Spiderman said:
I hope I got the better
Either way, this game kinda blows.
Untap, upkeep - pay for the Pit. If it matters, but I doubt it does, you need to adjust your tapped mana to pay for your own.
Orcish Veteran.
Done - Thrull.
Rokapoke: 20
Hand: 6
In Play:
(UUUUU) Plains x5
(U) Mountain
(TT) Swamp x2
(UU) Island x2
Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(U)
Zelyon Sword (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +2/+0 as long as ~ remains tapped.)
Goblin War Drums (Each creature you control can't be blocked except by two or more creatures.)
(U)
Icatian Scout (1/1; 1, T: Target creature gains first strike until EOT.)
(U)
Armor Thrull (1/3; T, Sac ~: Put a +1/+2 ctr on target creature.)
(U)
Thrull token (0/1)
(U)
Thrull token (0/1)
(U)
Thrull token (0/1)
(U)
Thrull token (0/1)
(U)
Thrull token (0/1)
(U)
Thrull token (0/1)
(U)
Thrull token (0/1)
(S)
Thrull token (0/1)
(U)
Combat Medic (0/2; 1W: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U)
Icatian Priest (1/1; 1WW: Target creature gets +1/+1 until EOT.)
(S)
Orcish Veteran (2/2; ~ can't block white creatures with power 2 or greater. R: ~ gains first strike until EOT.)
Graveyard: Order of Leitbur, Order of Leitbur, Orcish Veteran
RFG:
--------------------------------------------
Spiderman: 10
Hand: 4
In Play:
(T,U) Forest x2
(U) Plains
(T,U) Mt x2
(T,U) Island x2
(T,U) Swamp x2
Breeding Pit (At the beginning of your upkeep, sacrifice ~ unless you pay BB. At the end of your turn, put a 0/1 black Thrull creature token into play.)
(U)
Thorn Thallid (2/2, At the beginning of my upkeep, put a spore ctr on ~. Remove 3 spore ctrs from ~: ~ deals 1 dmg to target creature or player) *1 spore ctr*
(U)
Vodalian Mage (1/1, U, T: Counter target spell unless its cpontroller pays 1)
(U)
Hand of Justice (2/6, T, Tap 3 untapped white creatures I control: Destroy target creature)
(U)
Necrite (2/2, Whenever ~ attacks and isn't blocked, I may sac it. If I do, destroy target creature defending player controls. It can't be regened)
(U)
Basal Thrull (1/2, T, Sac ~: Add BB to my mana pool)
(S)
Orcish Spy (1/1)
(S)
Homarid (1/1 due to ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there is exactly 3 tide ctrs on ~, it gets +1/+1. Whenever there are 4 tide ctrs on ~, remove all tide ctrs from ~.) *1 tide ctr*
(U)
Thrull token (0/1)
(U)
Thrull token (0/1)
(S)
Thrull token (0/1)
Graveyard: Orcish Veteran, Orcish Veteran, Icatian Javilineer, Homarid
RFG: