Mindmaster Fallen Empires: Spidey vs rokapoke

Spiderman

Administrator
Staff member
In response to that, remove the last 3 ctrs from the Thorn Thallid to Ping the Order. Pass Priority.
 
R

rokapoke

Guest
In response, I'll pay WWU for the +1/+1 effect again.

Also, my Swamps should both be tapped for the Pit. Sorry to have not tapped them.
 

Spiderman

Administrator
Staff member
No prob.

Okay, here's the board so far During Attackers. I have nothing else so I'm passing priority to you before Declare Blockers.

Rokapoke: 20
Hand: 6
In Play:

(TTTTU) Plains x5
(T) Mountain
(TT) Swamp x2
(TU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(T) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(T) Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(T) Order of Leitbur (4/1; Pro black. WW: ~ gets +1/+0 until EOT. W: ~ gains first strike until EOT.) ** Sworded **

Graveyard: Order of Leitbur
RFG:
--------------------------------------------
Spiderman: 10
Hand: 6
In Play:

(T,U) Forest x2
(T) Plains
(U,U) Mt x2
(T,U) Island x2
(T,T) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)

(U) Icatian Javelineer (1/1, T, Remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *0 spore ctr*
(U) Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(S) Homarid (1/1 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *1 tide ctr*

Graveyard:
RFG:
 
R

rokapoke

Guest
I'll pass priority as well. The Order is 6/3 with 2 damage on it.
 

Spiderman

Administrator
Staff member
Blockers:

Both Orcish Veterans block the Order
Hand of Justice, Javelineer, Basal Thrull, Homarid, and Necrite block your Orcish Veteran.
 
R

rokapoke

Guest
I'll Scout my Order for first strike. Whether or not you first strike your Orcs, my damage distribution is the same -- kill both.

As for the other block, I won't be first striking the Orcs, as I can't afford it anyway. I would like to kill your Homarid and Javelineer, though -- 1 damage to each.

If you have anything prior to damage stacking, let me know. Otherwise, the above is my plan for stacking damage.
 

Spiderman

Administrator
Staff member
I will just pay R to give first strike to one of my Veterans. I have nothing else During Blockers or during first strike/regular dmg.

So I lose both Veterans, Javelineer, and Homarid. You lose the Order and Veteran?
 
R

rokapoke

Guest
Pretty thorough destruction there in combat. Let's take a look at the board...

Done. Thrull.



Rokapoke: 20
Hand: 6
In Play:

(TTTTU) Plains x5
(T) Mountain
(TT) Swamp x2
(TU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(T) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(T) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 6
In Play:

(T,U) Forest x2
(T) Plains
(U,U) Mt x2
(T,U) Island x2
(T,T) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *0 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Thrull token (0/1)
(S) Thrull token (0/1)


Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 

Spiderman

Administrator
Staff member
I hope I got the better :)

Untap, upkeep - spore ctr

Orcish Spy
Homarid

Done - Thrull

Rokapoke: 20
Hand: 6
In Play:

(TTTTU) Plains x5
(T) Mountain
(TT) Swamp x2
(TU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(T) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(T) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 4
In Play:

(T,U) Forest x2
(U) Plains
(T,U) Mt x2
(T,U) Island x2
(T,U) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *1 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(S) Orcish Spy (1/1)
(S) Homarid (1/1 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *1 tide ctr*
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)

Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 
R

rokapoke

Guest
Spiderman said:
I hope I got the better :)
Either way, this game kinda blows.

Untap, upkeep - pay for the Pit. If it matters, but I doubt it does, you need to adjust your tapped mana to pay for your own.
Orcish Veteran.
Done - Thrull.

Rokapoke: 20
Hand: 6
In Play:

(UUUUU) Plains x5
(U) Mountain
(TT) Swamp x2
(UU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(U) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(S) Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 4
In Play:

(T,U) Forest x2
(U) Plains
(T,U) Mt x2
(T,U) Island x2
(T,U) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *1 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(S) Orcish Spy (1/1)
(S) Homarid (1/1 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *1 tide ctr*
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)

Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 

Spiderman

Administrator
Staff member
Sorry, it was a long weekend, I forgot about my Pit. It doesn't matter, I'll pay an additional G for my other spells last turn.

Untap, upkeep - spore ctr, pay for Pit, tidal ctr

Done - Thrull

Rokapoke: 20
Hand: 4
In Play:

(UUUUU) Plains x5
(U) Mountain
(TT) Swamp x2
(UU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(U) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(S) Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 4
In Play:

(U,U) Forest x2
(U) Plains
(U,U) Mt x2
(U,U) Island x2
(T,T) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *2 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Orcish Spy (1/1)
(U) Homarid (2/2 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *2 tide ctr*
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)

Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 
R

rokapoke

Guest
Wow, I totally missed your post yesterday.
EOT, Zelyon on the Orcs.


Untap, upkeep - pay for Pit.
Send the Orc.
Blocks/responses?


Rokapoke: 20
Hand: 4
In Play:

(UUUUU) Plains x5
(U) Mountain
(TT) Swamp x2
(UU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(T) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(T) Orcish Veteran (4/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.) * Sworded *

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 4
In Play:

(U,U) Forest x2
(U) Plains
(U,U) Mt x2
(U,U) Island x2
(T,T) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *2 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Orcish Spy (1/1)
(U) Homarid (2/2 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *2 tide ctr*
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)

Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 
R

rokapoke

Guest
Done. Thrull.


Rokapoke: 20
Hand: 4
In Play:

(UUUUU) Plains x5
(U) Mountain
(TT) Swamp x2
(UU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(T) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(T) Orcish Veteran (4/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.) * Sworded *

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 4
In Play:

(U,U) Forest x2
(U) Plains
(U,U) Mt x2
(U,U) Island x2
(T,T) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *2 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Orcish Spy (1/1)
(U) Homarid (2/2 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *2 tide ctr*
(U) Thrull token (0/1)
(U) Thrull token (0/1)


Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 

Spiderman

Administrator
Staff member
Man, this sucks.

Untap, upkeep - pay for Pit, tidal ctr, spore ctr\

Attack with the Necrite
Responses/blocks?

Rokapoke: 20
Hand: 4
In Play:

(UUUUU) Plains x5
(U) Mountain
(TT) Swamp x2
(UU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(T) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(T) Orcish Veteran (4/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.) * Sworded *

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 4
In Play:

(U,U) Forest x2
(U) Plains
(U,U) Mt x2
(U,U) Island x2
(T,T) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *3 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(T) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Orcish Spy (1/1)
(U) Homarid (3/3 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *3 tide ctr*
(U) Thrull token (0/1)
(U) Thrull token (0/1)


Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 
R

rokapoke

Guest
Block with one of the many tokens. No responses unless we get to a point where you're looking to trample or some such.
 

Spiderman

Administrator
Staff member
Yeah, I got nuthin'.

Night Soil

Done = Thrull

Rokapoke: 20
Hand: 4
In Play:

(UUUUU) Plains x5
(U) Mountain
(TT) Swamp x2
(UU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(T) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(T) Orcish Veteran (4/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.) * Sworded *

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 3
In Play:

(T,T) Forest x2
(U) Plains
(U,U) Mt x2
(U,U) Island x2
(T,T) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
Night Soil (1, Remove 2 creatures from a single graveyard from the game: Put a 1/1 green Saproling creature token into play)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *3 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(T) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Orcish Spy (1/1)
(U) Homarid (3/3 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *3 tide ctr*
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)


Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 
R

rokapoke

Guest
I'm consolidating my Thrulls for simplicity.

Untap, upkeep - pay for Pit.
Send the Orc. Blocks/responses?


Rokapoke: 20
Hand: 4
In Play:

(UUUUU) Plains x5
(U) Mountain
(TT) Swamp x2
(UU) Island x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(T) Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)

(U) Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U) Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U) Thrull token (0/1) x8
(U) Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(T) Orcish Veteran (4/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.) * Sworded *

Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 3
In Play:

(T,T) Forest x2
(U) Plains
(U,U) Mt x2
(U,U) Island x2
(T,T) Swamp x2

Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
Night Soil (1, Remove 2 creatures from a single graveyard from the game: Put a 1/1 green Saproling creature token into play)

(U) Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *3 spore ctr*
(U) Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U) Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(T) Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U) Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(U) Orcish Spy (1/1)
(U) Homarid (3/3 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *3 tide ctr*
(U) Thrull token (0/1)
(U) Thrull token (0/1)
(S) Thrull token (0/1)


Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG:
 

Spiderman

Administrator
Staff member
Tap RRU to remove your two Orders and my four creatures from the graveyards to create 3 Saproling tokens.

Block the Veteran with the 3 Saprolings, Hand, Basal Thrull, Spy, and Homarid.
 
R

rokapoke

Guest
I'm going to sacrifice my Armor Thrull to give my Veteran a +1/+2 counter (now 5/4). I'll pay R to give the Vet first strike. I'll pay WWU to give the Vet +1/+1 (now 6/5). And I'm ready to stack first strike damage, if you have no responses so far.
 
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