Mindmaster Mirrodin: Ransac vs. Mooseman

Discussion in 'Mindmaster Games' started by Ransac, Oct 11, 2007.

  1. Ransac CPA Trash Man

    EOT, I'll gain a life and shoot you for one.

    Untap, Upkeep (gaining 1 from the Droplet), Attack with my flyers. Response?

    Ransac: 17
    Hand: 5
    In Play:

    (U,U) Island x2
    (U) Swamp
    (U,U) Mountain x2
    (U,U) Forest x2
    (U) Plains

    Arrest (Enchanted creature can't attack or block, and its activated abilities can't be played.)
    Sun Droplet (Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.)~5 cntrs~
    (U) Tanglebloom (1,T: You gain 1 life.)

    (S) Tel-Jilad Exile (2/3, 1G: : Regenerate Tel-Jilad Exile.)
    (U) Tel-Jilad Archers (2/4, protection from artifacts, reach)
    (U) Spikeshot Goblin (1/2, R,T: Spikeshot Goblin deals damage equal to its power to target creature or player.)
    (U) Goblin Replica (2/2, 3R, Sacrifice Goblin Replica: destroy target artifact)
    (T) Neurok Familiar (1/1, flying)
    (T) Nim Shrieker (3/1, flying, Nim Shrieker gains +1/+0 for each artifact you control.)

    Graveyard: Synod Sanctum
    RFG:



    MM: 10
    Hand: 5
    In Play:

    (U) Plains
    (UU) Island
    (UUU) Swamp
    (U) Mountain
    (UU) Forest
    (U) Vault of Whispers (T: Add B.)
    (U) Talisman of Unity (T: Add {1} to your mana pool. T: Add {G} or {W} to your mana pool. ~ deals 1 damage to you.)



    (U) Cobalt Golem (2/3, 1U: ~ gains flying until EOT) Arrested
    (U) Wall of Blood (0/2, Pay 1 life: Wall of Blood gets +1/+1 until end of turn.)
    (T) Wanderguard Sentry (4/4 When Wanderguard Sentry comes into play, look at target opponent's hand.) ~+1/+1 cntr~
    (T) Wurmskin Forger (4/4) ~2 +1/+1 counters~



    Graveyard: Gold Myr, Goblin Striker, Consume Spirit, Titanium Golem.
    RFG:

    Ransac, cpa trash man
  2. Mooseman Isengar Tussle

  3. Ransac CPA Trash Man

    You take four. Done.

    Ransac: 17
    Hand: 5
    In Play:

    (U,U) Island x2
    (U) Swamp
    (U,U) Mountain x2
    (U,U) Forest x2
    (U) Plains

    Arrest (Enchanted creature can't attack or block, and its activated abilities can't be played.)
    Sun Droplet (Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.)~5 cntrs~
    (U) Tanglebloom (1,T: You gain 1 life.)

    (S) Tel-Jilad Exile (2/3, 1G: : Regenerate Tel-Jilad Exile.)
    (U) Tel-Jilad Archers (2/4, protection from artifacts, reach)
    (U) Spikeshot Goblin (1/2, R,T: Spikeshot Goblin deals damage equal to its power to target creature or player.)
    (U) Goblin Replica (2/2, 3R, Sacrifice Goblin Replica: destroy target artifact)
    (T) Neurok Familiar (1/1, flying)
    (T) Nim Shrieker (3/1, flying, Nim Shrieker gains +1/+0 for each artifact you control.)

    Graveyard: Synod Sanctum
    RFG:



    MM: 6
    Hand: 5
    In Play:

    (U) Plains
    (UU) Island
    (UUU) Swamp
    (U) Mountain
    (UU) Forest
    (U) Vault of Whispers (T: Add B.)
    (U) Talisman of Unity (T: Add {1} to your mana pool. T: Add {G} or {W} to your mana pool. ~ deals 1 damage to you.)



    (U) Cobalt Golem (2/3, 1U: ~ gains flying until EOT) Arrested
    (U) Wall of Blood (0/2, Pay 1 life: Wall of Blood gets +1/+1 until end of turn.)
    (T) Wanderguard Sentry (4/4 When Wanderguard Sentry comes into play, look at target opponent's hand.) ~+1/+1 cntr~
    (T) Wurmskin Forger (4/4) ~2 +1/+1 counters~



    Graveyard: Gold Myr, Goblin Striker, Consume Spirit, Titanium Golem.
    RFG:

    Ransac, cpa trash man
  4. Mooseman Isengar Tussle

    U, U, Plains
    Attack with both again

    Ransac: 17
    Hand: 5
    In Play:

    (U,U) Island x2
    (U) Swamp
    (U,U) Mountain x2
    (U,U) Forest x2
    (U) Plains

    Arrest (Enchanted creature can't attack or block, and its activated abilities can't be played.)
    Sun Droplet (Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.)~5 cntrs~
    (U) Tanglebloom (1,T: You gain 1 life.)

    (S) Tel-Jilad Exile (2/3, 1G: : Regenerate Tel-Jilad Exile.)
    (U) Tel-Jilad Archers (2/4, protection from artifacts, reach)
    (U) Spikeshot Goblin (1/2, R,T: Spikeshot Goblin deals damage equal to its power to target creature or player.)
    (U) Goblin Replica (2/2, 3R, Sacrifice Goblin Replica: destroy target artifact)
    (T) Neurok Familiar (1/1, flying)
    (T) Nim Shrieker (3/1, flying, Nim Shrieker gains +1/+0 for each artifact you control.)

    Graveyard: Synod Sanctum
    RFG:



    MM: 6
    Hand: 5
    In Play:

    (UU) Plains
    (UU) Island
    (UUU) Swamp
    (U) Mountain
    (UU) Forest
    (U) Vault of Whispers (T: Add B.)
    (U) Talisman of Unity (T: Add {1} to your mana pool. T: Add {G} or {W} to your mana pool. ~ deals 1 damage to you.)



    (U) Cobalt Golem (2/3, 1U: ~ gains flying until EOT) Arrested
    (U) Wall of Blood (0/2, Pay 1 life: Wall of Blood gets +1/+1 until end of turn.)
    (T) Wanderguard Sentry (4/4 When Wanderguard Sentry comes into play, look at target opponent's hand.) ~+1/+1 cntr~
    (T) Wurmskin Forger (4/4) ~2 +1/+1 counters~



    Graveyard: Gold Myr, Goblin Striker, Consume Spirit, Titanium Golem.
    RFG:
  5. Ransac CPA Trash Man

    Same deal. Block the Sentry with the Exile and regenerate.


    Ransac, cpa trash man
  6. Mooseman Isengar Tussle

    You take 4
    Skeleton Shard
    done

    Ransac: 13
    Hand: 5
    In Play:

    (U,U) Island x2
    (U) Swamp
    (U,U) Mountain x2
    (U,U) Forest x2
    (U) Plains

    Arrest (Enchanted creature can't attack or block, and its activated abilities can't be played.)
    Sun Droplet (Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.)~5 cntrs~
    (U) Tanglebloom (1,T: You gain 1 life.)

    (S) Tel-Jilad Exile (2/3, 1G: : Regenerate Tel-Jilad Exile.)
    (U) Tel-Jilad Archers (2/4, protection from artifacts, reach)
    (U) Spikeshot Goblin (1/2, R,T: Spikeshot Goblin deals damage equal to its power to target creature or player.)
    (U) Goblin Replica (2/2, 3R, Sacrifice Goblin Replica: destroy target artifact)
    (T) Neurok Familiar (1/1, flying)
    (T) Nim Shrieker (3/1, flying, Nim Shrieker gains +1/+0 for each artifact you control.)

    Graveyard: Synod Sanctum
    RFG:



    MM: 6
    Hand: 5
    In Play:

    (UU) Plains
    (UU) Island
    (UUU) Swamp
    (U) Mountain
    (TT) Forest
    (U) Vault of Whispers (T: Add B.)
    (T) Talisman of Unity (T: Add {1} to your mana pool. T: Add {G} or {W} to your mana pool. ~ deals 1 damage to you.)


    Skeleton Shard
    (3,T or B,T: Return target artifact creature card from your graveyard to your hand.)


    (U) Cobalt Golem (2/3, 1U: ~ gains flying until EOT) Arrested
    (U) Wall of Blood (0/2, Pay 1 life: Wall of Blood gets +1/+1 until end of turn.)
    (T) Wanderguard Sentry (4/4 When Wanderguard Sentry comes into play, look at target opponent's hand.) ~+1/+1 cntr~
    (T) Wurmskin Forger (4/4) ~2 +1/+1 counters~



    Graveyard: Gold Myr, Goblin Striker, Consume Spirit, Titanium Golem.
    RFG:
  7. Ransac CPA Trash Man

    EOT, shoot you and gain 1 life.

    Untap, Upkeep (droplet), Attack for 4. Response?

    Ransac: 15
    Hand: 5
    In Play:

    (U,U) Island x2
    (U) Swamp
    (U,U) Mountain x2
    (U,U) Forest x2
    (U) Plains

    Arrest (Enchanted creature can't attack or block, and its activated abilities can't be played.)
    Sun Droplet (Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.)~8 cntrs~
    (U) Tanglebloom (1,T: You gain 1 life.)

    (S) Tel-Jilad Exile (2/3, 1G: : Regenerate Tel-Jilad Exile.)
    (U) Tel-Jilad Archers (2/4, protection from artifacts, reach)
    (U) Spikeshot Goblin (1/2, R,T: Spikeshot Goblin deals damage equal to its power to target creature or player.)
    (U) Goblin Replica (2/2, 3R, Sacrifice Goblin Replica: destroy target artifact)
    (T) Neurok Familiar (1/1, flying)
    (T) Nim Shrieker (3/1, flying, Nim Shrieker gains +1/+0 for each artifact you control.)

    Graveyard: Synod Sanctum
    RFG:



    MM: 5/1?
    Hand: 5
    In Play:

    (UU) Plains
    (UU) Island
    (UUU) Swamp
    (U) Mountain
    (TT) Forest
    (U) Vault of Whispers (T: Add B.)
    (T) Talisman of Unity (T: Add {1} to your mana pool. T: Add {G} or {W} to your mana pool. ~ deals 1 damage to you.)


    Skeleton Shard
    (3,T or B,T: Return target artifact creature card from your graveyard to your hand.)


    (U) Cobalt Golem (2/3, 1U: ~ gains flying until EOT) Arrested
    (U) Wall of Blood (0/2, Pay 1 life: Wall of Blood gets +1/+1 until end of turn.)
    (T) Wanderguard Sentry (4/4 When Wanderguard Sentry comes into play, look at target opponent's hand.) ~+1/+1 cntr~
    (T) Wurmskin Forger (4/4) ~2 +1/+1 counters~



    Graveyard: Gold Myr, Goblin Striker, Consume Spirit, Titanium Golem.
    RFG:


    Ransac, cpa trash man
  8. Mooseman Isengar Tussle

  9. Ransac CPA Trash Man

    Okay, I have to see what you've got up your sleeve. Spikeshoot you for the last point. Response? (Combat Damage is not on the stack, yet.)

    EDIT: Just realized that I edited your life total wrong. You are at 5, not 6.

    Ransac, cpa trash man
  10. Mooseman Isengar Tussle

    Doesn't matter, I have nothing to stop you
    Hand:
    Sculpting Steel
    Dross Prowler
    Raise the Alarm
    Silver Myr

    I couldn't see any way to use the SS to really change the game......

    I am getting really bad match-ups in the last few packs

    BTW - I'll have yours and Spideys packs generated tonight.
  11. Ransac CPA Trash Man

    Awesome! Thanks! Onto Scourge?


    Ransac, cpa trash man
  12. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Scourge packs sent.
  13. Ransac CPA Trash Man

    THANKS!

    About time! You're getting lazy...


    Ransac, cpa trash man
  14. Ransac CPA Trash Man

    Mooseman, Oversoul has already generated packs for us. Thanks anyway!


    Ransac, cpa trash man

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