (1/2, pro-black)
(T) Haunted Cadaver (2/2, Whenever ~ deals combat dmg to a player, I may sac it. If I do, that player discards 3 cards. Morph 1B)
(T) Face down dude #2 (2/2)
(T) Accursed Centaur (2/2, When ~ CIP, sac a creature)

Graveyard: Break Open, Spy Network, Embermage Goblin, Skittish Valesk, Elvish Pioneer
RFG:

Mooseman: 9
Hand: 4
In Play:

(TT) Island x2
(UT) Swamp x2
(TTTT) Mountain x4
(T) Secluded Steppe (CIP tapped. T: W. Cycling W)
(T) Tranquil Thicket (CIP tapped. T: G. Cycling G)

Gratuitous Violence (If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.)


(T) Goblin Taskmaster (1/1, 1R: Target Goblin gets +1/+0 until end of turn. Morph R)
(T) Gustcloak Skirmisher (2/3 Flying. Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.)
(T) Avarax (3/3, Haste. When Avarax comes into play, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. 1R: Avarax gets +1/+0 until end of turn.)

Graveyard: Nosy Goblin, Choking Tethers, Severed Legion, Crown Of Vigor
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Slice and Dice
Responses?

Spidey: 4
Hand: 2
In Play:

(U) Forest
(U) Plains
(T,T,T,T) Mt x4
(U) Island
(U) Swamp
(T) Secluded Steppe (CIP tapped. T: W. Cycling W)
(T) Forgotten Cave (CIP tapped. T: R. Cycling R)

(U) Riptide Replicator (As ~ CIP, choose a color [Black] and creature type [Dwarf]. ~ CIP with X [4] charge ctrs on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the # of charge ctrs on ~) *4 charge ctrs*

(U) Disciple of Grace (1/2, pro-black)
(U) Haunted Cadaver (2/2, Whenever ~ deals combat dmg to a player, I may sac it. If I do, that player discards 3 cards. Morph 1B)
(U) Face down dude #2 (2/2)
(U) Accursed Centaur (2/2, When ~ CIP, sac a creature)

Graveyard: Break Open, Spy Network, Embermage Goblin, Skittish Valesk, Elvish Pioneer, Slice and Dice
RFG:

Mooseman: 9
Hand: 4
In Play:

(TT) Island x2
(UT) Swamp x2
(TTTT) Mountain x4
(T) Secluded Steppe (CIP tapped. T: W. Cycling W)
(T) Tranquil Thicket (CIP tapped. T: G. Cycling G)

Gratuitous Violence (If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.)


(T) Goblin Taskmaster (1/1, 1R: Target Goblin gets +1/+0 until end of turn. Morph R)
(T) Gustcloak Skirmisher (2/3 Flying. Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.)
(T) Avarax (3/3, Haste. When Avarax comes into play, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. 1R: Avarax gets +1/+0 until end of turn.)

Graveyard: Nosy Goblin, Choking Tethers, Severed Legion, Crown Of Vigor
RFG:
 

Spiderman

Administrator
Staff member
Ugh, that was dumb. I should have attacked first :rolleyes:

Done

Spidey: 4
Hand: 2
In Play:

(U) Forest
(U) Plains
(T,T,T,T) Mt x4
(U) Island
(U) Swamp
(T) Secluded Steppe (CIP tapped. T: W. Cycling W)
(T) Forgotten Cave (CIP tapped. T: R. Cycling R)

(U) Riptide Replicator (As ~ CIP, choose a color [Black] and creature type [Dwarf]. ~ CIP with X [4] charge ctrs on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the # of charge ctrs on ~) *4 charge ctrs*

Graveyard: Break Open, Spy Network, Embermage Goblin, Skittish Valesk, Elvish Pioneer, Slice and Dice, Disciple of Grace, Haunted Cadaver, Goblin Taskmaster, Accursed Centaur
RFG:

Mooseman: 9
Hand: 4
In Play:

(TT) Island x2
(UT) Swamp x2
(TTTT) Mountain x4
(T) Secluded Steppe (CIP tapped. T: W. Cycling W)
(T) Tranquil Thicket (CIP tapped. T: G. Cycling G)

Gratuitous Violence (If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.)

Graveyard: Nosy Goblin, Choking Tethers, Severed Legion, Crown Of Vigor, Goblin Taskmaster, Gustcloak Skirmisher, Avarax
RFG:
 

Mooseman

Isengar Tussle
Let's say you attacked, because it was dumb not to.....
And it doesn't matter.... you got it..... you can get a 4/4 every turn......
The Replicator was the winner......

My Hand:
Grassland Crusader
Mage's Guile
Mistform Mask
Fade From Memory


Good game...... Next?
 

Spiderman

Administrator
Staff member
Thanks dude, although you should have kept me wondering and played it out... :) Good game! ALl I had left was Erratic Explosion (useless) and Backslide.

Onto Legions!
 

Mooseman

Isengar Tussle
Played it out? In 2 turns, you would have attacked with 1 4/4 and I would then block and lose my only creature..... What would you be guessing about? Should you attack with 1 4/4 or 2 4/4's?
I could have made mine a 4/6 each other turn, but only for blocking since I'd have to tap it with the Mistform Mask......
 
L

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Guest
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