Untap, upkeep - pay for Pit, spore ctr
Island
Homarid
Done - Thrull
Rokapoke: 20
Hand: 6
In Play:
(TTUUU) Plains x5
(T) Mountain
(UU) Swamp x2
(UU) Island x2
Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(U) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)
(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(S) Order of Leitbur (2/1; Pro black. WW: ~ gets +1/+0 until EOT. W: ~ gains first strike until EOT.)
Graveyard: Order of Leitbur
RFG:
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Spiderman: 10
Hand: 6
In Play:
(T,U) Forest x2
(T) Plains
(U,U) Mt x2
(T,U) Island x2
(T,T) Swamp x2
Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *6 spore ctr*
(U) Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(S) Homarid (1/1 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *1 tide ctr*
Graveyard:
RFG: