M
manchot_13
Guest
Spells:
3 Power Sink
4 Rethink
4 Counterspell
2 Submerge
1 Dominate
3 Seal of Removals (they only think they're enchantments)
3 Gush
Enchantments:
4 Rhystic Study
2 Rhystic Deluge
2 War Tax
Creatures:
3 Air Elementals
4 Cloudskates
1 Stronghold Biologist
1 Stronghold Machinist
Lands:
25 Islands
1 Terrain Generator
Sideboard:
2 Mana Vapors
2 Chameleon Spirits
2 Ensnare
3 Daze
3 Indentured Djinn
2 Stronghold Machinists
1 Rhystic Deluge
This is a basic blue control deck that uses the new rhystic spells and mana superiority to draw a lot of cards and maintain counterspell ability. It has a significant amount of creature control and has trouble mainly with fast decks and rebel decks. Any commentary is appreciated.
3 Power Sink
4 Rethink
4 Counterspell
2 Submerge
1 Dominate
3 Seal of Removals (they only think they're enchantments)
3 Gush
Enchantments:
4 Rhystic Study
2 Rhystic Deluge
2 War Tax
Creatures:
3 Air Elementals
4 Cloudskates
1 Stronghold Biologist
1 Stronghold Machinist
Lands:
25 Islands
1 Terrain Generator
Sideboard:
2 Mana Vapors
2 Chameleon Spirits
2 Ensnare
3 Daze
3 Indentured Djinn
2 Stronghold Machinists
1 Rhystic Deluge
This is a basic blue control deck that uses the new rhystic spells and mana superiority to draw a lot of cards and maintain counterspell ability. It has a significant amount of creature control and has trouble mainly with fast decks and rebel decks. Any commentary is appreciated.