That's 2
Plains
Elixir of Vitality
Done
Modus Pwnens: 16
Hand: 5
In Play:
(U) Plains
(U) Mountain
(T, T, U) Swamp
(U) Island
(T) Forest
(T) Civic Guildmage (1/1. G, T: Target creature gets +0/+1 until end of turn. U, T: Put target creature you control on top of its owner's library)
(T) Restless Dead (1/1, B: Regen ~)
(T) Searing Spear Asakari (2/2, Flanking. 1R: Searing Spear Askari can't be blocked except by two or more creatures this turn)
(T) Dream Fighter (1/1, Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out)
GY: Chaos Charm, Ivory Charm, Goblin Tinkerer, Incinerate, Painful Memories, Choking Sands
RFG:
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Spiderman: 8
Hand: 5
Library: 1
In Play:
(T,T) Plains x2
(T) Forest
(T) Mt
(T) Island
(U) Swamp
(T) Elixir of Vitality (~ CIP Tapped. T, Sac ~: I gain 4 life. 8, T, Sac ~: I gain 8 life)
(U) Femeref Knight (2/2, Flanking, W: ~ gains vigilance ueot)
(U) Teremko Griffin (2/2, flying, banding)
(U) Restless Dead (1/1, B: Regen ~)
(U) Goblin Elite Infantry (2/2, Whenever ~ blocks or becomes blocked, it gets -1/-1 ueot)
GY: Quirion Elves, Merfolk Raiders, Benevolent Unicorn, Melesse Spirit, Ivory Charm, Plains
RFG: