Mindmaster Apocalypse: Spidey vs BigBlue

Spiderman

Administrator
Staff member
Plains
Kavu Howler

Done

Spidey: 7
Hand: 6
In Play:

(T,T) Forest x2
(T) Island
(T) Mt
(T) Swamp
(T,U) Plains x2

(T) Whirlpool Rider (1/1, When ~ CIP, shuffle my cards from my hand into my library, then draw that many cards)
(T) Minotaur Tactician (2/2, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature)
(U) Mournful Zombie (2/1, W, T: Target player gains a life)
(U) Reef Shaman (0/2, T: Target land becomes the basic land type of my choice ueot)
(S) Kavu Howler (4/5, CIP ability that doesn't matter)

Graveyard: Raka Sanctuary, Ana Disciple, Tranquil Path, Standard Bearer
RFG:

BigBlue: 9
Hand: 8
In Play:

(T) Island
(U) Mountain
(T) Forest
(TU) Plains
(T) Swamp

(T) Raka Disciple (1/1, U, T: Target creature gains flying ueot; W, T: Prevent the next 1 dmg to target creature or player)
(U) Urborg Elf (1/1; T: G, U, or B)
(T) Goblin Legionaire (2/2; W, Sac ~: Prevent the next 2 dmg to target creature or player; R,Sac ~: Deal 2 dmg to target creature or player)
(T) Living Airship (2/3; Flying; 2G: Regenerate) (4/5 until eot)

Graveyard: Orim's Thunder, Fervent Charge, Consume Strength
RFG:
 
B

BigBlue

Guest
Untap, Upkeep

Play Mountain
Play Minotaur Tactician
Grant it Flying
Attack w/ Airship & Tactician for 5

Spidey: 7 2?
Hand: 6
In Play:

(T,T) Forest x2
(T) Island
(T) Mt
(T) Swamp
(T,U) Plains x2

(T) Whirlpool Rider (1/1, When ~ CIP, shuffle my cards from my hand into my library, then draw that many cards)
(T) Minotaur Tactician (2/2, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature)
(U) Mournful Zombie (2/1, W, T: Target player gains a life)
(U) Reef Shaman (0/2, T: Target land becomes the basic land type of my choice ueot)
(S) Kavu Howler (4/5, CIP ability that doesn't matter)

Graveyard: Raka Sanctuary, Ana Disciple, Tranquil Path, Standard Bearer
RFG:

BigBlue: 9
Hand: 7
In Play:

(T) Island
(TU) Mountain
(T) Forest
(TT) Plains
(U) Swamp

(T) Raka Disciple (1/1, U, T: Target creature gains flying ueot; W, T: Prevent the next 1 dmg to target creature or player)
(U) Urborg Elf (1/1; T: G, U, or B)
(U) Goblin Legionaire (2/2; W, Sac ~: Prevent the next 2 dmg to target creature or player; R,Sac ~: Deal 2 dmg to target creature or player)
(T) Living Airship (2/3; Flying; 2G: Regenerate) (4/5 until eot)
(T) Minotaur Tactician (3/3, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature) ~flying until eot

Graveyard: Orim's Thunder, Fervent Charge, Consume Strength
RFG:
 

Spiderman

Administrator
Staff member
EOT, use the Zombie to gain a life

Untap, upkeep

Attack with the whole shebang
Responses/blocks?

Spidey: 3
Hand: 6
In Play:

(U,U) Forest x2
(U) Island
(U) Mt
(U) Swamp
(U,U) Plains x2

(T) Whirlpool Rider (1/1, When ~ CIP, shuffle my cards from my hand into my library, then draw that many cards)
(T) Minotaur Tactician (2/2, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature)
(T) Mournful Zombie (2/1, W, T: Target player gains a life)
(T) Reef Shaman (0/2, T: Target land becomes the basic land type of my choice ueot)
(T) Kavu Howler (4/5, CIP ability that doesn't matter)

Graveyard: Raka Sanctuary, Ana Disciple, Tranquil Path, Standard Bearer
RFG:

BigBlue: 9
Hand: 7
In Play:

(T) Island
(TU) Mountain
(T) Forest
(TT) Plains
(U) Swamp

(T) Raka Disciple (1/1, U, T: Target creature gains flying ueot; W, T: Prevent the next 1 dmg to target creature or player)
(U) Urborg Elf (1/1; T: G, U, or B)
(U) Goblin Legionaire (2/2; W, Sac ~: Prevent the next 2 dmg to target creature or player; R,Sac ~: Deal 2 dmg to target creature or player)
(T) Living Airship (2/3; Flying; 2G: Regenerate) (4/5 until eot)
(T) Minotaur Tactician (3/3, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature) ~flying until eot

Graveyard: Orim's Thunder, Fervent Charge, Consume Strength
RFG:
 
B

BigBlue

Guest
Elf will block Howler
Legionaire will block Zombie

Responses?
 

Spiderman

Administrator
Staff member
Swamp
Phyrexian Rager

Done

Spidey: 2
Hand: 4
In Play:

(T,T) Forest x2
(T) Island
(T) Mt
(T,T) Swamp x2
(T,U) Plains x2

(T) Whirlpool Rider (1/1, When ~ CIP, shuffle my cards from my hand into my library, then draw that many cards)
(T) Mournful Zombie (2/1, W, T: Target player gains a life)
(T) Reef Shaman (0/2, T: Target land becomes the basic land type of my choice ueot)
(T) Kavu Howler (4/5, CIP ability that doesn't matter)
(S) Phyrexian Rager (2/2, When ~ CIP, I draw a card and lose a life)

Graveyard: Raka Sanctuary, Ana Disciple, Tranquil Path, Standard Bearer, Strength of Night, Minotaur Tactician
RFG:

BigBlue: 6
Hand: 7
In Play:

(T) Island
(TT) Mountain
(T) Forest
(TT) Plains
(U) Swamp

(T) Raka Disciple (1/1, U, T: Target creature gains flying ueot; W, T: Prevent the next 1 dmg to target creature or player)
(U) Urborg Elf (1/1; T: G, U, or B)
(T) Living Airship (2/3; Flying; 2G: Regenerate) (4/5 until eot)
(T) Minotaur Tactician (3/3, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature) ~flying until eot

Graveyard: Orim's Thunder, Fervent Charge, Consume Strength, Goblin Legionaire
RFG:
 
B

BigBlue

Guest
(My Elf is also dead)

Untap, Upkeep

Play Swamp
Play Last Caress (You lose a life, I gain 1)
Play Death (return Legionaires to play - I lose 2 life)
Sac Legionaire to do 2 to you. Game?

Spidey: 2 1? -1?
Hand: 4
In Play:

(T,T) Forest x2
(T) Island
(T) Mt
(T,T) Swamp x2
(T,U) Plains x2

(T) Whirlpool Rider (1/1, When ~ CIP, shuffle my cards from my hand into my library, then draw that many cards)
(T) Mournful Zombie (2/1, W, T: Target player gains a life)
(T) Reef Shaman (0/2, T: Target land becomes the basic land type of my choice ueot)
(T) Kavu Howler (4/5, CIP ability that doesn't matter)
(S) Phyrexian Rager (2/2, When ~ CIP, I draw a card and lose a life)

Graveyard: Raka Sanctuary, Ana Disciple, Tranquil Path, Standard Bearer, Strength of Night, Minotaur Tactician
RFG:

BigBlue: 6 7? 5?
Hand: 5
In Play:

(U) Island
(TU) Mountain
(T) Forest
(TU) Plains
(TT) Swamp

(U) Raka Disciple (1/1, U, T: Target creature gains flying ueot; W, T: Prevent the next 1 dmg to target creature or player)
(U) Living Airship (2/3; Flying; 2G: Regenerate) (4/5 until eot)
(U) Minotaur Tactician (2/2, haste, ~ gets +1/+1 as long as I control a white creature. ~ gets +1/+1 as long as I contrl a blue creature) ~flying until eot

Graveyard: Orim's Thunder, Fervent Charge, Consume Strength, Urborg Elf, Last Caress, Life//Death, Goblin Legionaire
RFG:
 

Spiderman

Administrator
Staff member
Geez, not even attacking? Yeah, that's game. Good one!

You had too much removal for me (and mine not enough). Taking out my Sanctuary *was* big.

Rest of my hand:

Symbiotic Deployment - useless rare
Suppress
Glade Gnarr
Quicksilver Dagger

Onto Odyssey!
 
B

BigBlue

Guest
It's worse than that though...

If you hadn't taken out Fervant Charge, I'd have won the next turn w/ Life and bringing all my lands as 3/3 creatures in addition to the others...

Minotaur Illusionist - more removal + decent attack
Foul Presence - even more removal I was too lazy to deal with... :)
Shimmering Mirage - well everyone needs a crappy common... and it could have been useful...
Putrid Warrior - just didn't feel like another decent creature...
Tranquil Path - just in case you had another enchantment...

so, that was an insane pack...

Odyssey it is...
 
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