Plains
Kavu Howler
Done
Spidey: 7
Hand: 6
In Play:
(T,T) Forest x2
(T) Island
(T) Mt
(T) Swamp
(T,U) Plains x2
(T) Whirlpool Rider (1/1, When ~ CIP, shuffle my cards from my hand into my library, then draw that many cards)
(T) Minotaur Tactician (2/2, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature)
(U) Mournful Zombie (2/1, W, T: Target player gains a life)
(U) Reef Shaman (0/2, T: Target land becomes the basic land type of my choice ueot)
(S) Kavu Howler (4/5, CIP ability that doesn't matter)
Graveyard: Raka Sanctuary, Ana Disciple, Tranquil Path, Standard Bearer
RFG:
BigBlue: 9
Hand: 8
In Play:
(T) Island
(U) Mountain
(T) Forest
(TU) Plains
(T) Swamp
(T) Raka Disciple (1/1, U, T: Target creature gains flying ueot; W, T: Prevent the next 1 dmg to target creature or player)
(U) Urborg Elf (1/1; T: G, U, or B)
(T) Goblin Legionaire (2/2; W, Sac ~: Prevent the next 2 dmg to target creature or player; R,Sac ~: Deal 2 dmg to target creature or player)
(T) Living Airship (2/3; Flying; 2G: Regenerate) (4/5 until eot)
Graveyard: Orim's Thunder, Fervent Charge, Consume Strength
RFG:
Kavu Howler
Done
Spidey: 7
Hand: 6
In Play:
(T,T) Forest x2
(T) Island
(T) Mt
(T) Swamp
(T,U) Plains x2
(T) Whirlpool Rider (1/1, When ~ CIP, shuffle my cards from my hand into my library, then draw that many cards)
(T) Minotaur Tactician (2/2, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature)
(U) Mournful Zombie (2/1, W, T: Target player gains a life)
(U) Reef Shaman (0/2, T: Target land becomes the basic land type of my choice ueot)
(S) Kavu Howler (4/5, CIP ability that doesn't matter)
Graveyard: Raka Sanctuary, Ana Disciple, Tranquil Path, Standard Bearer
RFG:
BigBlue: 9
Hand: 8
In Play:
(T) Island
(U) Mountain
(T) Forest
(TU) Plains
(T) Swamp
(T) Raka Disciple (1/1, U, T: Target creature gains flying ueot; W, T: Prevent the next 1 dmg to target creature or player)
(U) Urborg Elf (1/1; T: G, U, or B)
(T) Goblin Legionaire (2/2; W, Sac ~: Prevent the next 2 dmg to target creature or player; R,Sac ~: Deal 2 dmg to target creature or player)
(T) Living Airship (2/3; Flying; 2G: Regenerate) (4/5 until eot)
Graveyard: Orim's Thunder, Fervent Charge, Consume Strength
RFG: